Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Nèbula
Thoth
Level 148
God Stats
8W - 10L
1,486 SR
Queue Stats
295W - 232L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sanskario
Ah Muzen Cab
Level 148
God Stats
23W - 18L
1,707 SR
Queue Stats
490W - 455L
1,601 Elo+
Party 1
Awilix
Awilix
Xloy
Awilix
Level 105
God Stats
16W - 12L
1,596 SR
Queue Stats
368W - 352L
1,546 Elo+
Party 1
Artio
Artio
Zumakai
Artio
Level 158
God Stats
3W - 2L
1,760 SR
Queue Stats
33W - 50L
1,530 Elo+
Party 1
Team Averages
Level 133
1,610 SR
1,566 Elo+

VS

Team Averages
Level 125
1,552 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FiLLorTroLL
Rama
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
15W - 16L
1,605 Elo+
Solo
Loki
Loki
TabikeGamer
Loki
Level 156
God Stats
2W - 1L
1,909 SR
Queue Stats
196W - 201L
1,583 Elo+
Solo
Artio
Artio
ghost_hunter3255
Artio
Level 132
God Stats
4W - 6L
1,578 SR
Queue Stats
396W - 391L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 4
5,240
524
3,570
5,786
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Nèbula
Thoth
12
9 / 0 / 3
7,256
726
7,910
3,653
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sanskario
Ah Muzen Cab
9
1 / 0 / 4
5,384
538
5,187
5,521
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
Xloy
Awilix
9
2 / 1 / 3
5,614
561
2,282
4,621
1,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Zumakai
Artio
12
2 / 0 / 1
6,559
656
6,082
9,149
3,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 0
5,785
579
843
4,339
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
7
0 / 4 / 0
4,221
422
2,448
9,943
4,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,538
454
2,964
5,696
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 1
4,816
482
1,322
4,312
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,223
522
6,547
11,980
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Ares
 
Ares
0
4
0
0
L
0
4
0
0
W
Thoth
Nèbula
Thoth
9
0
3
10.5
W
Ah Muzen Cab
Sanskario
Ah Muzen Cab
1
0
4
3
L
0
2
1
0.25
W
Awilix
Xloy
Awilix
2
1
3
3.5
W
Artio
Zumakai
Artio
2
0
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
14,124
28,730
Taken
36,270
11,067
Mitigated
12,485
13,696
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,570
293
350
1,683
5,786
3,664
405
1,358
4,428
12,348
0
L
Morgan Le Fay
 
Morgan Le Fay
843
100
0
310
4,339
1,289
0
1,510
2,829
39,729
0
L
Ares
 
Ares
2,448
97
146
1,031
9,943
4,275
0
2,404
7,141
12,077
0
L
2,964
2,609
0
1,088
5,696
1,386
92
2,567
2,927
0
25,235
W
Thoth
Nèbula
Thoth
7,910
207
0
1,000
3,653
982
30
990
2,663
40,849
0
W
Ah Muzen Cab
Sanskario
Ah Muzen Cab
5,187
3,100
0
3,900
5,521
1,388
1,624
1,090
4,431
0
34,928
L
1,322
100
0
1,092
4,312
1,117
0
2,147
2,165
0
22,530
W
Awilix
Xloy
Awilix
2,282
1,296
0
209
4,621
1,269
0
701
3,920
0
26,192
W
Artio
Zumakai
Artio
6,082
1,687
88
6,466
9,149
3,764
398
5,699
3,450
40,289
0
L
6,547
1,772
290
5,729
11,980
4,418
0
8,334
3,646
26,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
24,583
321
Minions Killed
275
0
Camps Cleared
0
944,954
Distance Traveled
852,566
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,240
524
27
3
0
194,166
1
L
Morgan Le Fay
5,785
579
93
9
0
174,636
1
L
Ares
4,221
422
15
2
0
172,680
3
L
Rama
4,538
454
64
6
0
153,652
3
W
Thoth
7,256
726
72
7
0
208,949
0
W
Ah Muzen Cab
5,384
538
73
7
0
165,738
0
L
Loki
4,816
482
54
5
0
185,152
2
W
Awilix
5,614
561
59
6
0
197,646
3
W
Artio
6,559
656
90
9
0
178,455
3
L
Artio
5,223
522
49
5
0
166,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role