Player Matchup

Danzaburou
Danzaburou
Ezio141
Danzaburou
Level 16
God Stats
5W - 4L
1,683 SR
Queue Stats
77W - 89L
1,330 Elo+
Party 4
Cthulhu
Cthulhu
LupinaLily
Cthulhu
Level 3
God Stats
1W - 2L
1,220 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
NoLifeKing7
Anubis
Level 37
God Stats
19W - 22L
1,617 SR
Queue Stats
61W - 79L
1,512 Elo+
Party 2
Loki
Loki
acidydb04829
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,315 Elo+
Solo
Kukulkan
Kukulkan
jesuissansnom
Kukulkan
Level 14
God Stats
31W - 27L
1,405 SR
Queue Stats
66W - 72L
1,274 Elo+
Party 4
Team Averages
Level 18
1,485 SR
1,386 Elo+

VS

Team Averages
Level 19
1,509 SR
1,435 Elo+
Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DanielRandy
Sol
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,685 Elo+
Party 1
Hel
Hel
Hellkite7
Hel
Level 26
God Stats
2W - 0L
1,668 SR
Queue Stats
11W - 12L
1,326 Elo+
Party 3
Amaterasu
Amaterasu
Zcxvw
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,294 Elo+
Party 3
Erlang Shen
Erlang Shen
зипка
Erlang Shen
Level 19
God Stats
3W - 2L
1,379 SR
Queue Stats
29W - 29L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ezio141
Danzaburou
10
0 / 9 / 1
8,050
350
4,813
10,456
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LupinaLily
Cthulhu
15
0 / 4 / 1
10,249
446
2,549
10,822
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
19
16 / 7 / 0
12,998
565
23,738
19,572
10,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 3
9,842
428
6,139
13,884
4,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
jesuissansnom
Kukulkan
13
0 / 4 / 0
9,329
406
5,267
5,135
1,570

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
5 / 1 / 16
13,899
604
5,613
16,242
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 0 / 10
14,237
619
13,478
9,697
5,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 9
11,997
522
9,962
13,661
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Zcxvw
Amaterasu
18
3 / 6 / 7
12,526
545
6,051
22,274
15,004
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
зипка
Erlang Shen
18
7 / 5 / 7
13,221
575
8,848
21,190
14,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
17
Kills
30
31
Deaths
18
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
1
16
13
W
12
0
10
17
L
Danzaburou
Ezio141
Danzaburou
0
9
1
0.06
W
3
6
9
1.25
L
Cthulhu
LupinaLily
Cthulhu
0
4
1
0.13
L
Anubis
16
7
0
2.29
W
Amaterasu
Zcxvw
Amaterasu
3
6
7
1.08
L
1
7
3
0.36
L
Kukulkan
jesuissansnom
Kukulkan
0
4
0
0
W
Erlang Shen
зипка
Erlang Shen
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
43,952
59,869
Taken
83,064
27,318
Mitigated
62,704
8,597
Healing
35,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,613
863
0
5,545
16,242
22,665
889
5,548
10,694
40,205
0
W
13,478
5,593
0
5,243
9,697
5,455
8,653
4,346
5,351
97,087
0
L
Danzaburou
Ezio141
Danzaburou
4,813
2,243
0
533
10,456
2,756
1,535
6,389
4,067
0
23,753
W
9,962
694
7,599
5,066
13,661
5,387
2,700
9,630
4,031
73,184
0
L
Cthulhu
LupinaLily
Cthulhu
2,549
308
80
0
10,822
8,676
310
5,099
5,723
41,089
0
L
Anubis
23,738
786
0
7,603
19,572
10,215
3,110
9,233
10,339
78,556
0
W
Amaterasu
Zcxvw
Amaterasu
6,051
2,005
0
6,970
22,274
15,004
3,284
10,333
11,941
0
58,482
L
6,139
2,599
0
0
13,884
4,101
420
5,211
8,673
0
60,427
L
Kukulkan
jesuissansnom
Kukulkan
5,267
625
0
381
5,135
1,570
2,022
3,121
2,014
42,678
0
W
Erlang Shen
зипка
Erlang Shen
8,848
4,901
0
4,709
21,190
14,193
2,321
7,126
14,064
0
90,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
65,880
394
Minions Killed
493
0
Camps Cleared
0
1,830,004
Distance Traveled
2,038,661
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,899
604
31
1
0
425,005
11
W
Sol
14,237
619
157
7
0
400,125
1
L
Danzaburou
8,050
350
43
2
0
306,460
0
W
Hel
11,997
522
110
5
0
427,023
4
L
Cthulhu
10,249
446
66
3
0
350,535
0
L
Anubis
12,998
565
110
5
0
355,036
0
W
Amaterasu
12,526
545
88
4
0
406,548
0
L
Loki
9,842
428
81
4
0
412,610
4
L
Kukulkan
9,329
406
94
4
0
405,363
0
W
Erlang Shen
13,221
575
107
5
0
379,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role