Player Matchup

Fenrir
Fenrir
B0Zi919
Fenrir
Level 117
God Stats
0W - 3L
1,331 SR
Queue Stats
556W - 492L
1,462 Elo+
Solo
Sobek
Sobek
BigBank_1011
Sobek
Level 100
God Stats
1W - 5L
1,552 SR
Queue Stats
28W - 30L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Blank_Strife
Gilgamesh
Level 68
God Stats
2W - 1L
1,701 SR
Queue Stats
20W - 17L
1,501 Elo+
Party 2
Chernobog
Chernobog
HolySwordKnight
Chernobog
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 68L
1,535 Elo+
Party 2
Persephone
Persephone
OdinsRaven148
Persephone
Level 67
God Stats
8W - 17L
1,464 SR
Queue Stats
291W - 301L
1,444 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,475 Elo+

VS

Team Averages
Level 103
1,524 SR
1,445 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bungieyy
Cerberus
Level 65
God Stats
13W - 8L
1,591 SR
Queue Stats
308W - 290L
1,467 Elo+
Solo
Hera
Hera
HeroicVendetta
Hera
Level 122
God Stats
9W - 8L
1,569 SR
Queue Stats
52W - 61L
1,395 Elo+
Party 1
Set
Set
MeanGreenBean77
Set
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 391L
1,450 Elo+
Party 1
Artemis
Artemis
MemeBeanSupreme
Artemis
Level 67
God Stats
23W - 18L
1,460 SR
Queue Stats
618W - 758L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B0Zi919
Fenrir
10
1 / 2 / 0
5,786
579
3,083
6,690
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,580
458
2,110
8,344
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Blank_Strife
Gilgamesh
9
0 / 5 / 1
5,249
525
5,368
11,101
4,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
HolySwordKnight
Chernobog
8
0 / 5 / 0
4,763
476
3,197
6,347
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
OdinsRaven148
Persephone
10
0 / 1 / 0
5,501
550
1,789
2,378
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
4 / 0 / 2
6,534
653
5,615
6,995
7,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
Bungieyy
Cerberus
9
3 / 0 / 4
5,769
577
2,695
5,462
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,413
641
818
3,445
1,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 2
6,192
619
3,666
4,954
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 4
6,368
637
8,305
5,187
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
2
5
L
Fenrir
B0Zi919
Fenrir
1
2
0
0.5
L
0
3
0
0
L
Gilgamesh
Blank_Strife
Gilgamesh
0
5
1
0.1
W
Cerberus
Bungieyy
Cerberus
3
0
4
5
W
0
0
1
0.5
L
Chernobog
HolySwordKnight
Chernobog
0
5
0
0
W
4
1
2
5
W
5
0
4
7
L
Persephone
OdinsRaven148
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
21,099
34,860
Taken
26,043
11,839
Mitigated
17,890
9,302
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,615
2,109
206
3,762
6,995
7,918
0
0
6,995
30,262
0
L
Fenrir
B0Zi919
Fenrir
3,083
856
0
1,394
6,690
2,170
0
691
5,999
0
37,185
L
2,110
226
1
2,767
8,344
3,600
0
1,232
7,112
11,362
0
L
Gilgamesh
Blank_Strife
Gilgamesh
5,368
1,969
0
2,872
11,101
4,018
0
5,382
5,719
0
24,303
W
Cerberus
Bungieyy
Cerberus
2,695
531
0
2,252
5,462
4,569
0
830
4,632
17,582
0
W
818
38
0
2,180
3,445
1,307
0
1,668
1,777
40,028
0
L
Chernobog
HolySwordKnight
Chernobog
3,197
1,636
0
970
6,347
1,235
0
1,235
5,112
0
24,724
W
3,666
1,901
0
1,289
4,954
2,554
0
181
4,773
0
30,517
W
8,305
5,445
0
1,980
5,187
1,542
1,168
1,220
3,967
0
38,463
L
Persephone
OdinsRaven148
Persephone
1,789
0
0
1,298
2,378
816
0
588
1,789
32,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
31,276
252
Minions Killed
336
0
Camps Cleared
0
860,294
Distance Traveled
918,522
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,534
653
68
7
0
148,643
4
L
Fenrir
5,786
579
71
7
0
185,595
1
L
Sobek
4,580
458
18
2
0
163,044
1
L
Gilgamesh
5,249
525
45
5
0
164,303
0
W
Cerberus
5,769
577
28
3
0
204,922
3
W
Hera
6,413
641
92
9
0
169,095
3
L
Chernobog
4,763
476
53
5
0
170,832
2
W
Set
6,192
619
65
7
0
212,749
0
W
Artemis
6,368
637
83
8
0
183,113
1
L
Persephone
5,501
550
65
7
0
176,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role