Player Matchup

Xing Tian
Xing Tian
Hakuturi_
Xing Tian
Level 61
God Stats
3W - 6L
1,087 SR
Queue Stats
71W - 102L
1,267 Elo+
Party 2
Fenrir
Fenrir
Kibutsuji12
Fenrir
Level 60
God Stats
4W - 5L
1,243 SR
Queue Stats
235W - 261L
1,352 Elo+
Party 2
Aphrodite
Aphrodite
Sha_Shy
Aphrodite
Level 126
God Stats
14W - 9L
1,501 SR
Queue Stats
282W - 335L
1,368 Elo+
Party 2
Rama
Rama
etienne98ch
Rama
Level 59
God Stats
5W - 5L
1,500 SR
Queue Stats
108W - 140L
1,399 Elo+
Party 2
Pele
Pele
osito1703
Pele
Level 78
God Stats
1W - 4L
1,435 SR
Queue Stats
115W - 124L
1,410 Elo+
Party 2
Team Averages
Level 77
1,353 SR
1,359 Elo+

VS

Team Averages
Level 49
1,513 SR
1,326 Elo+
Awilix
Awilix
Culture-Aids
Awilix
Level 68
God Stats
1W - 1L
1,728 SR
Queue Stats
243W - 320L
1,342 Elo+
Party 1
Ymir
Ymir
Culture-Anthrax
Ymir
Level 16
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Culture-Ebola
Morgan Le Fay
Level 64
God Stats
14W - 13L
1,462 SR
Queue Stats
94W - 145L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
GamEKilleR_1940
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 242L
1,318 Elo+
Party 1
Freya
Freya
YaBoyKlabuster
Freya
Level 54
God Stats
10W - 10L
1,423 SR
Queue Stats
290W - 361L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hakuturi_
Xing Tian
15
5 / 1 / 21
11,113
529
12,711
27,375
31,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
16
4 / 4 / 11
11,062
527
13,509
13,050
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Sha_Shy
Aphrodite
18
12 / 1 / 11
11,812
562
20,539
18,903
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 3 / 13
11,819
563
11,718
10,611
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
5 / 2 / 14
10,935
521
5,349
14,975
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 6 / 3
9,911
472
6,472
18,535
7,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 9 / 2
8,096
386
7,762
16,739
9,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Culture-Ebola
Morgan Le Fay
14
2 / 6 / 1
9,217
439
14,913
14,973
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
GamEKilleR_1940
Cernunnos
13
0 / 8 / 2
8,321
396
10,261
16,224
6,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,997
428
8,315
14,276
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
33
Kills
10
11
Deaths
33
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
6
3
1.08
L
1
9
2
0.22
L
Morgan Le Fay
Culture-Ebola
Morgan Le Fay
2
6
1
0.42
L
Cernunnos
GamEKilleR_1940
Cernunnos
0
8
2
0.13
W
Xing Tian
Hakuturi_
Xing Tian
5
1
21
15.5
W
Fenrir
4
4
11
2.38
W
Aphrodite
Sha_Shy
Aphrodite
12
1
11
17.5
L
2
4
0
0.5
W
7
3
13
4.5
W
Pele
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,826
Damage
47,723
84,914
Taken
80,747
58,962
Mitigated
35,008
39,720
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,472
1,906
0
5,220
18,535
7,337
0
5,342
13,193
0
46,887
L
7,762
1,157
211
1,084
16,739
9,868
24
10,356
6,383
23,293
0
L
Morgan Le Fay
Culture-Ebola
Morgan Le Fay
14,913
600
0
1,561
14,973
6,174
714
7,846
7,127
53,290
0
L
Cernunnos
GamEKilleR_1940
Cernunnos
10,261
6,341
440
4,846
16,224
6,027
270
8,050
8,174
0
48,084
W
Xing Tian
Hakuturi_
Xing Tian
12,711
1,012
0
3,800
27,375
31,598
390
9,007
18,368
34,964
0
W
Fenrir
13,509
2,999
0
3,518
13,050
8,132
678
6,283
6,767
0
58,404
W
Aphrodite
Sha_Shy
Aphrodite
20,539
1,659
10,139
15,236
18,903
9,735
2,516
10,468
8,435
79,447
0
L
8,315
2,873
0
5,516
14,276
5,602
0
1,656
12,620
46,148
0
W
11,718
8,108
94
1,813
10,611
3,724
6,260
2,112
8,499
0
59,042
W
Pele
5,349
1,934
0
5,120
14,975
5,773
1,712
3,120
11,855
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
44,542
467
Minions Killed
331
0
Camps Cleared
0
1,993,393
Distance Traveled
1,664,026
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,911
472
80
4
0
423,868
4
L
Ymir
8,096
386
25
1
0
271,552
0
L
Morgan Le Fay
9,217
439
68
3
0
352,642
0
L
Cernunnos
8,321
396
80
4
0
302,561
0
W
Xing Tian
11,113
529
36
2
0
396,709
2
W
Fenrir
11,062
527
106
5
0
421,315
4
W
Aphrodite
11,812
562
138
7
0
401,208
3
L
Freya
8,997
428
78
4
0
313,403
5
W
Rama
11,819
563
102
5
0
346,755
3
W
Pele
10,935
521
85
4
0
427,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role