Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrowRain932
Sun Wukong
Level 85
God Stats
2W - 3L
1,489 SR
Queue Stats
29W - 34L
1,426 Elo+
Solo
Sylvanus
Sylvanus
iiRuel
Sylvanus
Level 75
God Stats
10W - 3L
1,825 SR
Queue Stats
92W - 75L
1,483 Elo+
Solo
Izanami
Izanami
lPsychoLogicallx
Izanami
Level 119
God Stats
19W - 14L
1,603 SR
Queue Stats
267W - 296L
1,453 Elo+
Solo
Hel
Hel
thecozyboye
Hel
Level 105
God Stats
11W - 6L
1,536 SR
Queue Stats
14W - 17L
1,332 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,439 Elo+

VS

Team Averages
Level 77
1,363 SR
1,425 Elo+
Chang'e
Chang'e
Alcaicedo
Chang'e
Level 69
God Stats
3W - 9L
1,334 SR
Queue Stats
652W - 629L
1,434 Elo+
Solo
Agni
Agni
Brixius_TheBaron
Agni
Level 47
God Stats
2W - 2L
1,270 SR
Queue Stats
31W - 26L
1,369 Elo+
Solo
Amaterasu
Amaterasu
BugsBunnyAFRO
Amaterasu
Level 107
God Stats
3W - 6L
1,378 SR
Queue Stats
90W - 103L
1,292 Elo+
Solo
Mercury
Mercury
Jacobie999
Mercury
Level 117
God Stats
3W - 2L
1,209 SR
Queue Stats
29W - 34L
1,435 Elo+
Solo
Heimdallr
Heimdallr
MothTTV
Heimdallr
Level 47
God Stats
9W - 8L
1,623 SR
Queue Stats
306W - 286L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 6 / 5
10,916
475
7,770
19,139
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
CrowRain932
Sun Wukong
15
6 / 2 / 5
9,993
434
9,622
18,212
20,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
iiRuel
Sylvanus
16
2 / 5 / 11
10,198
443
10,013
17,213
14,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 3
13,044
567
18,433
18,031
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 4
10,991
478
7,011
20,218
7,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alcaicedo
Chang'e
16
0 / 6 / 10
10,352
450
10,756
17,039
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 7 / 6
12,942
563
16,555
17,033
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
BugsBunnyAFRO
Amaterasu
17
1 / 3 / 4
11,548
502
5,795
17,257
11,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Jacobie999
Mercury
19
7 / 5 / 2
13,204
574
10,316
17,015
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MothTTV
Heimdallr
20
9 / 2 / 4
13,378
582
21,499
18,630
7,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
23
Kills
24
24
Deaths
23
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
5
1.08
W
Chang'e
Alcaicedo
Chang'e
0
6
10
0.83
W
7
7
6
1.43
W
Amaterasu
BugsBunnyAFRO
Amaterasu
1
3
4
1
L
Sun Wukong
CrowRain932
Sun Wukong
6
2
5
4.25
W
Mercury
Jacobie999
Mercury
7
5
2
1.6
W
Heimdallr
MothTTV
Heimdallr
9
2
4
5.5
L
Sylvanus
iiRuel
Sylvanus
2
5
11
1.5
L
7
4
3
2.13
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,849
Damage
64,921
92,813
Taken
86,974
57,993
Mitigated
41,269
24,960
Healing
30,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,770
1,742
0
655
19,139
8,104
0
3,965
15,174
0
73,822
W
Chang'e
Alcaicedo
Chang'e
10,756
1,323
6,440
7,182
17,039
9,821
1,340
2,926
14,113
46,072
0
W
16,555
1,596
0
3,989
17,033
6,162
568
6,159
10,865
79,938
0
W
Amaterasu
BugsBunnyAFRO
Amaterasu
5,795
1,428
0
6,543
17,257
11,658
2,790
1,511
15,746
0
58,455
L
Sun Wukong
CrowRain932
Sun Wukong
9,622
1,412
0
1,026
18,212
20,447
272
4,897
13,315
0
54,023
W
Mercury
Jacobie999
Mercury
10,316
6,013
0
408
17,015
5,677
0
3,363
12,884
0
95,617
W
Heimdallr
MothTTV
Heimdallr
21,499
11,832
0
6,179
18,630
7,951
5,538
2,287
16,343
0
126,800
L
Sylvanus
iiRuel
Sylvanus
10,013
2,619
2,453
6,460
17,213
14,575
425
5,483
11,730
40,365
12,171
L
18,433
13,037
0
6,099
18,031
7,040
910
4,096
13,935
0
98,750
L
7,011
730
1,070
7,197
20,218
7,827
1,051
8,870
11,348
58,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
61,424
539
Minions Killed
586
0
Camps Cleared
0
2,028,556
Distance Traveled
2,235,448
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,916
475
101
4
0
436,006
0
W
Chang'e
10,352
450
58
3
0
416,871
4
W
Agni
12,942
563
134
6
0
377,433
4
W
Amaterasu
11,548
502
99
4
0
453,526
11
L
Sun Wukong
9,993
434
69
3
0
411,984
0
W
Mercury
13,204
574
141
6
0
554,440
3
W
Heimdallr
13,378
582
154
7
0
433,178
5
L
Sylvanus
10,198
443
89
4
0
344,763
2
L
Izanami
13,044
567
164
7
0
413,926
8
L
Hel
10,991
478
116
5
0
421,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role