Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
Rabidmuffin135
Odin
Silver II
Level 114
God Stats
39W - 14L
1,724 SR
Queue Stats
374W - 384L
1,072 MMR
Solo
Thoth
Thoth
Silver II
TickleMeDingo
Thoth
Silver II
Level 91
God Stats
119W - 95L
1,566 SR
Queue Stats
654W - 660L
939 MMR
Solo
Izanami
Izanami
Silver I
cklader
Izanami
Silver I
Level 65
God Stats
7W - 7L
1,519 SR
Queue Stats
135W - 134L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,562 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,626 SR
1,002 MMR
Tsukuyomi
Tsukuyomi
Silver II
BeardPvP
Tsukuyomi
Silver II
Level 123
God Stats
2W - 5L
1,521 SR
Queue Stats
162W - 175L
933 MMR
Solo
Skadi
Skadi
Silver III
CACTUSARMS
Skadi
Silver III
Level 71
God Stats
6W - 8L
1,570 SR
Queue Stats
115W - 126L
1,082 MMR
Solo
Merlin
Merlin
Silver II
Inmortal101
Merlin
Silver II
Level 119
God Stats
5W - 4L
1,605 SR
Queue Stats
31W - 40L
1,115 MMR
Solo
Guan Yu
Guan Yu
Silver II
SebasVM0121
Guan Yu
Silver II
Level 117
God Stats
4W - 2L
1,766 SR
Queue Stats
84W - 97L
979 MMR
Solo
Bacchus
Bacchus
Silver II
YungsterSonic
Bacchus
Silver II
Level 141
God Stats
9W - 6L
1,668 SR
Queue Stats
58W - 63L
903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 0 / 3
6,054
605
3,590
4,522
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
 
Khepri
8
0 / 0 / 4
5,230
523
1,207
4,354
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 1
6,403
640
3,618
4,384
2,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 1 / 3
6,493
649
2,861
3,050
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cklader
Izanami
11
8 / 1 / 1
6,933
693
6,836
3,346
982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaTiamatArtemis

VS

Bans
SetRaijinOsirisCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeardPvP
Tsukuyomi
8
1 / 4 / 1
5,089
509
3,431
8,682
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
7
0 / 5 / 0
4,508
451
1,523
6,018
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
8
1 / 3 / 0
4,960
496
1,293
3,132
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SebasVM0121
Guan Yu
10
1 / 3 / 0
5,832
583
2,366
7,230
4,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
7
0 / 2 / 0
4,483
448
1,116
5,332
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
3
4.5
W
Khepri
 
Khepri
0
0
4
2
L
Tsukuyomi
BeardPvP
Tsukuyomi
1
4
1
0.38
L
Skadi
0
5
0
0
L
Merlin
1
3
0
0.33
W
2
1
1
2.5
L
Guan Yu
SebasVM0121
Guan Yu
1
3
0
0.33
W
4
1
3
5.5
L
Bacchus
0
2
0
0
W
Izanami
cklader
Izanami
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
9,729
19,656
Taken
30,394
8,903
Mitigated
11,001
5,183
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,590
2,483
0
950
4,522
1,147
0
607
3,843
0
28,800
W
Khepri
 
Khepri
1,207
243
0
453
4,354
3,605
449
545
3,809
10,275
0
L
Tsukuyomi
BeardPvP
Tsukuyomi
3,431
866
0
3,126
8,682
2,263
0
950
7,690
0
24,309
L
Skadi
1,523
669
0
986
6,018
1,140
0
713
5,305
0
27,517
L
Merlin
1,293
76
0
250
3,132
755
0
949
2,183
16,111
0
W
3,618
1,198
0
1,887
4,384
2,423
0
0
4,384
2,293
31,381
L
Guan Yu
SebasVM0121
Guan Yu
2,366
371
52
2,668
7,230
4,010
0
1,132
5,755
0
31,759
W
2,861
40
0
1,100
3,050
746
0
891
1,989
27,574
0
L
Bacchus
1,116
73
0
988
5,332
2,833
0
649
4,683
7,072
0
W
Izanami
cklader
Izanami
6,836
4,325
0
793
3,346
982
435
124
3,222
0
47,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
24,872
293
Minions Killed
239
0
Camps Cleared
0
863,305
Distance Traveled
801,036
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,054
605
55
6
0
165,524
3
W
Khepri
5,230
523
9
1
0
186,247
0
L
Tsukuyomi
5,089
509
51
5
0
193,410
1
L
Skadi
4,508
451
49
5
0
148,245
0
L
Merlin
4,960
496
40
4
0
148,433
4
W
Odin
6,403
640
82
8
0
172,480
2
L
Guan Yu
5,832
583
84
8
0
166,621
1
W
Thoth
6,493
649
50
5
0
191,702
2
L
Bacchus
4,483
448
15
2
0
144,327
4
W
Izanami
6,933
693
97
10
0
147,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role