Player Matchup

Discordia
Discordia
Gvrie
Discordia
Level 114
God Stats
1W - 1L
1,673 SR
Queue Stats
262W - 186L
1,565 Elo+
Party 2
Chernobog
Chernobog
Yaya-_-Zaino
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xDijistx Lamb
Gilgamesh
Level 27
God Stats
66W - 31L
1,685 SR
Queue Stats
130W - 70L
1,626 Elo+
Party 2
Team Averages
Level 48
1,619 SR
1,564 Elo+

VS

Team Averages
Level 57
1,597 SR
1,452 Elo+
Serqet
Serqet
OnwrdMnstr
Serqet
Level 139
God Stats
1W - 3L
1,637 SR
Queue Stats
61W - 50L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
TrashyAssist
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1
Ra
Ra
wasedead
Ra
Level 10
God Stats
3W - 3L
1,655 SR
Queue Stats
5W - 8L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gvrie
Discordia
20
11 / 5 / 7
16,604
692
42,094
20,041
7,931
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Yaya-_-Zaino
Chernobog
15
0 / 7 / 9
13,100
546
6,549
10,959
3,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xDijistx Lamb
Gilgamesh
20
7 / 2 / 9
16,106
671
17,173
27,758
27,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OnwrdMnstr
Serqet
16
3 / 5 / 10
13,645
569
13,984
28,715
44,310
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TrashyAssist
Gilgamesh
19
11 / 7 / 2
15,642
652
20,788
36,188
37,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 7 / 8
12,912
538
10,786
20,598
8,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
18
Kills
14
14
Deaths
19
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gvrie
Discordia
11
5
7
2.9
L
Serqet
OnwrdMnstr
Serqet
3
5
10
1.6
L
Gilgamesh
TrashyAssist
Gilgamesh
11
7
2
1.71
W
Chernobog
Yaya-_-Zaino
Chernobog
0
7
9
0.64
L
0
7
8
0.57
W
Gilgamesh
xDijistx Lamb
Gilgamesh
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,816
Damage
45,558
58,758
Taken
85,501
38,620
Mitigated
90,312
8,688
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gvrie
Discordia
42,094
2,475
402
4,310
20,041
7,931
1,349
4,431
14,362
115,776
0
L
Serqet
OnwrdMnstr
Serqet
13,984
1,044
0
4,886
28,715
44,310
173
12,311
15,673
0
31,761
L
Gilgamesh
TrashyAssist
Gilgamesh
20,788
5,216
0
3,747
36,188
37,368
1,179
15,516
20,100
0
49,623
W
Chernobog
Yaya-_-Zaino
Chernobog
6,549
2,834
173
1,372
10,959
3,456
106
1,675
8,357
0
33,230
L
10,786
562
4,036
2,775
20,598
8,634
623
12,306
7,634
63,115
0
W
Gilgamesh
xDijistx Lamb
Gilgamesh
17,173
5,614
0
2,431
27,758
27,233
1,628
4,680
20,990
0
73,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
42,199
267
Minions Killed
192
0
Camps Cleared
0
1,066,184
Distance Traveled
1,207,645
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,604
692
144
6
0
410,080
0
L
Serqet
13,645
569
36
2
0
425,907
4
L
Gilgamesh
15,642
652
46
2
0
410,065
7
W
Chernobog
13,100
546
47
2
0
208,555
0
L
Ra
12,912
538
110
5
0
371,673
1
W
Gilgamesh
16,106
671
76
3
0
447,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role