Player Matchup

Athena
Athena
AlbinoElephant21
Athena
Level 47
God Stats
5W - 8L
1,277 SR
Queue Stats
102W - 102L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Chacojohnson
Gilgamesh
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
117W - 100L
1,598 Elo+
Party 2
Sol
Sol
Familia Ftm2
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,390 Elo+
Solo
Nemesis
Nemesis
flabbydaddies562
Nemesis
Level 14
God Stats
5W - 1L
1,726 SR
Queue Stats
16W - 11L
1,473 Elo+
Party 1
Thoth
Thoth
xGiraffeneckx
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,512 Elo+
Party 2
Team Averages
Level 24
1,501 SR
1,487 Elo+

VS

Team Averages
Level 41
1,450 SR
1,432 Elo+
Kukulkan
Kukulkan
DQBRADAOUTLET
Kukulkan
Level 29
God Stats
12W - 16L
1,588 SR
Queue Stats
33W - 58L
1,433 Elo+
Solo
Vamana
Vamana
Kaeleighann21
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Kinkeymikey
Sylvanus
Level 121
God Stats
1W - 1L
1,396 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 3
Medusa
Medusa
jold54
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,477 Elo+
Party 3
Fenrir
Fenrir
nxruto--kun
Fenrir
Level 23
God Stats
1W - 2L
1,264 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
9,645
508
7,026
14,633
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Chacojohnson
Gilgamesh
15
3 / 0 / 21
10,147
534
14,345
13,842
11,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 6
9,507
500
5,690
9,058
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 0 / 6
11,797
621
12,445
13,295
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 1 / 8
11,003
579
21,457
7,448
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DQBRADAOUTLET
Kukulkan
15
1 / 3 / 0
9,152
482
8,626
9,469
3,607
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
7,744
408
5,904
21,473
13,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Kinkeymikey
Sylvanus
12
1 / 6 / 1
8,276
436
7,610
22,911
18,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
jold54
Medusa
12
2 / 5 / 0
8,333
439
5,022
8,901
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
0 / 9 / 0
7,011
369
1,975
15,271
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
30
Kills
4
4
Deaths
31
55
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Gilgamesh
Chacojohnson
Gilgamesh
3
0
21
13.5
L
Kukulkan
DQBRADAOUTLET
Kukulkan
1
3
0
0.33
W
1
1
6
4
L
0
8
1
0.06
L
Sylvanus
Kinkeymikey
Sylvanus
1
6
1
0.25
W
12
0
6
15
L
Medusa
jold54
Medusa
2
5
0
0.4
L
Fenrir
0
9
0
0
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
29,137
58,276
Taken
78,025
37,839
Mitigated
48,036
13,514
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,026
1,764
0
1,768
14,633
13,264
534
6,288
8,345
39,931
0
W
Gilgamesh
Chacojohnson
Gilgamesh
14,345
2,642
0
3,235
13,842
11,463
1,365
1,736
12,106
9,298
39,960
L
Kukulkan
DQBRADAOUTLET
Kukulkan
8,626
475
0
2,112
9,469
3,607
100
5,020
4,449
64,823
0
W
5,690
2,951
0
4,651
9,058
2,992
5,486
1,389
7,669
57,951
0
L
5,904
3,523
0
3,347
21,473
13,439
0
8,453
13,020
0
24,297
L
Sylvanus
Kinkeymikey
Sylvanus
7,610
1,081
2,328
5,111
22,911
18,845
0
13,257
9,654
24,069
0
W
12,445
6,213
0
1,724
13,295
6,776
950
3,784
9,511
0
105,502
L
Medusa
jold54
Medusa
5,022
1,262
0
231
8,901
3,297
0
4,597
4,304
0
32,653
L
Fenrir
1,975
611
0
2,795
15,271
8,848
0
5,881
9,390
0
33,354
W
21,457
1,384
176
1,960
7,448
3,344
1,879
3,039
4,409
73,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
40,516
534
Minions Killed
317
0
Camps Cleared
0
1,871,201
Distance Traveled
1,591,483
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,645
508
64
3
0
389,712
7
W
Gilgamesh
10,147
534
83
4
0
344,323
2
L
Kukulkan
9,152
482
139
7
0
296,277
2
W
Sol
9,507
500
103
5
0
261,105
0
L
Vamana
7,744
408
43
2
0
339,274
0
L
Sylvanus
8,276
436
30
2
0
313,942
6
W
Nemesis
11,797
621
166
9
0
510,054
0
L
Medusa
8,333
439
54
3
0
314,440
0
L
Fenrir
7,011
369
51
3
0
327,550
2
W
Thoth
11,003
579
118
6
0
366,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role