Player Matchup

Scylla
Scylla
Dusky4
Scylla
Level 29
God Stats
42W - 27L
1,592 SR
Queue Stats
122W - 86L
1,450 Elo+
Solo
Danzaburou
Danzaburou
cristian1717
Danzaburou
Level 55
God Stats
34W - 30L
1,500 SR
Queue Stats
177W - 232L
1,250 Elo+
Solo
Terra
Terra
mecha_G_27
Terra
Level 62
God Stats
3W - 1L
1,432 SR
Queue Stats
41W - 61L
1,322 Elo+
Solo
Team Averages
Level 49
1,508 SR
1,341 Elo+

VS

Team Averages
Level 19
1,335 SR
1,287 Elo+
Merlin
Merlin
GalaxyKitty5948
Merlin
Level 17
God Stats
0W - 2L
1,219 SR
Queue Stats
106W - 118L
1,271 Elo+
Solo
Artemis
Artemis
Reederboyz3531
Artemis
Level 23
God Stats
15W - 14L
1,459 SR
Queue Stats
28W - 48L
1,246 Elo+
Solo
Cthulhu
Cthulhu
TheF1reMarsha11
Cthulhu
Level 18
God Stats
4W - 4L
1,327 SR
Queue Stats
22W - 37L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dusky4
Scylla
15
15 / 1 / 9
10,798
900
17,030
7,799
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
cristian1717
Danzaburou
14
7 / 1 / 13
9,966
831
8,961
8,173
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
12
3 / 0 / 17
9,098
758
3,950
10,439
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,984
665
3,555
9,023
2,987
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 11 / 0
7,244
604
6,876
11,629
3,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 0
7,080
590
8,869
16,141
6,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
25
Kills
2
2
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dusky4
Scylla
15
1
9
19.5
L
1
8
1
0.19
L
1
11
0
0.09
L
0
6
0
0
W
Danzaburou
cristian1717
Danzaburou
7
1
13
13.5
W
Terra
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
19,300
26,411
Taken
36,793
15,204
Mitigated
12,786
9,648
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dusky4
Scylla
17,030
513
0
2,603
7,799
2,715
715
4,018
3,781
45,634
0
L
3,555
489
0
0
9,023
2,987
120
5,070
3,953
18,117
0
L
6,876
2,921
0
481
11,629
3,527
153
7,698
3,931
0
17,630
L
8,869
975
254
880
16,141
6,272
0
8,212
7,929
27,424
0
W
Danzaburou
cristian1717
Danzaburou
8,961
4,805
0
3,696
8,173
3,000
1,572
4,288
3,885
0
41,118
W
Terra
3,950
486
1,447
1,902
10,439
9,489
116
4,118
6,321
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
22,308
138
Minions Killed
92
0
Camps Cleared
0
690,667
Distance Traveled
565,303
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,798
900
66
6
0
237,058
2
L
Merlin
7,984
665
26
2
0
173,367
0
L
Artemis
7,244
604
21
2
0
163,887
1
L
Cthulhu
7,080
590
45
4
0
228,049
0
W
Danzaburou
9,966
831
54
5
0
212,846
2
W
Terra
9,098
758
18
2
0
240,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role