Player Matchup

Yemoja
Yemoja
Angelloide
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,722 Elo+
Solo
Danzaburou
Danzaburou
BennettNeverDies
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 158L
1,401 Elo+
Solo
Thor
Thor
WannaBeFluffy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Solo
Artemis
Artemis
mojarrarelampago
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,410 Elo+
Solo
Heimdallr
Heimdallr
pikin321
Heimdallr
Level 6
God Stats
2W - 1L
1,497 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Team Averages
Level 5
1,499 SR
1,472 Elo+

VS

Team Averages
Level 15
1,591 SR
1,573 Elo+
Rama
Rama
Dienden
Rama
Level 17
God Stats
7W - 8L
1,454 SR
Queue Stats
206W - 223L
1,448 Elo+
Solo
Xing Tian
Xing Tian
GoodLuck7
Xing Tian
Level 17
God Stats
6W - 1L
1,799 SR
Queue Stats
15W - 8L
1,600 Elo+
Party 1
Agni
Agni
IAmBrand
Agni
Level 8
God Stats
9W - 4L
1,701 SR
Queue Stats
9W - 4L
1,649 Elo+
Party 1
Scylla
Scylla
IHateADJ
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,634 Elo+
Party 1
Merlin
Merlin
juanurregojurado
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angelloide
Yemoja
17
0 / 6 / 7
10,104
1,010
4,533
18,576
17,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
BennettNeverDies
Danzaburou
16
1 / 10 / 2
9,457
946
7,693
19,522
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 13 / 4
9,323
932
1,977
20,534
6,720
16
3 / 7 / 5
10,733
1,073
10,591
13,681
4,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
pikin321
Heimdallr
17
9 / 10 / 4
12,301
1,230
16,041
19,490
6,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dienden
Rama
18
9 / 4 / 21
11,978
1,198
16,340
10,090
5,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
GoodLuck7
Xing Tian
20
11 / 0 / 30
13,096
1,310
15,837
9,761
13,548
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
18
7 / 4 / 21
11,728
1,173
14,949
9,776
3,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
IHateADJ
Scylla
18
8 / 4 / 20
11,374
1,137
16,106
7,607
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 18
12,561
1,256
22,565
8,308
3,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
156
14
Kills
46
46
Deaths
14
22
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Angelloide
Yemoja
0
6
7
0.58
L
Danzaburou
BennettNeverDies
Danzaburou
1
10
2
0.2
W
Rama
Dienden
Rama
9
4
21
4.88
W
Xing Tian
GoodLuck7
Xing Tian
11
0
30
26
W
Agni
7
4
21
4.38
W
Scylla
IHateADJ
Scylla
8
4
20
4.5
L
1
13
4
0.23
W
11
2
18
10
L
3
7
5
0.79
L
Heimdallr
pikin321
Heimdallr
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
85,797
91,803
Taken
45,542
42,422
Mitigated
29,060
5,185
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Angelloide
Yemoja
4,533
500
656
124
18,576
17,241
0
13,945
4,631
23,711
0
L
Danzaburou
BennettNeverDies
Danzaburou
7,693
4,581
0
2,683
19,522
7,332
0
12,961
6,561
0
35,765
W
Rama
Dienden
Rama
16,340
14,134
0
0
10,090
5,298
0
660
9,430
0
22,074
W
Xing Tian
GoodLuck7
Xing Tian
15,837
2,186
0
0
9,761
13,548
0
1,408
8,353
36,324
0
W
Agni
14,949
2,166
358
1,918
9,776
3,843
0
1,202
8,574
35,676
0
W
Scylla
IHateADJ
Scylla
16,106
1,055
0
0
7,607
2,675
0
828
6,779
32,195
0
L
1,977
449
0
0
20,534
6,720
0
16,399
4,135
0
6,610
W
22,565
3,229
797
2,732
8,308
3,696
0
435
7,873
35,195
0
L
10,591
5,992
0
874
13,681
4,715
0
10,132
3,549
0
23,287
L
Heimdallr
pikin321
Heimdallr
16,041
5,900
0
848
19,490
6,414
0
16,020
3,470
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
60,737
155
Minions Killed
178
7
Camps Cleared
4
750,759
Distance Traveled
967,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,104
1,010
37
4
1
162,698
2
L
Danzaburou
9,457
946
67
7
0
137,461
1
W
Rama
11,978
1,198
6
1
1
209,595
0
W
Xing Tian
13,096
1,310
33
3
0
214,043
1
W
Agni
11,728
1,173
62
6
0
171,223
1
W
Scylla
11,374
1,137
43
4
0
207,245
0
L
Thor
9,323
932
10
1
1
155,503
0
W
Merlin
12,561
1,256
34
3
3
165,290
0
L
Artemis
10,733
1,073
10
1
3
151,936
1
L
Heimdallr
12,301
1,230
31
3
2
143,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role