Player Matchup

Hades
Hades
GingerTheMinj
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
LucidChunck
Baron Samedi
Level 15
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
Starlordwar
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,561 Elo+
Solo
Neith
Neith
Tejko94
Neith
Level 29
God Stats
2W - 11L
1,500 SR
Queue Stats
32W - 54L
1,686 Elo+
Solo
Jormungandr
Jormungandr
Wamai
Jormungandr
Level 18
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 2
Team Averages
Level 19
1,447 SR
1,559 Elo+

VS

Team Averages
Level 13
1,529 SR
1,608 Elo+
Ymir
Ymir
Alihenziyak
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,693 Elo+
Party 1
Fenrir
Fenrir
Ghants503
Fenrir
Level 15
God Stats
2W - 1L
1,281 SR
Queue Stats
36W - 21L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
KINGUltri
Tsukuyomi
Level 15
God Stats
4W - 2L
1,658 SR
Queue Stats
22W - 14L
1,647 Elo+
Solo
He Bo
He Bo
SonSins
He Bo
Level 18
God Stats
16W - 7L
1,705 SR
Queue Stats
33W - 18L
1,683 Elo+
Party 1
Artemis
Artemis
Tepildek1
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 3
12,519
544
20,968
27,570
26,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
LucidChunck
Baron Samedi
17
6 / 12 / 2
12,061
524
15,063
21,437
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Starlordwar
Erlang Shen
9
1 / 2 / 1
7,904
344
3,973
6,122
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Tejko94
Neith
16
3 / 12 / 4
10,618
462
9,710
18,583
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wamai
Jormungandr
15
2 / 9 / 2
10,018
436
7,318
30,444
27,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 20
13,500
587
15,770
20,432
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Ghants503
Fenrir
18
13 / 4 / 8
13,342
580
20,961
20,078
16,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
KINGUltri
Tsukuyomi
20
3 / 5 / 2
15,495
674
11,133
17,047
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
SonSins
He Bo
20
11 / 1 / 8
14,721
640
19,489
17,494
15,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tepildek1
Artemis
20
8 / 3 / 7
14,528
632
15,507
18,250
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
15
Kills
41
41
Deaths
15
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
W
Fenrir
Ghants503
Fenrir
13
4
8
4.25
L
3
6
3
0.75
W
Tsukuyomi
KINGUltri
Tsukuyomi
3
5
2
0.8
L
Baron Samedi
LucidChunck
Baron Samedi
6
12
2
0.58
W
He Bo
SonSins
He Bo
11
1
8
15
L
Erlang Shen
Starlordwar
Erlang Shen
1
2
1
0.75
L
Neith
Tejko94
Neith
3
12
4
0.42
W
Artemis
Tepildek1
Artemis
8
3
7
3.83
L
Jormungandr
Wamai
Jormungandr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,032
Damage
82,860
104,156
Taken
93,301
71,121
Mitigated
68,341
28,380
Healing
29,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,770
2,182
0
2,346
20,432
22,945
315
7,726
12,572
54,767
0
W
Fenrir
Ghants503
Fenrir
20,961
5,451
0
4,744
20,078
16,222
390
9,241
10,595
0
79,397
L
20,968
1,764
266
14,523
27,570
26,666
21
6,062
21,508
102,631
0
W
Tsukuyomi
KINGUltri
Tsukuyomi
11,133
2,392
0
4,999
17,047
6,745
5,597
8,873
8,058
0
138,606
L
Baron Samedi
LucidChunck
Baron Samedi
15,063
1,087
521
3,325
21,437
8,390
842
11,732
9,705
44,531
0
W
He Bo
SonSins
He Bo
19,489
977
0
6,852
17,494
15,876
1,362
10,787
6,205
104,913
0
L
Erlang Shen
Starlordwar
Erlang Shen
3,973
1,628
0
2,621
6,122
2,513
0
1,321
4,801
0
24,615
L
Neith
Tejko94
Neith
9,710
3,463
0
3,036
18,583
6,090
906
4,921
13,662
0
52,545
W
Artemis
Tepildek1
Artemis
15,507
9,926
0
10,379
18,250
6,553
8,234
5,655
12,522
0
114,839
L
Jormungandr
Wamai
Jormungandr
7,318
1,609
131
3,957
30,444
27,462
331
11,223
19,221
39,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
71,586
448
Minions Killed
758
0
Camps Cleared
0
1,657,760
Distance Traveled
2,176,554
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,500
587
74
3
0
435,248
1
W
Fenrir
13,342
580
94
4
0
449,777
2
L
Hades
12,519
544
187
8
0
381,341
5
W
Tsukuyomi
15,495
674
251
11
0
486,533
6
L
Baron Samedi
12,061
524
76
3
0
339,707
0
W
He Bo
14,721
640
173
8
0
419,872
2
L
Erlang Shen
7,904
344
45
2
0
231,660
4
L
Neith
10,618
462
93
4
0
344,295
1
W
Artemis
14,528
632
166
7
0
385,124
0
L
Jormungandr
10,018
436
47
2
0
360,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role