Player Matchup

Jormungandr
Jormungandr
Buisie1994
Jormungandr
Level 18
God Stats
2W - 4L
1,481 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 3
Mercury
Mercury
Nicky1996
Mercury
Level 137
God Stats
0W - 1L
1,399 SR
Queue Stats
7W - 12L
1,344 Elo+
Party 3
Danzaburou
Danzaburou
RedStar7
Danzaburou
Level 108
God Stats
1W - 2L
1,629 SR
Queue Stats
59W - 49L
1,351 Elo+
Party 3
Anubis
Anubis
beasteds
Anubis
Level 116
God Stats
123W - 129L
1,585 SR
Queue Stats
694W - 779L
1,530 Elo+
Solo
Bellona
Bellona
twinlife10
Bellona
Level 64
God Stats
8W - 7L
1,532 SR
Queue Stats
94W - 82L
1,422 Elo+
Party 3
Team Averages
Level 89
1,525 SR
1,395 Elo+

VS

Team Averages
Level 89
1,534 SR
1,474 Elo+
Hel
Hel
H0LAX
Hel
Level 34
God Stats
8W - 6L
1,620 SR
Queue Stats
33W - 23L
1,483 Elo+
Party 1
Pele
Pele
Jenzal
Pele
Level 58
God Stats
6W - 7L
1,318 SR
Queue Stats
271W - 298L
1,466 Elo+
Party 2
Terra
Terra
kiinoacrew
Terra
Level 111
God Stats
4W - 8L
1,579 SR
Queue Stats
319W - 331L
1,462 Elo+
Party 2
Medusa
Medusa
nanoin2016
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 132L
1,512 Elo+
Party 1
Bellona
Bellona
nediseh
Bellona
Level 156
God Stats
16W - 11L
1,650 SR
Queue Stats
193W - 230L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buisie1994
Jormungandr
15
0 / 8 / 11
9,840
394
4,073
17,432
20,884
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Nicky1996
Mercury
18
5 / 9 / 3
12,076
483
8,931
19,969
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
RedStar7
Danzaburou
20
5 / 3 / 8
13,457
538
27,656
18,094
7,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
beasteds
Anubis
19
4 / 4 / 4
12,694
508
14,339
15,681
8,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
twinlife10
Bellona
16
3 / 9 / 6
11,753
470
13,529
25,737
14,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
H0LAX
Hel
19
4 / 3 / 15
13,164
527
7,856
15,329
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Jenzal
Pele
20
12 / 5 / 8
13,881
555
18,592
22,011
13,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
18
5 / 2 / 21
13,331
533
18,798
23,439
36,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
nanoin2016
Medusa
19
5 / 4 / 9
12,879
515
15,153
18,190
8,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nediseh
Bellona
18
7 / 4 / 14
12,478
499
13,048
25,313
33,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
17
Kills
33
33
Deaths
18
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buisie1994
Jormungandr
0
8
11
0.69
W
Hel
H0LAX
Hel
4
3
15
3.83
W
Pele
Jenzal
Pele
12
5
8
3.2
L
Mercury
Nicky1996
Mercury
5
9
3
0.72
L
Danzaburou
RedStar7
Danzaburou
5
3
8
3
L
Anubis
beasteds
Anubis
4
4
4
1.5
W
Terra
5
2
21
7.75
W
Medusa
nanoin2016
Medusa
5
4
9
2.38
W
Bellona
nediseh
Bellona
7
4
14
3.5
L
Bellona
twinlife10
Bellona
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,528
Damage
73,447
96,913
Taken
104,282
58,529
Mitigated
99,245
22,100
Healing
46,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buisie1994
Jormungandr
4,073
649
91
133
17,432
20,884
276
4,805
12,358
17,427
0
W
Hel
H0LAX
Hel
7,856
1,118
13,833
8,026
15,329
7,139
1,594
3,252
12,077
67,475
0
W
Pele
Jenzal
Pele
18,592
4,311
0
2,801
22,011
13,017
2,499
3,711
18,300
0
104,676
L
Mercury
Nicky1996
Mercury
8,931
4,020
0
4,696
19,969
7,632
192
4,615
14,877
0
69,728
L
Danzaburou
RedStar7
Danzaburou
27,656
14,748
0
6,690
18,094
7,114
2,341
4,552
13,045
0
121,051
L
Anubis
beasteds
Anubis
14,339
644
0
6,770
15,681
8,459
444
6,775
8,421
83,338
0
W
Terra
18,798
1,741
4,471
5,203
23,439
36,854
1,111
7,480
15,959
49,231
0
W
Medusa
nanoin2016
Medusa
15,153
8,032
0
4,003
18,190
8,534
3,108
1,437
16,753
0
104,747
W
Bellona
nediseh
Bellona
13,048
1,807
0
8,050
25,313
33,701
2,221
2,648
22,665
360
67,470
L
Bellona
twinlife10
Bellona
13,529
2,485
165
3,555
25,737
14,440
390
5,439
19,370
0
47,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,820
Gold Earned
65,733
560
Minions Killed
605
0
Camps Cleared
0
2,203,451
Distance Traveled
2,425,957
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,840
394
21
1
0
447,816
0
W
Hel
13,164
527
138
6
0
504,670
8
W
Pele
13,881
555
137
5
0
505,248
9
L
Mercury
12,076
483
117
5
0
428,061
2
L
Danzaburou
13,457
538
175
7
0
469,064
5
L
Anubis
12,694
508
151
6
0
373,861
20
W
Terra
13,331
533
54
2
0
517,892
9
W
Medusa
12,879
515
174
7
0
460,056
3
W
Bellona
12,478
499
102
4
0
438,091
6
L
Bellona
11,753
470
96
4
0
484,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role