Player Matchup

Ne Zha
Ne Zha
Carnivore56
Ne Zha
Level 61
God Stats
0W - 3L
1,207 SR
Queue Stats
88W - 81L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HighKingBubbles
Morgan Le Fay
Level 123
God Stats
3W - 7L
1,519 SR
Queue Stats
248W - 259L
1,329 Elo+
Party 1
Anhur
Anhur
Martin5
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
supernova64
Sun Wukong
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,472 Elo+
Solo
Athena
Athena
tigolbitties8008
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,372 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,450 Elo+

VS

Team Averages
Level 88
1,460 SR
1,435 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CroketMexicaine
Ymir
Level 46
God Stats
7W - 11L
1,358 SR
Queue Stats
46W - 49L
1,392 Elo+
Party 2
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 89
God Stats
54W - 52L
1,463 SR
Queue Stats
220W - 250L
1,372 Elo+
Solo
Sol
Sol
King caboche
Sol
Level 67
God Stats
8W - 5L
1,479 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 2
Bastet
Bastet
Xanaral
Bastet
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 2 / 0
3,918
560
1,551
3,769
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
HighKingBubbles
Morgan Le Fay
7
0 / 2 / 1
3,837
548
2,632
2,810
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Martin5
Anhur
8
4 / 0 / 0
4,884
698
1,979
2,045
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
supernova64
Sun Wukong
1
0 / 0 / 0
2,811
402
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 2
3,933
562
1,821
4,191
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 1 / 1
4,584
655
805
4,106
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 2
3,996
571
1,232
4,195
1,756
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
Gawadrolt
Nemesis
6
1 / 0 / 1
4,193
599
704
2,939
658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 0
4,485
641
2,636
2,960
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Xanaral
Bastet
6
0 / 4 / 0
3,849
550
2,164
3,608
614

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
4
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
1
1.5
L
Ne Zha
1
2
0
0.5
W
0
1
2
1
W
Nemesis
Gawadrolt
Nemesis
1
0
1
1.5
L
Morgan Le Fay
HighKingBubbles
Morgan Le Fay
0
2
1
0.25
W
2
1
0
2
L
Anhur
Martin5
Anhur
4
0
0
4
W
Bastet
Xanaral
Bastet
0
4
0
0
L
Sun Wukong
supernova64
Sun Wukong
0
0
0
0
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,983
Damage
7,541
12,815
Taken
17,808
4,351
Mitigated
4,810
3,959
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
805
239
0
1,143
4,106
1,129
737
1,769
2,337
0
14,442
L
Ne Zha
1,551
487
0
1,174
3,769
957
0
999
2,770
0
13,086
W
1,232
537
33
466
4,195
1,756
269
730
3,465
7,055
0
W
Nemesis
Gawadrolt
Nemesis
704
329
0
489
2,939
658
0
468
2,471
0
12,786
L
Morgan Le Fay
HighKingBubbles
Morgan Le Fay
2,632
167
0
586
2,810
702
0
644
2,166
17,759
0
W
2,636
1,110
0
1,803
2,960
653
2,372
894
2,066
18,584
0
L
Anhur
Martin5
Anhur
1,979
712
0
800
2,045
597
0
0
2,045
0
20,286
W
Bastet
Xanaral
Bastet
2,164
448
0
0
3,608
614
0
592
3,016
0
10,694
L
Sun Wukong
supernova64
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
1,821
613
0
1,399
4,191
2,095
250
2,225
1,966
6,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,383
Gold Earned
21,107
124
Minions Killed
145
0
Camps Cleared
0
489,685
Distance Traveled
629,886
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,584
655
42
6
0
116,173
0
L
Ne Zha
3,918
560
37
5
0
118,767
0
W
Ymir
3,996
571
11
2
0
135,597
2
W
Nemesis
4,193
599
29
4
0
143,837
4
L
Morgan Le Fay
3,837
548
35
5
0
122,966
0
W
Sol
4,485
641
42
6
0
120,904
0
L
Anhur
4,884
698
40
6
0
112,722
0
W
Bastet
3,849
550
21
3
0
113,375
2
L
Sun Wukong
2,811
402
0
0
0
8,764
0
L
Athena
3,933
562
12
2
0
126,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role