Player Matchup

Danzaburou
Danzaburou
Back Door Jezus
Danzaburou
Level 124
God Stats
21W - 17L
1,594 SR
Queue Stats
713W - 623L
1,594 Elo+
Party 1
Fenrir
Fenrir
Daenllan
Fenrir
Level 63
God Stats
3W - 7L
1,178 SR
Queue Stats
158W - 173L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EndleslyLimited
Cthulhu
Level 39
God Stats
21W - 9L
1,521 SR
Queue Stats
200W - 186L
1,504 Elo+
Party 1
Raijin
Raijin
Lemon Verde
Raijin
Level 107
God Stats
13W - 2L
1,656 SR
Queue Stats
640W - 538L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
MostHumbleHero
Cabrakan
Level 89
God Stats
23W - 9L
1,638 SR
Queue Stats
456W - 395L
1,571 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,553 Elo+

VS

Team Averages
Level 69
1,495 SR
1,408 Elo+
Arachne
Arachne
Amnesiaque1123
Arachne
Level 47
God Stats
11W - 10L
1,461 SR
Queue Stats
40W - 45L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
ByCamiloOrellana
Baron Samedi
Level 45
God Stats
5W - 10L
1,297 SR
Queue Stats
108W - 160L
1,260 Elo+
Solo
Heimdallr
Heimdallr
Dniceguy
Heimdallr
Level 116
God Stats
0W - 1L
1,398 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 2
Cerberus
Cerberus
SteeIAtIas
Cerberus
Level 24
God Stats
0W - 1L
1,651 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 2
Hades
Hades
WIZz o THUNDER
Hades
Level 111
God Stats
110W - 87L
1,667 SR
Queue Stats
321W - 337L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Back Door Jezus
Danzaburou
18
7 / 3 / 7
12,361
562
12,101
19,343
8,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Daenllan
Fenrir
18
5 / 4 / 5
11,846
538
9,397
18,813
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 11
11,667
530
6,682
15,190
20,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
19
5 / 4 / 4
12,887
586
6,875
14,033
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
20
9 / 0 / 8
13,864
630
16,810
19,579
21,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,762
489
4,866
17,786
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ByCamiloOrellana
Baron Samedi
10
0 / 8 / 0
7,641
347
6,454
11,724
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Dniceguy
Heimdallr
15
2 / 10 / 2
9,477
431
8,229
17,278
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
SteeIAtIas
Cerberus
12
0 / 2 / 2
8,312
378
5,476
13,273
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 0
11,862
539
14,545
15,330
8,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
29
Kills
11
13
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Danzaburou
Back Door Jezus
Danzaburou
7
3
7
3.5
L
Baron Samedi
ByCamiloOrellana
Baron Samedi
0
8
0
0
W
Fenrir
Daenllan
Fenrir
5
4
5
1.88
L
Heimdallr
Dniceguy
Heimdallr
2
10
2
0.3
W
3
2
11
4.25
W
Raijin
5
4
4
1.75
W
Cabrakan
9
0
8
13
L
Cerberus
SteeIAtIas
Cerberus
0
2
2
0.5
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,865
Damage
39,570
86,958
Taken
75,391
62,907
Mitigated
39,337
29,305
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
3,578
0
4,705
17,786
7,905
1,046
5,829
11,957
0
72,917
W
Danzaburou
Back Door Jezus
Danzaburou
12,101
6,309
0
8,602
19,343
8,033
4,171
5,235
14,108
0
101,406
L
Baron Samedi
ByCamiloOrellana
Baron Samedi
6,454
1,074
73
3,021
11,724
4,921
266
6,500
5,224
29,605
0
W
Fenrir
Daenllan
Fenrir
9,397
2,019
0
3,723
18,813
8,441
1,052
3,910
14,903
0
85,324
L
Heimdallr
Dniceguy
Heimdallr
8,229
3,272
0
930
17,278
6,280
1,056
6,960
10,318
0
53,978
W
6,682
373
1,074
2,216
15,190
20,128
921
2,508
12,682
29,579
0
W
Raijin
6,875
845
0
2,944
14,033
4,931
2,308
7,842
6,191
93,265
0
W
Cabrakan
16,810
2,499
0
10,746
19,579
21,374
1,694
6,980
12,599
96,190
0
L
Cerberus
SteeIAtIas
Cerberus
5,476
692
0
4,083
13,273
11,378
0
4,481
8,792
20,004
0
L
14,545
750
242
6,685
15,330
8,853
0
6,784
8,546
89,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,625
Gold Earned
48,054
662
Minions Killed
474
0
Camps Cleared
0
2,113,632
Distance Traveled
1,823,259
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,762
489
140
6
0
447,696
2
W
Danzaburou
12,361
562
134
6
0
412,761
8
L
Baron Samedi
7,641
347
48
2
0
195,948
0
W
Fenrir
11,846
538
115
5
0
447,717
1
L
Heimdallr
9,477
431
77
4
0
362,758
0
W
Cthulhu
11,667
530
33
2
0
459,690
0
W
Raijin
12,887
586
167
8
0
387,741
4
W
Cabrakan
13,864
630
213
10
0
405,723
2
L
Cerberus
8,312
378
46
2
0
422,291
0
L
Hades
11,862
539
163
7
0
394,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role