Player Matchup

Izanami
Izanami
Kathizard
Izanami
Level 120
God Stats
2W - 1L
1,503 SR
Queue Stats
84W - 98L
1,474 Elo+
Solo
Janus
Janus
SmokinTreez85
Janus
Level 158
God Stats
8W - 27L
1,241 SR
Queue Stats
242W - 252L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Spitfire1997U
Cthulhu
Level 127
God Stats
4W - 4L
1,632 SR
Queue Stats
290W - 297L
1,509 Elo+
Solo
Team Averages
Level 135
1,458 SR
1,495 Elo+

VS

Team Averages
Level 117
1,623 SR
1,462 Elo+
Vulcan
Vulcan
AutisticvAvengr
Vulcan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 408L
1,324 Elo+
Solo
Awilix
Awilix
Lil-Loogie_
Awilix
Level 127
God Stats
1W - 1L
1,828 SR
Queue Stats
10W - 15L
1,510 Elo+
Solo
Sylvanus
Sylvanus
MUFASA OK
Sylvanus
Level 121
God Stats
2W - 3L
1,542 SR
Queue Stats
52W - 60L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kathizard
Izanami
16
1 / 4 / 7
11,781
589
17,012
15,498
6,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 2
14,030
702
14,042
13,135
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
18
4 / 3 / 6
12,738
637
14,647
23,146
30,554
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
11,343
567
11,563
12,696
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
19
10 / 3 / 0
13,570
679
18,471
19,828
10,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Sylvanus
MUFASA OK
Sylvanus
16
0 / 4 / 8
11,431
572
11,155
22,715
27,527
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
11
11
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Izanami
Kathizard
Izanami
1
4
7
1.13
L
Awilix
10
3
0
3.33
L
Sylvanus
MUFASA OK
Sylvanus
0
4
8
1
W
8
4
2
2.25
W
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
41,189
51,779
Taken
55,239
41,627
Mitigated
43,319
6,766
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,563
3,774
0
261
12,696
5,121
684
9,790
2,906
38,161
0
W
Izanami
Kathizard
Izanami
17,012
12,053
0
4,731
15,498
6,182
1,480
8,256
7,242
0
54,906
L
Awilix
18,471
7,710
0
505
19,828
10,671
0
9,264
10,564
0
71,968
L
Sylvanus
MUFASA OK
Sylvanus
11,155
2,945
7,427
9,570
22,715
27,527
578
9,635
13,080
42,602
0
W
14,042
612
0
1,085
13,135
4,891
894
5,682
7,453
58,710
0
W
Cthulhu
14,647
903
769
181
23,146
30,554
306
8,780
14,366
49,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
36,344
232
Minions Killed
212
0
Camps Cleared
0
1,109,635
Distance Traveled
1,020,782
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,343
567
68
3
0
325,664
0
W
Izanami
11,781
589
78
4
0
345,435
8
L
Awilix
13,570
679
92
5
0
399,253
2
L
Sylvanus
11,431
572
52
3
0
295,865
3
W
Janus
14,030
702
98
5
0
372,513
0
W
Cthulhu
12,738
637
56
3
0
391,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role