Player Matchup

Achilles
Achilles
AlexiosLion
Achilles
Level 28
God Stats
20W - 8L
1,735 SR
Queue Stats
153W - 161L
1,449 Elo+
Solo
Merlin
Merlin
BX_Sgt_Depesche
Merlin
Level 24
God Stats
15W - 9L
1,113 SR
Queue Stats
53W - 55L
1,115 Elo+
Party 2
Tiamat
Tiamat
KyloRen20036874
Tiamat
Level 14
God Stats
0W - 3L
1,143 SR
Queue Stats
2W - 9L
1,253 Elo+
Solo
Medusa
Medusa
Linelise
Medusa
Level 12
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 9L
1,045 Elo+
Party 2
Cupid
Cupid
TheTobi03
Cupid
Level 9
God Stats
0W - 3L
1,464 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Team Averages
Level 17
1,434 SR
1,187 Elo+

VS

Team Averages
Level 24
1,550 SR
1,393 Elo+
Ymir
Ymir
E_Lemon8
Ymir
Level 6
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ILikeYourAzZBr0
Chaac
Level 11
God Stats
3W - 0L
1,786 SR
Queue Stats
10W - 17L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
Rolros38
Ao Kuang
Level 16
God Stats
5W - 3L
1,252 SR
Queue Stats
10W - 13L
1,262 Elo+
Solo
Thor
Thor
WhaT_HaPPeND_MaN
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 1
Medusa
Medusa
rangers_UR_DaD
Medusa
Level 82
God Stats
18W - 20L
1,843 SR
Queue Stats
523W - 572L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexiosLion
Achilles
18
11 / 5 / 0
12,259
584
21,275
19,657
17,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 6
10,251
488
7,541
11,805
5,672
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 4
9,640
459
7,735
18,758
8,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Linelise
Medusa
10
1 / 9 / 4
7,905
376
3,030
12,001
3,238
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
TheTobi03
Cupid
12
2 / 9 / 2
8,456
403
4,121
13,629
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 6
9,811
467
7,982
17,994
12,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 6 / 4
10,083
480
7,706
16,953
10,969
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Rolros38
Ao Kuang
19
14 / 2 / 0
12,361
589
15,964
17,012
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 5 / 1
11,959
569
12,574
17,786
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 5
14,384
685
16,110
14,490
6,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
20
Kills
33
33
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlexiosLion
Achilles
11
5
0
2.2
L
4
6
6
1.17
W
Ymir
1
7
6
0.57
W
1
6
4
0.5
L
2
4
4
1
L
Medusa
Linelise
Medusa
1
9
4
0.33
W
Ao Kuang
Rolros38
Ao Kuang
14
2
0
7
L
Cupid
TheTobi03
Cupid
2
9
2
0.33
W
7
5
1
1.5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
60,336
75,850
Taken
84,235
38,756
Mitigated
43,310
12,316
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlexiosLion
Achilles
21,275
10,597
0
3,084
19,657
17,770
332
7,015
12,642
0
62,148
L
7,541
506
0
754
11,805
5,672
238
4,130
7,675
31,367
0
W
Ymir
7,982
1,655
0
712
17,994
12,701
486
5,388
12,606
47,057
0
W
7,706
1,914
0
4,971
16,953
10,969
264
1,741
15,212
0
34,462
L
7,735
1,312
137
6,645
18,758
8,657
1,085
6,851
11,907
54,403
0
L
Medusa
Linelise
Medusa
3,030
1,556
0
441
12,001
3,238
150
4,190
7,811
0
18,991
W
Ao Kuang
Rolros38
Ao Kuang
15,964
5,319
0
9,024
17,012
6,637
4,206
3,699
13,313
71,677
0
L
Cupid
TheTobi03
Cupid
4,121
2,332
22
1,233
13,629
3,419
770
1,760
11,869
0
24,733
W
12,574
2,050
0
6,887
17,786
6,760
0
2,215
15,571
0
102,803
W
16,110
8,369
0
4,286
14,490
6,243
8,524
2,367
12,123
0
119,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
58,598
350
Minions Killed
593
0
Camps Cleared
0
1,561,100
Distance Traveled
1,812,387
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,259
584
108
5
0
337,793
0
L
Merlin
10,251
488
56
3
0
331,416
1
W
Ymir
9,811
467
70
3
0
354,903
0
W
Chaac
10,083
480
61
3
0
359,708
2
L
Tiamat
9,640
459
110
5
0
327,509
2
L
Medusa
7,905
376
37
2
0
186,311
1
W
Ao Kuang
12,361
589
108
5
0
395,288
1
L
Cupid
8,456
403
39
2
0
378,071
0
W
Thor
11,959
569
144
7
0
339,875
1
W
Medusa
14,384
685
210
10
0
362,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role