Player Matchup

Tiamat
Tiamat
Jaxsoruss
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Moraes6548
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
P0lvo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
SitoLuv
Bakasura
Level 5
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1
Nemesis
Nemesis
cianluv
Nemesis
Level 5
God Stats
2W - 2L
1,607 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1
Team Averages
Level 4
1,563 SR
1,386 Elo+

VS

Team Averages
Level 14
1,476 SR
1,343 Elo+
Yemoja
Yemoja
Cenjin
Yemoja
Level 29
God Stats
8W - 3L
1,715 SR
Queue Stats
40W - 47L
1,338 Elo+
Solo
Thor
Thor
ItsTonooo
Thor
Level 7
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Wargainer
Bellona
Level 30
God Stats
31W - 35L
1,415 SR
Queue Stats
135W - 167L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
bimply27
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Neith
Neith
kingwzrdb
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaxsoruss
Tiamat
8
1 / 3 / 0
5,233
436
1,975
4,705
1,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
1 / 6 / 1
4,919
410
5,233
7,313
1,825
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
P0lvo
Cthulhu
5
0 / 5 / 1
4,377
365
904
4,568
1,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
SitoLuv
Bakasura
9
3 / 5 / 1
6,192
516
5,533
6,633
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
cianluv
Nemesis
8
2 / 4 / 2
5,733
478
2,949
7,166
1,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cenjin
Yemoja
10
3 / 1 / 6
6,504
542
3,844
8,402
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
12
6 / 1 / 4
6,956
580
3,343
5,332
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Wargainer
Bellona
11
2 / 1 / 4
6,690
558
3,988
7,103
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
bimply27
Sun Wukong
10
3 / 3 / 1
6,258
522
2,241
5,673
3,847
Neith
kingwzrdb
Neith
11
8 / 1 / 3
7,446
621
6,488
6,730
2,026
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
22
23
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cenjin
Yemoja
3
1
6
6
W
Thor
6
1
4
8
L
Tiamat
Jaxsoruss
Tiamat
1
3
0
0.33
L
Neith
1
6
1
0.25
L
Cthulhu
P0lvo
Cthulhu
0
5
1
0.1
L
Bakasura
SitoLuv
Bakasura
3
5
1
0.7
W
Bellona
Wargainer
Bellona
2
1
4
4
W
Sun Wukong
bimply27
Sun Wukong
3
3
1
1.17
L
Nemesis
cianluv
Nemesis
2
4
2
0.75
W
Neith
kingwzrdb
Neith
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
19,904
30,385
Taken
33,240
9,354
Mitigated
15,374
3,592
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cenjin
Yemoja
3,844
1,554
877
750
8,402
4,365
964
672
7,324
19,720
0
W
Thor
3,343
1,413
0
0
5,332
1,671
1,117
1,113
4,209
0
25,598
L
Tiamat
Jaxsoruss
Tiamat
1,975
404
0
824
4,705
1,885
359
0
4,705
16,981
0
L
Neith
5,233
1,426
0
738
7,313
1,825
199
1,130
6,086
0
16,299
L
Cthulhu
P0lvo
Cthulhu
904
115
0
0
4,568
1,422
0
1,818
2,678
5,083
0
L
Bakasura
SitoLuv
Bakasura
5,533
3,262
0
1,489
6,633
2,269
0
616
5,906
0
15,940
W
Bellona
Wargainer
Bellona
3,988
1,396
0
3,393
7,103
3,465
0
237
6,652
0
33,942
W
Sun Wukong
bimply27
Sun Wukong
2,241
828
0
132
5,673
3,847
981
192
5,441
0
26,460
L
Nemesis
cianluv
Nemesis
2,949
686
0
541
7,166
1,953
91
0
7,166
0
19,405
W
Neith
kingwzrdb
Neith
6,488
2,657
0
1,188
6,730
2,026
2,817
665
5,943
0
34,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
33,854
129
Minions Killed
273
0
Camps Cleared
0
937,758
Distance Traveled
1,094,739
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,504
542
36
3
0
197,181
3
W
Thor
6,956
580
38
3
0
253,621
0
L
Tiamat
5,233
436
26
2
0
173,643
0
L
Neith
4,919
410
21
2
0
216,980
2
L
Cthulhu
4,377
365
9
1
0
57,412
0
L
Bakasura
6,192
516
38
3
0
232,911
2
W
Bellona
6,690
558
68
6
0
224,576
0
W
Sun Wukong
6,258
522
56
5
0
235,282
1
L
Nemesis
5,733
478
35
3
0
256,812
2
W
Neith
7,446
621
75
6
0
184,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role