Player Matchup

Ymir
Ymir
Dandysap
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Set
Set
Eigbar
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,397 Elo+
Solo
Discordia
Discordia
Thog666
Discordia
Level 29
God Stats
2W - 2L
1,525 SR
Queue Stats
104W - 108L
1,470 Elo+
Solo
Kukulkan
Kukulkan
WingusMcDingus
Kukulkan
Level 10
God Stats
18W - 6L
2,065 SR
Queue Stats
75W - 67L
1,471 Elo+
Solo
Mercury
Mercury
Zefki
Mercury
Level 5
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo
Team Averages
Level 13
1,616 SR
1,472 Elo+

VS

Team Averages
Level 18
1,603 SR
1,435 Elo+
Kukulkan
Kukulkan
Aazimatt
Kukulkan
Level 27
God Stats
108W - 77L
1,669 SR
Queue Stats
173W - 168L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
BingoStarr
Sun Wukong
Level 24
God Stats
11W - 6L
1,821 SR
Queue Stats
201W - 217L
1,475 Elo+
Solo
Sylvanus
Sylvanus
FrenchieTheThird
Sylvanus
Level 16
God Stats
7W - 2L
1,520 SR
Queue Stats
37W - 31L
1,430 Elo+
Solo
Ne Zha
Ne Zha
KouLavi03
Ne Zha
Level 15
God Stats
13W - 8L
1,657 SR
Queue Stats
43W - 36L
1,481 Elo+
Solo
Nemesis
Nemesis
Newsolla
Nemesis
Level 9
God Stats
22W - 35L
1,350 SR
Queue Stats
24W - 48L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 6 / 0
8,868
887
3,595
17,633
16,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Eigbar
Set
15
0 / 5 / 1
8,296
830
5,236
14,098
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Thog666
Discordia
15
1 / 5 / 2
9,486
949
7,814
12,912
3,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
1 / 3 / 1
9,089
909
13,496
8,278
2,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Zefki
Mercury
15
0 / 5 / 2
8,724
872
3,503
14,956
7,131
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

107

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aazimatt
Kukulkan
18
11 / 0 / 11
12,782
1,278
25,048
4,103
1,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
BingoStarr
Sun Wukong
18
3 / 0 / 18
10,556
1,056
8,154
9,388
5,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 0 / 11
9,652
965
5,448
6,359
7,011
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
KouLavi03
Ne Zha
16
6 / 3 / 10
10,204
1,020
14,522
11,249
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Newsolla
Nemesis
16
3 / 0 / 15
9,892
989
9,143
7,404
2,910
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
89
3
Kills
24
24
Deaths
3
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aazimatt
Kukulkan
11
0
11
16.5
W
Sun Wukong
BingoStarr
Sun Wukong
3
0
18
12
L
Ymir
1
6
0
0.17
L
Set
Eigbar
Set
0
5
1
0.1
W
1
0
11
6.5
W
Ne Zha
KouLavi03
Ne Zha
6
3
10
3.67
W
Nemesis
Newsolla
Nemesis
3
0
15
10.5
L
Discordia
Thog666
Discordia
1
5
2
0.4
L
Kukulkan
1
3
1
0.5
L
Mercury
Zefki
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
62,315
67,877
Taken
38,503
35,150
Mitigated
21,779
1,385
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aazimatt
Kukulkan
25,048
3,135
0
0
4,103
1,753
0
1,998
2,105
68,838
0
W
Sun Wukong
BingoStarr
Sun Wukong
8,154
880
0
206
9,388
5,799
0
6,597
2,791
255
35,209
L
Ymir
3,595
525
0
0
17,633
16,515
0
8,994
8,639
11,211
0
L
Set
Eigbar
Set
5,236
1,422
0
619
14,098
4,969
0
7,487
6,611
0
11,724
W
5,448
1,975
2,844
1,902
6,359
7,011
0
4,049
2,310
14,772
0
W
Ne Zha
KouLavi03
Ne Zha
14,522
2,991
0
550
11,249
4,306
0
7,351
3,583
0
18,955
W
Nemesis
Newsolla
Nemesis
9,143
2,892
0
112
7,404
2,910
0
4,910
2,494
0
13,306
L
Discordia
Thog666
Discordia
7,814
1,477
0
558
12,912
3,922
0
5,197
7,715
38,035
0
L
Kukulkan
13,496
909
0
208
8,278
2,613
0
4,184
4,094
32,620
0
L
Mercury
Zefki
Mercury
3,503
1,092
0
0
14,956
7,131
0
4,878
10,078
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
53,086
186
Minions Killed
209
4
Camps Cleared
13
908,395
Distance Traveled
1,020,602
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,782
1,278
103
10
10
213,028
1
W
Sun Wukong
10,556
1,056
54
5
0
196,328
0
L
Ymir
8,868
887
34
3
1
162,450
0
L
Set
8,296
830
16
2
0
170,137
4
W
Sylvanus
9,652
965
24
2
0
183,682
0
W
Ne Zha
10,204
1,020
14
1
2
198,722
4
W
Nemesis
9,892
989
14
1
1
228,842
0
L
Discordia
9,486
949
65
7
1
178,064
2
L
Kukulkan
9,089
909
52
5
0
168,560
0
L
Mercury
8,724
872
19
2
2
229,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role