Player Matchup

Zeus
Zeus
Dashade12
Zeus
Level 155
God Stats
11W - 9L
1,679 SR
Queue Stats
315W - 301L
1,538 Elo+
Solo
Arachne
Arachne
Ruziik
Arachne
Level 120
God Stats
1W - 1L
1,751 SR
Queue Stats
118W - 112L
1,457 Elo+
Solo
Heimdallr
Heimdallr
WendigoMK
Heimdallr
Level 120
God Stats
7W - 9L
1,473 SR
Queue Stats
15W - 29L
1,468 Elo+
Solo
Ganesha
Ganesha
dyvonh
Ganesha
Level 147
God Stats
85W - 76L
1,588 SR
Queue Stats
674W - 690L
1,469 Elo+
Solo
Izanami
Izanami
gotryen
Izanami
Level 149
God Stats
5W - 7L
1,482 SR
Queue Stats
217W - 205L
1,510 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,488 Elo+

VS

Team Averages
Level 127
1,563 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CubeDefender
Anhur
Level 109
God Stats
3W - 1L
1,581 SR
Queue Stats
17W - 12L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
SlimIsGrief
Nu Wa
Level 145
God Stats
8W - 7L
1,733 SR
Queue Stats
222W - 226L
1,486 Elo+
Solo
Yemoja
Yemoja
juansacul
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 2 / 0
5,037
630
2,751
3,250
946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ruziik
Arachne
11
1 / 2 / 0
6,073
759
2,061
5,520
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
WendigoMK
Heimdallr
11
0 / 4 / 1
5,478
685
2,860
5,523
1,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
dyvonh
Ganesha
11
0 / 1 / 1
5,744
718
3,327
7,068
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gotryen
Izanami
11
0 / 4 / 0
5,370
671
2,894
5,597
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 5
7,089
886
3,628
5,588
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
11
0 / 0 / 9
5,913
739
3,652
4,664
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 0 / 3
7,947
993
6,468
5,681
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 6
6,601
825
5,076
2,696
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
juansacul
Yemoja
13
1 / 0 / 9
7,268
909
4,629
6,089
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
13
13
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
5
6.5
W
Tyr
 
Tyr
0
0
9
4.5
W
6
0
3
7.5
L
Zeus
0
2
0
0
L
Arachne
Ruziik
Arachne
1
2
0
0.5
W
2
0
6
5
L
Heimdallr
WendigoMK
Heimdallr
0
4
1
0.13
L
Ganesha
dyvonh
Ganesha
0
1
1
0.5
L
Izanami
gotryen
Izanami
0
4
0
0
W
Yemoja
juansacul
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
23,453
26,958
Taken
24,718
10,020
Mitigated
14,982
3,534
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,628
446
0
0
5,588
2,559
0
1,203
4,385
0
23,006
W
Tyr
 
Tyr
3,652
276
0
1,776
4,664
4,287
209
614
4,050
0
6,969
W
6,468
3,434
0
1,151
5,681
2,291
1,713
1,320
4,361
0
30,957
L
Zeus
2,751
110
0
18
3,250
946
1
762
2,445
16,124
0
L
Arachne
Ruziik
Arachne
2,061
650
0
1,433
5,520
1,852
0
2,114
3,316
0
13,725
W
5,076
2,075
0
553
2,696
1,037
533
1,124
1,572
21,943
0
L
Heimdallr
WendigoMK
Heimdallr
2,860
974
0
413
5,523
1,844
145
1,707
3,692
0
19,020
L
Ganesha
dyvonh
Ganesha
3,327
36
0
1,076
7,068
3,726
0
3,330
3,612
11,795
0
L
Izanami
gotryen
Izanami
2,894
1,261
0
594
5,597
1,652
297
2,054
3,543
0
22,477
W
Yemoja
juansacul
Yemoja
4,629
1,015
2,249
1,432
6,089
4,808
100
1,929
4,160
12,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
34,818
179
Minions Killed
195
5
Camps Cleared
8
739,817
Distance Traveled
867,589
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,089
886
53
7
2
195,525
0
W
Tyr
5,913
739
12
2
1
181,397
1
W
Anhur
7,947
993
86
11
4
170,413
1
L
Zeus
5,037
630
34
4
1
142,843
4
L
Arachne
6,073
759
36
5
3
174,119
3
W
Nu Wa
6,601
825
25
3
1
160,628
3
L
Heimdallr
5,478
685
48
6
1
152,881
2
L
Ganesha
5,744
718
6
1
0
151,347
0
L
Izanami
5,370
671
55
7
0
118,627
3
W
Yemoja
7,268
909
19
2
0
159,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role