Player Matchup

Aphrodite
Aphrodite
Gold I
Lucky_Charms_50
Aphrodite
Gold I
Level 152
God Stats
2W - 0L
2,025 SR
Queue Stats
15W - 11L
1,832 MMR
Party 2
Cthulhu
Cthulhu
Gold I
dfafda343
Cthulhu
Gold I
Level 144
God Stats
22W - 16L
1,607 SR
Queue Stats
80W - 74L
1,650 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
obitobito_
Ah Muzen Cab
Gold III
Level 45
God Stats
1W - 1L
1,331 SR
Queue Stats
14W - 5L
1,833 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,655 SR
1,772 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 75
1,605 SR
1,760 MMR
Chernobog
Chernobog
Gold III
Keithrazzedyou
Chernobog
Gold III
Level 68
God Stats
1W - 3L
1,521 SR
Queue Stats
74W - 92L
1,552 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
clutchGEAR3rd
Xing Tian
Platinum V
Level 86
God Stats
7W - 7L
1,628 SR
Queue Stats
79W - 100L
1,709 MMR
Party 1
Zeus
Zeus
Platinum II
luqidatoR-abbit
Zeus
Platinum II
Level 71
God Stats
3W - 4L
1,665 SR
Queue Stats
113W - 95L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lucky_Charms_50
Aphrodite
13
1 / 1 / 6
8,321
693
4,281
8,335
5,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dfafda343
Cthulhu
12
0 / 2 / 7
8,656
721
7,562
12,456
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
obitobito_
Ah Muzen Cab
14
6 / 1 / 1
9,341
778
14,028
8,644
3,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayTiamatGilgameshSolAthena

VS

Bans
MedusaHou YiAresChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Keithrazzedyou
Chernobog
12
2 / 2 / 2
8,148
679
4,075
8,043
3,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
clutchGEAR3rd
Xing Tian
11
1 / 2 / 2
7,996
666
2,530
11,423
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 3
7,798
650
12,194
10,814
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Keithrazzedyou
Chernobog
2
2
2
1.5
W
Aphrodite
Lucky_Charms_50
Aphrodite
1
1
6
4
L
Xing Tian
clutchGEAR3rd
Xing Tian
1
2
2
1
W
Cthulhu
dfafda343
Cthulhu
0
2
7
1.75
L
1
3
3
0.83
W
Ah Muzen Cab
obitobito_
Ah Muzen Cab
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
18,799
29,435
Taken
30,280
21,812
Mitigated
17,815
15,777
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Keithrazzedyou
Chernobog
4,075
2,149
0
1,114
8,043
3,128
0
3,105
4,938
0
25,344
W
Aphrodite
Lucky_Charms_50
Aphrodite
4,281
427
3,684
4,477
8,335
5,784
725
5,511
2,824
20,462
0
L
Xing Tian
clutchGEAR3rd
Xing Tian
2,530
264
0
2,744
11,423
10,532
0
3,428
7,995
9,697
0
W
Cthulhu
dfafda343
Cthulhu
7,562
420
745
3,735
12,456
12,149
225
6,238
6,218
25,255
0
L
12,194
637
0
3,583
10,814
4,155
0
5,310
5,504
38,532
0
W
Ah Muzen Cab
obitobito_
Ah Muzen Cab
14,028
5,323
0
3,136
8,644
3,879
1,582
2,975
5,669
0
59,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
23,942
162
Minions Killed
147
0
Camps Cleared
0
736,065
Distance Traveled
632,165
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,148
679
53
4
0
196,323
5
W
Aphrodite
8,321
693
46
4
0
241,726
5
L
Xing Tian
7,996
666
19
2
0
230,366
0
W
Cthulhu
8,656
721
27
2
0
259,181
4
L
Zeus
7,798
650
75
6
0
205,476
1
W
Ah Muzen Cab
9,341
778
89
7
0
235,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role