Player Matchup

Tiamat
Tiamat
Aelyx
Tiamat
Level 28
God Stats
10W - 19L
1,442 SR
Queue Stats
97W - 96L
1,482 Elo+
Party 1
Thor
Thor
Dazing
Thor
Level 69
God Stats
0W - 2L
1,244 SR
Queue Stats
23W - 26L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Falibur
Guan Yu
Level 128
God Stats
3W - 1L
1,841 SR
Queue Stats
71W - 77L
1,467 Elo+
Party 1
Ganesha
Ganesha
Mpifire3
Ganesha
Level 32
God Stats
3W - 7L
1,441 SR
Queue Stats
47W - 50L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Popawoody
Kukulkan
Level 83
God Stats
118W - 95L
1,550 SR
Queue Stats
169W - 161L
1,514 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,526 Elo+

VS

Team Averages
Level 89
1,465 SR
1,538 Elo+
Osiris
Osiris
Mehitok
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,499 Elo+
Party 2
Izanami
Izanami
Mikatsuchi
Izanami
Level 68
God Stats
1W - 2L
1,277 SR
Queue Stats
28W - 29L
1,499 Elo+
Solo
Hera
Hera
Natless18
Hera
Level 81
God Stats
1W - 5L
1,324 SR
Queue Stats
63W - 54L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
T1MrPandamonium
Baron Samedi
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
25W - 35L
1,468 Elo+
Party 2
Neith
Neith
immadiveyou
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aelyx
Tiamat
19
7 / 6 / 6
13,230
1,018
16,282
20,535
16,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Dazing
Thor
19
6 / 12 / 11
13,450
1,035
20,546
29,365
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Falibur
Guan Yu
19
4 / 9 / 13
12,996
1,000
23,809
37,623
38,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
Mpifire3
Ganesha
19
0 / 6 / 12
11,709
901
6,425
26,026
42,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Popawoody
Kukulkan
19
4 / 8 / 6
13,300
1,023
18,750
15,287
6,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mehitok
Osiris
20
5 / 2 / 27
13,157
1,012
17,407
25,054
28,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Mikatsuchi
Izanami
20
12 / 6 / 25
15,625
1,202
35,513
21,088
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
20
12 / 3 / 21
15,747
1,211
30,157
11,257
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
T1MrPandamonium
Baron Samedi
20
7 / 6 / 19
13,084
1,006
17,804
16,769
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 22
13,208
1,016
23,246
15,580
4,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
155
21
Kills
41
41
Deaths
21
48
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aelyx
Tiamat
7
6
6
1.67
L
Thor
Dazing
Thor
6
12
11
0.96
L
Guan Yu
Falibur
Guan Yu
4
9
13
1.17
W
Osiris
Mehitok
Osiris
5
2
27
9.25
W
Izanami
Mikatsuchi
Izanami
12
6
25
4.08
L
Ganesha
Mpifire3
Ganesha
0
6
12
1
W
Hera
12
3
21
7.5
L
Kukulkan
Popawoody
Kukulkan
4
8
6
0.88
W
Baron Samedi
T1MrPandamonium
Baron Samedi
7
6
19
2.75
W
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,812
Damage
124,127
128,836
Taken
89,748
121,042
Mitigated
50,167
14,133
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aelyx
Tiamat
16,282
202
349
4,130
20,535
16,648
0
9,445
10,834
35,519
0
L
Thor
Dazing
Thor
20,546
3,129
0
780
29,365
17,502
0
10,703
18,484
0
31,817
L
Guan Yu
Falibur
Guan Yu
23,809
4,429
2,438
3,566
37,623
38,119
0
13,219
23,836
0
40,318
W
Osiris
Mehitok
Osiris
17,407
5,062
0
1,404
25,054
28,689
0
10,881
13,637
0
21,295
W
Izanami
Mikatsuchi
Izanami
35,513
20,641
0
5,232
21,088
6,326
0
9,345
11,300
0
73,426
L
Ganesha
Mpifire3
Ganesha
6,425
609
473
1,368
26,026
42,013
0
7,458
18,130
13,275
0
W
Hera
30,157
7,039
0
0
11,257
3,063
0
4,637
6,527
64,824
0
L
Kukulkan
Popawoody
Kukulkan
18,750
571
403
626
15,287
6,760
0
5,967
9,087
94,729
0
W
Baron Samedi
T1MrPandamonium
Baron Samedi
17,804
1,317
6,718
3,881
16,769
7,117
0
8,735
7,967
33,919
0
W
23,246
9,994
0
2,219
15,580
4,972
0
7,859
7,479
0
49,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,685
Gold Earned
70,821
258
Minions Killed
285
6
Camps Cleared
11
1,236,405
Distance Traveled
1,229,245
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,230
1,018
51
4
1
232,261
0
L
Thor
13,450
1,035
14
1
1
248,863
2
L
Guan Yu
12,996
1,000
23
2
3
288,815
1
W
Osiris
13,157
1,012
5
0
0
317,504
2
W
Izanami
15,625
1,202
96
7
1
216,524
1
L
Ganesha
11,709
901
0
0
0
212,233
1
W
Hera
15,747
1,211
77
6
6
249,229
1
L
Kukulkan
13,300
1,023
170
13
1
254,233
0
W
Baron Samedi
13,084
1,006
38
3
1
219,770
0
W
Neith
13,208
1,016
69
5
3
226,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role