Player Matchup

Poseidon
Poseidon
AdamIsMyGrandson
Poseidon
Level 23
God Stats
3W - 6L
1,444 SR
Queue Stats
45W - 51L
1,411 Elo+
Party 3
Nemesis
Nemesis
DxstinyPk
Nemesis
Level 26
God Stats
3W - 3L
1,475 SR
Queue Stats
48W - 48L
1,495 Elo+
Party 3
Medusa
Medusa
Elfangor567
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Senacherub
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,341 Elo+
Party 2
Athena
Athena
YamiSukihero
Athena
Level 18
God Stats
19W - 29L
1,481 SR
Queue Stats
27W - 36L
1,401 Elo+
Party 3
Team Averages
Level 21
1,480 SR
1,409 Elo+

VS

Team Averages
Level 23
1,405 SR
1,383 Elo+
Kuzenbo
Kuzenbo
FreemanY
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,428 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Jack悍匪
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,512 SR
Queue Stats
28W - 18L
1,418 Elo+
Party 4
Fenrir
Fenrir
Nekonome6669
Fenrir
Level 29
God Stats
9W - 13L
1,165 SR
Queue Stats
116W - 115L
1,399 Elo+
Party 1
Tiamat
Tiamat
schnecke008
Tiamat
Level 16
God Stats
6W - 12L
1,316 SR
Queue Stats
25W - 40L
1,281 Elo+
Solo
Cthulhu
Cthulhu
yourild
Cthulhu
Level 28
God Stats
25W - 24L
1,534 SR
Queue Stats
125W - 125L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 10
11,954
598
21,094
14,449
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DxstinyPk
Nemesis
17
11 / 2 / 10
11,323
566
14,183
15,231
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
4 / 5 / 3
8,485
424
6,817
10,762
3,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Senacherub
Sun Wukong
16
3 / 3 / 1
9,945
497
8,084
15,082
13,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
15
2 / 4 / 10
10,036
502
6,113
15,695
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FreemanY
Kuzenbo
12
1 / 5 / 3
8,108
405
5,295
15,009
14,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Jack悍匪
Morgan Le Fay
16
8 / 6 / 1
10,463
523
16,357
12,324
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
2 / 5 / 2
8,909
445
8,997
16,280
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
12
1 / 12 / 2
7,950
398
3,249
13,702
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
yourild
Cthulhu
15
4 / 4 / 2
9,503
475
10,923
15,774
17,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
31
Kills
16
16
Deaths
32
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
Nemesis
DxstinyPk
Nemesis
11
2
10
8
W
Medusa
4
5
3
1.1
L
Kuzenbo
FreemanY
Kuzenbo
1
5
3
0.5
L
Morgan Le Fay
Jack悍匪
Morgan Le Fay
8
6
1
1.42
L
Fenrir
2
5
2
0.6
W
Sun Wukong
Senacherub
Sun Wukong
3
3
1
1.17
W
Athena
2
4
10
1.75
L
Tiamat
1
12
2
0.17
L
Cthulhu
yourild
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
44,821
71,219
Taken
73,089
45,503
Mitigated
51,464
16,149
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,094
3,204
525
4,183
14,449
5,377
1,687
6,331
7,740
91,368
0
W
Nemesis
DxstinyPk
Nemesis
14,183
7,697
612
2,083
15,231
7,519
0
5,394
9,687
0
77,546
W
Medusa
6,817
3,359
0
2,656
10,762
3,494
1,960
8,018
2,692
0
34,979
L
Kuzenbo
FreemanY
Kuzenbo
5,295
1,790
0
1,500
15,009
14,697
48
6,973
7,891
16,850
0
L
Morgan Le Fay
Jack悍匪
Morgan Le Fay
16,357
1,651
98
2,126
12,324
4,197
466
4,918
7,318
59,680
0
L
Fenrir
8,997
2,107
0
4,850
16,280
6,358
0
4,056
12,072
0
54,491
W
Sun Wukong
Senacherub
Sun Wukong
8,084
2,008
0
1,403
15,082
13,728
1,188
5,569
9,497
0
54,574
W
Athena
6,113
1,490
0
4,687
15,695
15,385
858
9,884
5,779
29,701
0
L
Tiamat
3,249
102
0
661
13,702
9,107
0
5,835
7,455
22,398
0
L
Cthulhu
yourild
Cthulhu
10,923
514
526
1,492
15,774
17,105
76
4,498
11,146
41,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
44,933
475
Minions Killed
350
0
Camps Cleared
0
1,899,971
Distance Traveled
1,724,419
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,954
598
154
8
0
413,140
0
W
Nemesis
11,323
566
105
5
0
464,799
0
W
Medusa
8,485
424
59
3
0
301,148
1
L
Kuzenbo
8,108
405
26
1
0
379,976
0
L
Morgan Le Fay
10,463
523
102
5
0
348,103
2
L
Fenrir
8,909
445
97
5
0
358,470
1
W
Sun Wukong
9,945
497
109
5
0
321,631
1
W
Athena
10,036
502
48
2
0
399,253
0
L
Tiamat
7,950
398
51
3
0
294,999
1
L
Cthulhu
9,503
475
74
4
0
342,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role