Player Matchup

Hercules
Hercules
Galzerin
Hercules
Level 145
God Stats
6W - 5L
1,540 SR
Queue Stats
296W - 169L
1,859 Elo+
Party 2
Ymir
Ymir
Heeroic
Ymir
Level 5
God Stats
24W - 12L
1,477 SR
Queue Stats
29W - 17L
1,550 Elo+
Party 2
Freya
Freya
SmallTownGrill
Freya
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 126L
1,859 Elo+
Party 2
Team Averages
Level 99
1,505 SR
1,756 Elo+

VS

Team Averages
Level 72
1,714 SR
1,721 Elo+
Yemoja
Yemoja
BOBking619
Yemoja
Level 28
God Stats
4W - 1L
1,940 SR
Queue Stats
21W - 10L
1,834 Elo+
Party 1
Loki
Loki
blueantman1
Loki
Level 82
God Stats
1W - 1L
1,703 SR
Queue Stats
32W - 19L
1,700 Elo+
Party 1
Hades
Hades
sharpshooter13
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Galzerin
Hercules
15
4 / 1 / 8
11,087
616
15,688
22,203
22,523
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Heeroic
Ymir
16
2 / 1 / 9
11,993
666
6,231
13,011
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 4
11,976
665
14,443
15,667
6,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOBking619
Yemoja
13
1 / 2 / 2
9,816
545
5,401
12,127
17,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 2
11,254
625
11,492
14,394
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 4 / 2
10,116
562
13,534
18,605
12,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BOBking619
Yemoja
1
2
2
1
W
Hercules
Galzerin
Hercules
4
1
8
8
W
Ymir
Heeroic
Ymir
2
1
9
6.5
W
6
2
4
4
L
2
6
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
30,427
50,881
Taken
45,126
43,704
Mitigated
38,518
16,606
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BOBking619
Yemoja
5,401
2,298
4,827
1,464
12,127
17,424
80
6,676
5,451
10,464
0
W
Hercules
Galzerin
Hercules
15,688
5,034
0
6,056
22,203
22,523
339
8,117
14,086
0
37,621
W
Ymir
Heeroic
Ymir
6,231
1,396
0
1,797
13,011
14,429
264
3,639
9,372
27,428
0
W
14,443
5,164
0
8,753
15,667
6,752
1,559
7,179
7,798
84,524
0
L
11,492
2,577
0
2,328
14,394
8,261
0
4,843
9,551
0
42,268
L
13,534
1,080
1,363
5,633
18,605
12,833
155
9,155
9,138
51,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
31,186
184
Minions Killed
152
0
Camps Cleared
0
1,033,127
Distance Traveled
918,679
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,816
545
8
0
0
286,959
2
W
Hercules
11,087
616
43
2
0
375,444
2
W
Ymir
11,993
666
30
2
0
313,033
1
W
Freya
11,976
665
111
6
0
344,650
3
L
Loki
11,254
625
38
2
0
300,746
1
L
Hades
10,116
562
106
6
0
330,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role