Player Matchup

Bacchus
Bacchus
AdmiralChungus
Bacchus
Level 17
God Stats
28W - 15L
1,476 SR
Queue Stats
68W - 61L
1,395 Elo+
Party 2
Janus
Janus
Julz3169
Janus
Level 16
God Stats
2W - 3L
1,117 SR
Queue Stats
53W - 46L
1,408 Elo+
Party 2
Osiris
Osiris
Kenzie2998
Osiris
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 53L
1,432 Elo+
Solo
Artemis
Artemis
LG Dawnz
Artemis
Level 14
God Stats
37W - 34L
1,247 SR
Queue Stats
61W - 66L
1,225 Elo+
Party 2
Chaac
Chaac
colaspinat
Chaac
Level 15
God Stats
4W - 2L
1,623 SR
Queue Stats
32W - 19L
1,477 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,387 Elo+

VS

Team Averages
Level 18
1,423 SR
1,457 Elo+
Loki
Loki
CiscoRazzia
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,719 Elo+
Solo
Ymir
Ymir
DIDI NEYMAR74
Ymir
Level 13
God Stats
11W - 18L
1,394 SR
Queue Stats
15W - 22L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Poluxc74
Baron Samedi
Level 45
God Stats
16W - 10L
1,645 SR
Queue Stats
53W - 40L
1,431 Elo+
Party 1
Ravana
Ravana
Totogringo
Ravana
Level 7
God Stats
0W - 2L
1,327 SR
Queue Stats
17W - 8L
1,576 Elo+
Party 1
Medusa
Medusa
aymenDZ74
Medusa
Level 5
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
8,652
455
12,033
13,187
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Julz3169
Janus
12
1 / 8 / 2
7,935
418
8,901
11,317
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kenzie2998
Osiris
13
5 / 0 / 5
8,519
448
6,572
6,830
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
LG Dawnz
Artemis
14
2 / 4 / 7
8,954
471
8,099
7,672
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
17
8 / 0 / 3
10,671
562
9,972
8,950
10,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,868
414
3,288
13,802
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 7
7,649
403
1,535
10,420
8,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Poluxc74
Baron Samedi
14
8 / 2 / 5
9,040
476
16,338
15,935
8,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Totogringo
Ravana
14
2 / 2 / 4
8,533
449
3,925
9,225
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
aymenDZ74
Medusa
11
2 / 8 / 5
7,270
383
4,555
11,719
4,275
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
19
Kills
12
13
Deaths
19
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
6
0
0
L
0
1
7
3.5
W
Janus
Julz3169
Janus
1
8
2
0.25
W
Osiris
Kenzie2998
Osiris
5
0
5
7.5
W
Artemis
LG Dawnz
Artemis
2
4
7
1.38
L
Baron Samedi
Poluxc74
Baron Samedi
8
2
5
5.25
L
Ravana
Totogringo
Ravana
2
2
4
2
L
Medusa
aymenDZ74
Medusa
2
8
5
0.56
W
Chaac
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
29,641
47,956
Taken
61,101
34,088
Mitigated
30,050
13,592
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,033
994
0
4,229
13,187
14,721
263
3,540
9,647
24,941
0
L
3,288
873
0
2,696
13,802
4,098
468
963
12,811
0
48,293
L
1,535
40
0
500
10,420
8,999
229
4,207
6,103
20,294
0
W
Janus
Julz3169
Janus
8,901
923
252
2,240
11,317
3,257
401
7,267
4,050
43,682
0
W
Osiris
Kenzie2998
Osiris
6,572
1,599
0
2,359
6,830
3,587
228
3,113
3,717
0
27,838
W
Artemis
LG Dawnz
Artemis
8,099
2,738
0
0
7,672
2,200
2,496
3,064
4,608
0
51,812
L
Baron Samedi
Poluxc74
Baron Samedi
16,338
813
1,998
7,264
15,935
8,699
1,190
7,620
7,823
51,931
0
L
Ravana
Totogringo
Ravana
3,925
1,133
0
4,078
9,225
3,979
0
1,603
7,622
0
49,835
L
Medusa
aymenDZ74
Medusa
4,555
1,991
0
1,098
11,719
4,275
165
6,040
5,585
0
15,422
W
Chaac
9,972
1,144
0
4,512
8,950
10,323
2,018
889
8,061
0
59,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
40,360
341
Minions Killed
326
0
Camps Cleared
0
1,738,641
Distance Traveled
1,710,867
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,652
455
19
1
0
377,525
0
L
Loki
7,868
414
89
5
0
347,531
0
L
Ymir
7,649
403
32
2
0
342,665
0
W
Janus
7,935
418
60
3
0
290,040
0
W
Osiris
8,519
448
52
3
0
417,842
2
W
Artemis
8,954
471
97
5
0
302,054
1
L
Baron Samedi
9,040
476
74
4
0
356,834
2
L
Ravana
8,533
449
93
5
0
373,511
2
L
Medusa
7,270
383
38
2
0
290,326
4
W
Chaac
10,671
562
113
6
0
351,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role