Player Matchup

Ymir
Ymir
Gold IV
Elempira
Ymir
Gold IV
Level 122
God Stats
0W - 1L
1,425 SR
Queue Stats
39W - 41L
1,424 MMR
Solo
Scylla
Scylla
Gold III
OofSalt
Scylla
Gold III
Level 144
God Stats
21W - 19L
1,674 SR
Queue Stats
227W - 207L
1,419 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Patocui
Jing Wei
Gold IV
Level 126
God Stats
0W - 1L
1,187 SR
Queue Stats
98W - 88L
1,457 MMR
Party 2
Mercury
Mercury
Gold V
lausitemx
Mercury
Gold V
Level 47
God Stats
14W - 17L
1,625 SR
Queue Stats
118W - 131L
1,432 MMR
Solo
Vamana
Vamana
Gold IV
pandisaurio
Vamana
Gold IV
Level 108
God Stats
29W - 18L
1,651 SR
Queue Stats
130W - 139L
1,367 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,513 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 67
1,520 SR
1,259 MMR
Apollo
Apollo
Silver II
El_Caiman5-7
Apollo
Silver II
Level 63
God Stats
1W - 2L
1,538 SR
Queue Stats
31W - 36L
1,427 MMR
Party 1
Arachne
Arachne
Gold IV
HhxSpeedBoat
Arachne
Gold IV
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 55L
1,537 MMR
Party 1
Ra
Ra
Silver I
L_davi89
Ra
Silver I
Level 69
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 10L
1,433 MMR
Solo
Chronos
Chronos
Gold V
onlyplayloki23
Chronos
Gold V
Level 38
God Stats
10W - 4L
1,830 SR
Queue Stats
71W - 55L
1,478 MMR
Solo
Cthulhu
Cthulhu
Bronze I
xVictoriaSeraSx
Cthulhu
Bronze I
Level 63
God Stats
20W - 9L
1,435 SR
Queue Stats
261W - 278L
423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 2 / 0
3,519
587
1,431
3,824
1,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
OofSalt
Scylla
7
0 / 0 / 0
4,061
677
791
1,292
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Patocui
Jing Wei
6
1 / 3 / 0
3,666
611
3,232
4,441
934
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lausitemx
Mercury
7
1 / 2 / 1
4,138
690
1,051
4,350
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
6
0 / 2 / 0
3,835
639
1,000
4,769
1,827
Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtemisMorgan Le FayGilgameshAthenaTiamat

VS

Bans
DanzaburouCupidJanusAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 0 / 4
4,121
687
2,605
3,199
579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
HhxSpeedBoat
Arachne
7
4 / 1 / 1
4,774
796
2,471
3,769
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,771
629
577
1,820
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 1
4,560
760
3,414
3,328
1,317
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
2 / 2 / 1
3,812
635
3,246
4,794
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
0
4
3
L
Ymir
1
2
0
0.5
W
Arachne
HhxSpeedBoat
Arachne
4
1
1
4.5
W
0
0
0
0
L
Scylla
OofSalt
Scylla
0
0
0
0
L
Jing Wei
Patocui
Jing Wei
1
3
0
0.33
L
Mercury
lausitemx
Mercury
1
2
1
0.75
W
2
0
1
2.5
L
Vamana
0
2
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,505
Damage
12,313
18,676
Taken
16,910
5,343
Mitigated
4,670
3,827
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,605
1,964
0
1,432
3,199
579
0
283
2,916
0
14,346
L
Ymir
1,431
847
0
520
3,824
1,250
0
1,344
2,254
6,116
0
W
Arachne
HhxSpeedBoat
Arachne
2,471
1,888
0
1,168
3,769
937
0
689
3,080
0
17,191
W
577
0
46
998
1,820
485
0
697
1,123
12,766
0
L
Scylla
OofSalt
Scylla
791
45
0
170
1,292
282
32
397
715
19,864
0
L
Jing Wei
Patocui
Jing Wei
3,232
2,703
0
1,252
4,441
934
0
1,078
3,163
0
17,659
L
Mercury
lausitemx
Mercury
1,051
494
0
600
4,350
1,050
0
915
3,411
0
17,025
W
3,414
769
0
1,231
3,328
1,317
33
0
3,328
20,331
0
L
Vamana
1,000
132
0
1,285
4,769
1,827
0
2,873
1,896
0
14,924
W
3,246
629
112
1,730
4,794
1,352
0
553
4,241
11,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
21,038
158
Minions Killed
151
0
Camps Cleared
0
615,903
Distance Traveled
671,579
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,121
687
28
5
0
123,102
2
L
Ymir
3,519
587
10
2
0
96,797
2
W
Arachne
4,774
796
39
7
0
148,316
1
W
Ra
3,771
629
28
5
0
138,611
3
L
Scylla
4,061
677
35
6
0
138,144
4
L
Jing Wei
3,666
611
36
6
0
125,149
0
L
Mercury
4,138
690
40
7
0
139,039
2
W
Chronos
4,560
760
39
7
0
129,783
0
L
Vamana
3,835
639
37
6
0
116,774
1
W
Cthulhu
3,812
635
17
3
0
131,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role