Player Matchup

Arachne
Arachne
BLACKRIVOTRIL
Arachne
Level 32
God Stats
2W - 4L
1,450 SR
Queue Stats
283W - 348L
1,390 Elo+
Party 3
Chaac
Chaac
Crudeanimal
Chaac
Level 29
God Stats
25W - 52L
1,388 SR
Queue Stats
82W - 147L
1,291 Elo+
Solo
Tiamat
Tiamat
GodThorVIII
Tiamat
Level 18
God Stats
3W - 7L
1,373 SR
Queue Stats
14W - 23L
1,343 Elo+
Party 1
Artemis
Artemis
dillanezequiel
Artemis
Level 18
God Stats
3W - 2L
1,671 SR
Queue Stats
20W - 19L
1,423 Elo+
Party 1
Bellona
Bellona
jackwalkers
Bellona
Level 22
God Stats
36W - 50L
1,483 SR
Queue Stats
120W - 163L
1,384 Elo+
Party 3
Team Averages
Level 24
1,473 SR
1,366 Elo+

VS

Team Averages
Level 19
1,399 SR
1,300 Elo+
Kukulkan
Kukulkan
DiNights
Kukulkan
Level 32
God Stats
1W - 0L
1,376 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 2
Artemis
Artemis
HolokioXP
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Solo
Bellona
Bellona
Jnasdzer
Bellona
Level 25
God Stats
3W - 5L
1,316 SR
Queue Stats
74W - 63L
1,390 Elo+
Solo
Mercury
Mercury
PtzADomicilio
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,316 Elo+
Solo
Athena
Athena
Santh0
Athena
Level 23
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 4 / 0
6,086
468
3,824
10,424
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 0
6,543
503
2,527
7,473
4,136
Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
0 / 3 / 0
5,408
416
1,739
4,830
2,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
5,114
393
6,056
7,940
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
jackwalkers
Bellona
11
0 / 4 / 0
6,100
469
5,057
10,651
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiNights
Kukulkan
12
4 / 1 / 1
7,011
539
4,621
3,706
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
HolokioXP
Artemis
11
2 / 1 / 7
6,764
520
5,411
5,264
1,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jnasdzer
Bellona
13
2 / 0 / 5
7,510
578
7,475
8,478
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
15
4 / 0 / 4
8,075
621
6,272
10,490
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Santh0
Athena
12
5 / 0 / 8
7,645
588
4,800
9,040
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
4
0
0.25
L
1
1
0
1
W
Kukulkan
DiNights
Kukulkan
4
1
1
4.5
L
Tiamat
0
3
0
0
W
Artemis
HolokioXP
Artemis
2
1
7
5.5
W
Bellona
Jnasdzer
Bellona
2
0
5
4.5
W
Mercury
4
0
4
6
W
Athena
Santh0
Athena
5
0
8
9
L
0
5
1
0.1
L
Bellona
jackwalkers
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
28,579
41,318
Taken
36,978
21,150
Mitigated
22,786
9,999
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,824
2,408
0
2,954
10,424
4,239
0
638
9,786
0
32,201
L
2,527
86
0
2,689
7,473
4,136
410
3,816
3,657
0
35,127
W
Kukulkan
DiNights
Kukulkan
4,621
520
0
606
3,706
1,179
720
0
3,706
34,931
0
L
Tiamat
1,739
313
0
1,113
4,830
2,131
62
451
4,379
21,152
0
W
Artemis
HolokioXP
Artemis
5,411
2,335
0
1,000
5,264
1,986
1,324
618
4,646
0
29,314
W
Bellona
Jnasdzer
Bellona
7,475
906
500
2,973
8,478
6,245
276
0
8,478
0
35,777
W
Mercury
6,272
2,008
0
4,227
10,490
4,876
139
105
10,385
0
61,929
W
Athena
Santh0
Athena
4,800
1,761
0
1,585
9,040
8,500
383
1,016
8,024
13,890
0
L
6,056
2,485
0
599
7,940
2,343
186
2,733
5,207
0
16,526
L
Bellona
jackwalkers
Bellona
5,057
1,711
0
2,644
10,651
8,301
38
1,783
8,868
0
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
37,005
245
Minions Killed
355
0
Camps Cleared
0
1,127,062
Distance Traveled
1,291,182
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,086
468
54
4
0
270,826
0
L
Chaac
6,543
503
68
5
0
218,137
0
W
Kukulkan
7,011
539
71
5
0
230,857
4
L
Tiamat
5,408
416
44
3
0
170,625
0
W
Artemis
6,764
520
68
5
0
209,337
0
W
Bellona
7,510
578
91
7
0
234,345
2
W
Mercury
8,075
621
111
9
0
318,762
1
W
Athena
7,645
588
14
1
0
297,881
6
L
Artemis
5,114
393
19
1
0
236,816
0
L
Bellona
6,100
469
60
5
0
230,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role