Player Matchup

Danzaburou
Danzaburou
Divinefox60fps
Danzaburou
Level 118
God Stats
3W - 0L
1,667 SR
Queue Stats
200W - 189L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Ibnalene2
Hun Batz
Level 143
God Stats
1W - 0L
1,558 SR
Queue Stats
12W - 7L
1,581 Elo+
Solo
Zeus
Zeus
XcataclismeX
Zeus
Level 129
God Stats
15W - 7L
1,773 SR
Queue Stats
371W - 374L
1,447 Elo+
Party 1
Cerberus
Cerberus
delugedeluxe
Cerberus
Level 135
God Stats
7W - 5L
1,395 SR
Queue Stats
508W - 506L
1,447 Elo+
Party 1
Athena
Athena
thebenboss50
Athena
Level 142
God Stats
5W - 2L
1,570 SR
Queue Stats
312W - 298L
1,483 Elo+
Party 1
Team Averages
Level 133
1,593 SR
1,497 Elo+

VS

Team Averages
Level 110
1,450 SR
1,449 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Dwarwin
Baba Yaga
Level 108
God Stats
1W - 1L
1,714 SR
Queue Stats
37W - 46L
1,394 Elo+
Party 2
Osiris
Osiris
PinchoMolin
Osiris
Level 102
God Stats
2W - 2L
1,283 SR
Queue Stats
400W - 420L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Vironumar
Cthulhu
Level 86
God Stats
1W - 4L
1,352 SR
Queue Stats
182W - 195L
1,443 Elo+
Party 2
Zeus
Zeus
МойХуй
Zeus
Level 97
God Stats
2W - 5L
1,399 SR
Queue Stats
399W - 424L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Divinefox60fps
Danzaburou
18
4 / 6 / 13
11,090
739
10,914
18,965
8,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Ibnalene2
Hun Batz
20
14 / 3 / 9
12,740
849
15,815
12,129
5,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
9 / 3 / 10
12,194
813
26,283
10,346
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
delugedeluxe
Cerberus
17
1 / 3 / 21
10,670
711
10,897
27,547
28,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
19
3 / 2 / 25
11,280
752
11,468
17,175
22,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
2 / 4 / 11
10,688
713
15,528
13,517
7,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baba Yaga
Dwarwin
Baba Yaga
17
4 / 6 / 8
11,006
734
18,811
12,134
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
17
5 / 6 / 5
11,212
747
9,964
20,663
19,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Vironumar
Cthulhu
18
2 / 6 / 12
10,847
723
11,755
21,355
26,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 9 / 8
10,876
725
14,631
14,054
6,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
31
Kills
17
17
Deaths
31
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
11
1.88
W
Danzaburou
Divinefox60fps
Danzaburou
4
6
13
1.75
L
Baba Yaga
Dwarwin
Baba Yaga
4
6
8
1.33
W
Hun Batz
Ibnalene2
Hun Batz
14
3
9
6.17
L
Osiris
5
6
5
1.25
L
Cthulhu
Vironumar
Cthulhu
2
6
12
1.33
W
9
3
10
4.67
W
Cerberus
delugedeluxe
Cerberus
1
3
21
3.83
W
Athena
3
2
25
7.75
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,377
Damage
70,689
86,162
Taken
81,723
69,617
Mitigated
65,492
41,366
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,528
1,130
1,781
2,084
13,517
7,671
1,036
5,428
8,089
0
25,407
W
Danzaburou
Divinefox60fps
Danzaburou
10,914
4,394
1,758
8,708
18,965
8,423
1,062
10,115
8,708
0
32,652
L
Baba Yaga
Dwarwin
Baba Yaga
18,811
1,073
656
2,332
12,134
5,520
819
7,465
4,669
38,678
0
W
Hun Batz
Ibnalene2
Hun Batz
15,815
2,808
1,471
2,904
12,129
5,797
2,128
5,640
6,431
0
28,231
L
Osiris
9,964
1,972
499
1,254
20,663
19,943
0
14,181
6,482
0
17,408
L
Cthulhu
Vironumar
Cthulhu
11,755
504
1,612
1,333
21,355
26,357
386
13,386
7,969
19,302
0
W
26,283
1,444
1,736
2,167
10,346
4,790
1,137
5,692
4,650
49,187
0
W
Cerberus
delugedeluxe
Cerberus
10,897
456
2,762
12,151
27,547
28,604
750
13,575
13,806
22,832
0
W
Athena
11,468
2,780
3,729
3,980
17,175
22,003
213
9,717
7,370
19,229
0
L
14,631
853
169
491
14,054
6,001
1,115
8,188
5,866
26,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
54,629
167
Minions Killed
132
0
Camps Cleared
0
1,422,347
Distance Traveled
1,399,499
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,688
713
28
2
0
283,573
2
W
Danzaburou
11,090
739
25
2
0
242,084
1
L
Baba Yaga
11,006
734
43
3
0
298,126
0
W
Hun Batz
12,740
849
40
3
0
325,270
0
L
Osiris
11,212
747
7
0
0
279,367
0
L
Cthulhu
10,847
723
20
1
0
289,764
0
W
Zeus
12,194
813
50
3
0
247,332
2
W
Cerberus
10,670
711
30
2
0
300,011
2
W
Athena
11,280
752
22
1
0
307,650
0
L
Zeus
10,876
725
34
2
0
248,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role