Player Matchup

Anhur
Anhur
Asqi
Anhur
Level 7
God Stats
0W - 3L
1,251 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Thor
Thor
Dracolans
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Yemoja
Yemoja
ElVatoPavo
Yemoja
Level 7
God Stats
4W - 3L
1,632 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
PREZES123
Kukulkan
Level 3
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Geb
Geb
StormTerror5
Geb
Level 28
God Stats
36W - 30L
1,651 SR
Queue Stats
112W - 119L
1,511 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,426 Elo+

VS

Team Averages
Level 22
1,607 SR
1,480 Elo+
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 15
God Stats
53W - 42L
1,603 SR
Queue Stats
85W - 83L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
PainFL
Erlang Shen
Level 25
God Stats
4W - 5L
1,499 SR
Queue Stats
160W - 156L
1,437 Elo+
Party 1
Zeus
Zeus
Warchi4Ever
Zeus
Level 20
God Stats
5W - 4L
1,586 SR
Queue Stats
26W - 34L
1,481 Elo+
Solo
Medusa
Medusa
k8lynash
Medusa
Level 24
God Stats
14W - 21L
1,689 SR
Queue Stats
189W - 182L
1,534 Elo+
Solo
Pele
Pele
zachburst
Pele
Level 27
God Stats
23W - 11L
1,660 SR
Queue Stats
150W - 149L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asqi
Anhur
8
4 / 1 / 1
5,109
568
3,396
4,080
802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thor
6
0 / 4 / 0
3,737
415
0
5,733
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
ElVatoPavo
Yemoja
6
2 / 3 / 3
4,498
500
1,208
4,576
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PREZES123
Kukulkan
5
0 / 3 / 0
3,746
416
1,779
2,837
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,980
442
478
2,676
1,089

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EternalRose09
Heimdallr
9
2 / 2 / 2
5,059
562
2,105
4,336
910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
PainFL
Erlang Shen
9
1 / 0 / 0
5,400
600
707
3,299
1,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
5,715
635
3,207
2,830
936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
k8lynash
Medusa
9
2 / 2 / 1
5,522
614
1,488
4,625
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
8
5 / 2 / 2
5,641
627
3,507
4,564
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asqi
Anhur
4
1
1
4.5
L
Thor
0
4
0
0
L
Yemoja
ElVatoPavo
Yemoja
2
3
3
1.17
W
Heimdallr
EternalRose09
Heimdallr
2
2
2
1.5
L
Kukulkan
PREZES123
Kukulkan
0
3
0
0
W
Erlang Shen
PainFL
Erlang Shen
1
0
0
1
L
0
1
0
0
W
2
0
3
3.5
W
Medusa
k8lynash
Medusa
2
2
1
1.25
W
Pele
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
11,014
19,902
Taken
19,654
6,651
Mitigated
5,646
3,087
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asqi
Anhur
3,396
1,988
0
570
4,080
802
0
193
3,887
0
22,272
L
Thor
0
0
0
424
5,733
1,266
0
1,058
4,675
0
7,010
L
Yemoja
ElVatoPavo
Yemoja
1,208
638
340
306
4,576
2,742
0
756
3,820
5,142
0
W
Heimdallr
EternalRose09
Heimdallr
2,105
1,028
0
1,427
4,336
910
648
695
3,641
0
15,741
L
Kukulkan
PREZES123
Kukulkan
1,779
285
0
270
2,837
752
0
1,437
1,400
9,052
0
W
Erlang Shen
PainFL
Erlang Shen
707
106
15
250
3,299
1,257
491
100
3,199
0
24,654
L
478
116
0
1,177
2,676
1,089
432
0
2,676
8,459
0
W
3,207
1,037
0
2,222
2,830
936
1,028
1,170
1,508
29,487
0
W
Medusa
k8lynash
Medusa
1,488
676
0
1,496
4,625
1,110
0
559
4,042
0
29,406
W
Pele
3,507
1,064
0
1,411
4,564
1,433
82
755
3,799
0
23,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
27,337
99
Minions Killed
273
0
Camps Cleared
0
686,348
Distance Traveled
834,802
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,109
568
38
4
0
168,681
1
L
Thor
3,737
415
14
2
0
138,440
0
L
Yemoja
4,498
500
3
0
0
181,375
6
W
Heimdallr
5,059
562
32
4
0
169,098
0
L
Kukulkan
3,746
416
25
3
0
112,288
0
W
Erlang Shen
5,400
600
70
8
0
179,827
0
L
Geb
3,980
442
19
2
0
85,564
0
W
Zeus
5,715
635
60
7
0
151,473
4
W
Medusa
5,522
614
63
7
0
145,448
2
W
Pele
5,641
627
48
5
0
188,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role