Player Matchup

Cerberus
Cerberus
Brighteyeslash
Cerberus
Level 103
God Stats
42W - 37L
1,507 SR
Queue Stats
594W - 651L
1,388 Elo+
Solo
Osiris
Osiris
Cfdsimmonds
Osiris
Level 47
God Stats
5W - 9L
1,428 SR
Queue Stats
276W - 319L
1,415 Elo+
Solo
Apollo
Apollo
FunnyCroc
Apollo
Level 103
God Stats
2W - 7L
1,258 SR
Queue Stats
270W - 276L
1,419 Elo+
Solo
Merlin
Merlin
Rex22022
Merlin
Level 93
God Stats
3W - 3L
1,427 SR
Queue Stats
17W - 18L
1,539 Elo+
Solo
Freya
Freya
Spacepathic
Freya
Level 120
God Stats
3W - 2L
1,595 SR
Queue Stats
1,812W - 1,850L
1,530 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,458 Elo+

VS

Team Averages
Level 69
1,403 SR
1,402 Elo+
Chaac
Chaac
Aesop Echo
Chaac
Level 76
God Stats
63W - 40L
1,563 SR
Queue Stats
279W - 280L
1,416 Elo+
Solo
Ymir
Ymir
CannabisGh0st
Ymir
Level 68
God Stats
51W - 50L
1,507 SR
Queue Stats
52W - 53L
1,460 Elo+
Solo
Poseidon
Poseidon
Gulkas
Poseidon
Level 66
God Stats
4W - 10L
1,246 SR
Queue Stats
88W - 89L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StonieBologna
Morgan Le Fay
Level 80
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 2L
1,261 Elo+
Solo
Tiamat
Tiamat
teinolin67
Tiamat
Level 56
God Stats
9W - 13L
1,406 SR
Queue Stats
18W - 25L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 4 / 5
10,047
1,116
6,658
18,416
15,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
14
2 / 11 / 2
8,553
950
6,016
15,536
7,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
FunnyCroc
Apollo
15
2 / 7 / 3
9,127
1,014
5,128
13,705
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Rex22022
Merlin
14
0 / 2 / 1
7,587
843
1,367
2,773
952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 4
11,288
1,254
12,695
12,734
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

162

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 3 / 17
9,998
1,111
10,265
12,863
13,285
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 1 / 17
8,634
959
5,328
5,626
4,452
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Gulkas
Poseidon
16
3 / 1 / 18
9,880
1,098
10,309
3,614
1,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
StonieBologna
Morgan Le Fay
16
10 / 6 / 11
11,011
1,223
18,827
10,174
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
teinolin67
Tiamat
16
7 / 1 / 12
10,333
1,148
13,125
5,025
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
12
Kills
25
25
Deaths
12
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
17
4.5
L
Cerberus
2
4
5
1.13
W
0
1
17
8.5
L
Osiris
2
11
2
0.27
L
Apollo
FunnyCroc
Apollo
2
7
3
0.5
W
Poseidon
Gulkas
Poseidon
3
1
18
12
L
Merlin
Rex22022
Merlin
0
2
1
0.25
L
6
1
4
8
W
Morgan Le Fay
StonieBologna
Morgan Le Fay
10
6
11
2.58
W
Tiamat
teinolin67
Tiamat
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
57,854
63,164
Taken
37,302
34,333
Mitigated
25,827
7,949
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,265
1,776
171
3,471
12,863
13,285
0
7,102
5,761
1,069
29,308
L
Cerberus
6,658
279
248
4,181
18,416
15,945
0
13,684
4,434
22,413
0
W
5,328
263
481
544
5,626
4,452
0
2,647
2,979
10,079
0
L
Osiris
6,016
2,432
0
0
15,536
7,558
0
12,747
2,671
0
11,903
L
Apollo
FunnyCroc
Apollo
5,128
2,231
0
324
13,705
5,075
0
10,127
3,450
0
28,684
W
Poseidon
Gulkas
Poseidon
10,309
1,464
0
1,282
3,614
1,317
0
507
3,107
28,375
0
L
Merlin
Rex22022
Merlin
1,367
84
0
0
2,773
952
0
2,092
587
6,512
0
L
12,695
4,443
0
3,196
12,734
4,803
0
8,417
4,159
33,870
0
W
Morgan Le Fay
StonieBologna
Morgan Le Fay
18,827
2,831
0
1,412
10,174
3,209
0
7,151
3,023
23,427
0
W
Tiamat
teinolin67
Tiamat
13,125
1,630
0
1,374
5,025
3,564
0
3,313
1,712
28,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
49,856
170
Minions Killed
162
5
Camps Cleared
6
739,509
Distance Traveled
855,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,998
1,111
40
4
0
168,495
0
L
Cerberus
10,047
1,116
45
5
2
182,492
0
W
Ymir
8,634
959
11
1
0
189,847
0
L
Osiris
8,553
950
21
2
0
120,137
0
L
Apollo
9,127
1,014
48
5
1
167,055
1
W
Poseidon
9,880
1,098
51
6
3
170,412
0
L
Merlin
7,587
843
12
1
0
71,795
0
L
Freya
11,288
1,254
44
5
2
198,030
4
W
Morgan Le Fay
11,011
1,223
20
2
3
145,296
0
W
Tiamat
10,333
1,148
40
4
0
181,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role