Player Matchup

Thoth
Thoth
BuendelCorgi108
Thoth
Level 89
God Stats
3W - 2L
1,693 SR
Queue Stats
185W - 202L
1,411 Elo+
Party 2
Ymir
Ymir
Dirtyrodge
Ymir
Level 56
God Stats
34W - 34L
1,341 SR
Queue Stats
84W - 108L
1,236 Elo+
Party 2
Izanami
Izanami
J0rd4n-_-31996
Izanami
Level 26
God Stats
30W - 37L
1,777 SR
Queue Stats
135W - 154L
1,418 Elo+
Party 2
Loki
Loki
The1Stormrider
Loki
Level 29
God Stats
23W - 28L
1,448 SR
Queue Stats
116W - 146L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
XhiXhra
Cthulhu
Level 40
God Stats
14W - 19L
1,478 SR
Queue Stats
153W - 164L
1,417 Elo+
Solo
Team Averages
Level 48
1,547 SR
1,370 Elo+

VS

Team Averages
Level 74
1,453 SR
1,375 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Buisie1994
Nike
Level 18
God Stats
7W - 5L
1,705 SR
Queue Stats
13W - 14L
1,299 Elo+
Party 1
Nox
Nox
Nicky1996
Nox
Level 137
God Stats
1W - 0L
1,123 SR
Queue Stats
7W - 12L
1,325 Elo+
Party 1
Pele
Pele
RedStar7
Pele
Level 108
God Stats
3W - 2L
1,362 SR
Queue Stats
59W - 49L
1,336 Elo+
Party 1
Ymir
Ymir
twinlife10
Ymir
Level 64
God Stats
22W - 14L
1,574 SR
Queue Stats
94W - 82L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,062
471
3,873
9,324
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,335
422
1,650
7,560
4,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 1
6,106
407
2,200
7,204
2,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 1
7,807
520
5,916
10,715
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XhiXhra
Cthulhu
12
1 / 1 / 0
6,853
457
2,675
7,471
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 0
6,818
455
2,115
6,100
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
3 / 2 / 6
7,408
494
2,320
7,906
5,150
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 9
7,701
513
7,335
5,289
2,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
9 / 0 / 2
9,956
664
10,195
8,387
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 4
8,027
535
3,766
5,115
3,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
L
0
7
1
0.07
W
3
2
6
3
L
1
1
1
1.5
L
0
5
1
0.1
W
2
1
9
6.5
W
Pele
9
0
2
10
L
3
5
1
0.7
L
Cthulhu
XhiXhra
Cthulhu
1
1
0
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
25,731
42,274
Taken
32,797
17,152
Mitigated
17,547
5,778
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,115
382
0
2,186
6,100
4,216
69
1,383
4,717
2,418
25,284
L
3,873
154
0
928
9,324
2,971
623
681
8,643
44,567
0
W
2,320
183
0
0
7,906
5,150
193
2,911
4,995
0
15,720
L
1,650
380
0
954
7,560
4,129
0
3,738
3,822
21,863
0
L
2,200
1,197
0
0
7,204
2,009
0
4,405
2,799
0
28,313
W
7,335
562
107
1,084
5,289
2,193
190
1,170
4,119
39,151
0
W
Pele
10,195
3,050
0
980
8,387
2,680
1,399
2,003
6,384
0
76,391
L
5,916
1,419
0
3,056
10,715
3,766
0
1,441
9,274
0
43,007
L
Cthulhu
XhiXhra
Cthulhu
2,675
292
0
840
7,471
4,277
0
884
6,587
33,665
0
W
3,766
635
380
1,231
5,115
3,308
468
1,004
4,111
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
39,910
349
Minions Killed
364
0
Camps Cleared
0
1,333,125
Distance Traveled
1,389,998
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,818
455
67
4
0
182,450
1
L
Thoth
7,062
471
89
6
0
254,176
5
W
Nike
7,408
494
30
2
0
277,215
0
L
Ymir
6,335
422
39
3
0
270,418
4
L
Izanami
6,106
407
57
4
0
254,873
5
W
Nox
7,701
513
65
4
0
283,367
1
W
Pele
9,956
664
142
9
0
342,986
3
L
Loki
7,807
520
90
6
0
287,681
2
L
Cthulhu
6,853
457
74
5
0
265,977
5
W
Ymir
8,027
535
60
4
0
303,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role