Player Matchup

Tyr
Tyr
 
Tyr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CharcollaTeKenT
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
DaviOliveira88
Artemis
Level 14
God Stats
3W - 2L
1,528 SR
Queue Stats
23W - 32L
1,363 Elo+
Solo
Nu Wa
Nu Wa
caiogandolfi_
Nu Wa
Level 19
God Stats
5W - 1L
1,674 SR
Queue Stats
56W - 60L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
nanabob23
Ao Kuang
Level 23
God Stats
14W - 11L
1,135 SR
Queue Stats
14W - 12L
1,034 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,369 Elo+

VS

Team Averages
Level 15
1,591 SR
1,366 Elo+
Da Ji
Da Ji
MUNDODOSGAMESBR1
Da Ji
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Thebigsm0k3
Cthulhu
Level 20
God Stats
2W - 1L
1,832 SR
Queue Stats
9W - 8L
1,441 Elo+
Solo
Kukulkan
Kukulkan
XhEttoX
Kukulkan
Level 27
God Stats
0W - 4L
1,261 SR
Queue Stats
91W - 94L
1,431 Elo+
Solo
Zeus
Zeus
carlitos09
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Hel
Hel
ibisuu
Hel
Level 18
God Stats
3W - 1L
1,863 SR
Queue Stats
30W - 29L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
25 / 7 / 8
16,040
1,337
38,972
22,359
19,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 4 / 14
13,501
1,125
14,696
16,562
6,226
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 3 / 11
10,997
916
13,091
10,496
3,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 4 / 13
12,720
1,060
17,749
11,471
4,007
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
nanabob23
Ao Kuang
19
5 / 3 / 16
12,623
1,052
8,589
20,137
8,439
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 11 / 4
13,992
1,166
19,251
19,503
7,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Thebigsm0k3
Cthulhu
19
4 / 4 / 12
13,057
1,088
20,808
28,843
22,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
XhEttoX
Kukulkan
18
5 / 8 / 7
12,893
1,074
21,198
18,990
6,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 17 / 9
11,620
968
10,710
23,322
5,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
ibisuu
Hel
18
0 / 4 / 7
10,463
872
2,037
10,845
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
44
Kills
21
21
Deaths
44
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
25
7
8
4.14
W
9
4
14
4
W
1
3
11
2.17
L
10
11
4
1.09
L
Cthulhu
Thebigsm0k3
Cthulhu
4
4
12
2.5
L
Kukulkan
XhEttoX
Kukulkan
5
8
7
1.06
W
4
4
13
2.63
L
2
17
9
0.38
L
Hel
ibisuu
Hel
0
4
7
0.88
W
Ao Kuang
nanabob23
Ao Kuang
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,097
Damage
74,004
81,025
Taken
101,503
42,202
Mitigated
50,987
14,541
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
38,972
8,558
0
3,809
22,359
19,718
0
10,088
11,697
0
44,296
W
14,696
7,794
0
2,014
16,562
6,226
0
12,183
4,263
0
34,440
W
13,091
8,702
0
0
10,496
3,812
0
9,724
716
0
28,542
L
19,251
3,810
0
327
19,503
7,189
0
6,342
13,161
0
36,911
L
Cthulhu
Thebigsm0k3
Cthulhu
20,808
2,088
218
8,976
28,843
22,833
0
7,958
20,885
48,211
0
L
Kukulkan
XhEttoX
Kukulkan
21,198
1,654
0
569
18,990
6,509
0
3,080
15,910
61,356
0
W
17,749
5,993
305
2,540
11,471
4,007
0
7,708
3,631
50,513
0
L
10,710
2,851
0
0
23,322
5,676
0
5,485
17,837
22,671
0
L
Hel
ibisuu
Hel
2,037
1,294
6,435
3,555
10,845
8,780
0
3,473
7,372
10,828
0
W
Ao Kuang
nanabob23
Ao Kuang
8,589
1,822
0
5,873
20,137
8,439
0
14,292
5,605
21,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
62,025
193
Minions Killed
208
5
Camps Cleared
6
1,049,463
Distance Traveled
1,078,652
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,040
1,337
14
1
2
227,796
0
W
Nemesis
13,501
1,125
47
4
2
257,313
2
W
Artemis
10,997
916
28
2
1
149,952
0
L
Da Ji
13,992
1,166
19
2
1
240,836
2
L
Cthulhu
13,057
1,088
53
4
2
248,191
2
L
Kukulkan
12,893
1,074
110
9
3
210,612
0
W
Nu Wa
12,720
1,060
84
7
0
185,726
6
L
Zeus
11,620
968
17
1
0
192,146
0
L
Hel
10,463
872
9
1
0
186,867
0
W
Ao Kuang
12,623
1,052
20
2
0
228,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role