Player Matchup

Hel
Hel
Goddess_Shield_
Hel
Level 63
God Stats
30W - 26L
1,680 SR
Queue Stats
231W - 259L
1,483 Elo+
Solo
Scylla
Scylla
Malabar_mou
Scylla
Level 144
God Stats
3W - 6L
1,230 SR
Queue Stats
247W - 248L
1,549 Elo+
Solo
Athena
Athena
Meadzy_Boy
Athena
Level 89
God Stats
11W - 4L
1,780 SR
Queue Stats
67W - 60L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
TH1B0LT
Hun Batz
Level 77
God Stats
4W - 4L
1,732 SR
Queue Stats
612W - 592L
1,517 Elo+
Solo
Rama
Rama
Westy299ttv
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,388 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,508 Elo+

VS

Team Averages
Level 119
1,499 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Steampako
Sylvanus
Level 126
God Stats
4W - 1L
1,741 SR
Queue Stats
33W - 34L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Thunderuchiwa
Cernunnos
Level 127
God Stats
1W - 0L
1,255 SR
Queue Stats
58W - 36L
1,604 Elo+
Solo
Loki
Loki
pachacutec2019
Loki
Level 66
God Stats
9W - 16L
1,464 SR
Queue Stats
331W - 378L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
yo Jooooo
Baron Samedi
Level 129
God Stats
77W - 65L
1,532 SR
Queue Stats
492W - 482L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,392
939
6,776
16,795
10,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
3 / 3 / 5
10,698
1,070
8,730
10,493
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Meadzy_Boy
Athena
16
2 / 3 / 4
10,086
1,009
6,126
20,412
19,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TH1B0LT
Hun Batz
15
1 / 11 / 4
9,263
926
11,742
23,624
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 7
9,338
934
14,023
12,471
5,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

123

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 1 / 9
11,699
1,170
17,833
8,141
2,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Steampako
Sylvanus
17
2 / 1 / 18
11,104
1,110
9,729
13,002
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Thunderuchiwa
Cernunnos
18
2 / 1 / 19
10,559
1,056
25,029
12,405
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 3 / 12
10,756
1,076
12,419
10,654
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
yo Jooooo
Baron Samedi
18
8 / 2 / 11
10,983
1,098
15,256
8,455
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
8
Kills
27
27
Deaths
8
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
9
13.5
L
2
7
3
0.5
L
Scylla
3
3
5
1.83
L
Athena
Meadzy_Boy
Athena
2
3
4
1.33
W
Sylvanus
Steampako
Sylvanus
2
1
18
11
L
Hun Batz
TH1B0LT
Hun Batz
1
11
4
0.27
W
Cernunnos
Thunderuchiwa
Cernunnos
2
1
19
11.5
L
0
3
7
1.17
W
6
3
12
4
W
Baron Samedi
yo Jooooo
Baron Samedi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,397
Damage
80,266
83,795
Taken
52,657
47,325
Mitigated
36,581
13,664
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,833
7,317
0
676
8,141
2,912
0
3,749
4,392
40,509
0
L
6,776
81
6,190
5,151
16,795
10,505
0
10,556
6,239
13,601
0
L
Scylla
8,730
1,071
0
0
10,493
3,468
0
3,207
7,286
47,815
0
L
Athena
Meadzy_Boy
Athena
6,126
2,293
0
0
20,412
19,619
0
9,708
10,704
12,505
0
W
Sylvanus
Steampako
Sylvanus
9,729
1,290
3,907
5,338
13,002
19,597
0
3,648
9,354
17,690
0
L
Hun Batz
TH1B0LT
Hun Batz
11,742
1,766
0
1,000
23,624
8,461
0
11,383
12,241
0
22,639
W
Cernunnos
Thunderuchiwa
Cernunnos
25,029
16,477
0
6,179
12,405
4,862
0
5,975
6,430
0
41,088
L
14,023
6,919
0
1,323
12,471
5,272
0
7,964
4,507
0
30,365
W
12,419
3,472
0
0
10,654
4,578
0
5,021
5,633
0
26,590
W
Baron Samedi
yo Jooooo
Baron Samedi
15,256
352
3,245
2,501
8,455
4,632
0
3,239
5,216
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
55,101
195
Minions Killed
190
4
Camps Cleared
9
966,876
Distance Traveled
948,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,699
1,170
50
5
2
189,537
0
L
Hel
9,392
939
11
1
1
190,740
0
L
Scylla
10,698
1,070
108
11
1
198,635
1
L
Athena
10,086
1,009
13
1
2
205,144
0
W
Sylvanus
11,104
1,110
19
2
1
187,007
0
L
Hun Batz
9,263
926
19
2
0
206,726
0
W
Cernunnos
10,559
1,056
35
4
4
184,875
0
L
Rama
9,338
934
44
4
0
165,631
1
W
Loki
10,756
1,076
39
4
1
207,589
1
W
Baron Samedi
10,983
1,098
47
5
1
179,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role