Player Matchup

Jormungandr
Jormungandr
HaymonSup
Jormungandr
Level 144
God Stats
15W - 7L
1,562 SR
Queue Stats
119W - 96L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Pandarrhea
Ah Puch
Level 117
God Stats
5W - 5L
1,380 SR
Queue Stats
187W - 145L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Waffle1203
Gilgamesh
Level 157
God Stats
17W - 5L
1,615 SR
Queue Stats
116W - 93L
1,555 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,564 Elo+

VS

Team Averages
Level 64
1,480 SR
1,331 Elo+
Sol
Sol
LOD TWIZTIDSIX
Sol
Level 84
God Stats
17W - 24L
1,666 SR
Queue Stats
368W - 517L
1,371 Elo+
Solo
Cthulhu
Cthulhu
TheF1reMarsha11
Cthulhu
Level 18
God Stats
4W - 4L
1,379 SR
Queue Stats
22W - 37L
1,342 Elo+
Solo
Apollo
Apollo
ZenithXeno9ines
Apollo
Level 89
God Stats
42W - 76L
1,395 SR
Queue Stats
185W - 330L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HaymonSup
Jormungandr
15
2 / 2 / 14
10,552
703
10,068
15,946
14,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Pandarrhea
Ah Puch
16
11 / 4 / 8
12,105
807
21,656
14,185
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Waffle1203
Gilgamesh
16
9 / 1 / 10
11,998
800
15,017
14,675
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
9,521
635
14,171
15,942
6,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 7 / 2
10,910
727
10,034
20,855
10,746
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 6 / 3
9,810
654
8,369
17,376
5,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
7
7
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HaymonSup
Jormungandr
2
2
14
4.5
L
0
9
6
0.33
W
Ah Puch
Pandarrhea
Ah Puch
11
4
8
3.75
L
4
7
2
0.71
W
Gilgamesh
Waffle1203
Gilgamesh
9
1
10
14
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
32,574
44,806
Taken
54,173
28,043
Mitigated
22,779
8,929
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HaymonSup
Jormungandr
10,068
1,723
345
1,628
15,946
14,627
459
7,032
8,914
41,775
0
L
14,171
3,363
0
3,746
15,942
6,115
0
8,532
7,410
39,998
0
W
Ah Puch
Pandarrhea
Ah Puch
21,656
123
212
5,412
14,185
5,854
1,113
8,202
5,983
42,905
0
L
10,034
569
535
947
20,855
10,746
0
13,195
7,660
30,418
0
W
Gilgamesh
Waffle1203
Gilgamesh
15,017
5,002
0
1,332
14,675
7,562
1,167
8,971
5,704
0
37,013
L
8,369
3,265
0
1,980
17,376
5,918
0
9,997
7,379
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
30,241
153
Minions Killed
172
0
Camps Cleared
0
821,032
Distance Traveled
741,317
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,552
703
60
4
0
275,757
3
L
Sol
9,521
635
72
5
0
230,155
4
W
Ah Puch
12,105
807
45
3
0
264,419
0
L
Cthulhu
10,910
727
46
3
0
268,851
0
W
Gilgamesh
11,998
800
48
3
0
280,856
2
L
Apollo
9,810
654
54
4
0
242,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role