Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HEVYKEVY
Chaac
Level 35
God Stats
4W - 3L
1,712 SR
Queue Stats
23W - 27L
1,504 Elo+
Solo
Sobek
Sobek
PinheadLarry102
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,527 Elo+
Party 2
Ullr
Ullr
Tunaman2
Ullr
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
198W - 243L
1,513 Elo+
Party 2
Set
Set
notExedro
Set
Level 17
God Stats
2W - 1L
1,923 SR
Queue Stats
270W - 45L
1,934 Elo+
Party 3
Team Averages
Level 59
1,584 SR
1,596 Elo+

VS

Team Averages
Level 36
1,612 SR
1,566 Elo+
Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CallMeBadStuff
Artemis
Level 18
God Stats
3W - 2L
1,962 SR
Queue Stats
64W - 39L
1,616 Elo+
Party 1
Baba Yaga
Baba Yaga
FlaccidGorilla
Baba Yaga
Level 29
God Stats
4W - 1L
1,745 SR
Queue Stats
211W - 64L
1,756 Elo+
Party 1
Hades
Hades
Jormagund
Hades
Level 33
God Stats
1W - 0L
1,281 SR
Queue Stats
135W - 152L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
beforeistray
Kuzenbo
Level 35
God Stats
9W - 7L
1,571 SR
Queue Stats
197W - 161L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 6 / 8
9,128
507
14,460
13,840
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HEVYKEVY
Chaac
13
1 / 4 / 2
7,839
436
2,965
12,763
7,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 10
7,779
432
4,712
16,424
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
2 / 4 / 1
8,551
475
4,310
10,170
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
12 / 6 / 2
10,358
575
13,043
15,493
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
1 / 4 / 8
9,729
541
4,824
13,164
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 3 / 4
10,822
601
13,528
11,092
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
FlaccidGorilla
Baba Yaga
18
11 / 1 / 8
11,301
628
20,140
12,550
13,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Jormagund
Hades
12
2 / 8 / 3
7,977
443
8,350
15,887
8,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
beforeistray
Kuzenbo
14
1 / 2 / 12
9,030
502
7,398
13,189
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
23
23
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
8
1.17
W
Set
 
Set
1
4
8
1.25
W
8
3
4
3.33
W
Baba Yaga
FlaccidGorilla
Baba Yaga
11
1
8
15
L
Chaac
HEVYKEVY
Chaac
1
4
2
0.5
W
Hades
Jormagund
Hades
2
8
3
0.44
L
0
3
10
1.67
L
Ullr
2
4
1
0.63
W
Kuzenbo
beforeistray
Kuzenbo
1
2
12
3.5
L
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
54,240
68,690
Taken
65,882
39,924
Mitigated
48,688
14,129
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,460
2,818
0
3,733
13,840
6,145
0
9,311
4,529
63,766
0
W
Set
 
Set
4,824
1,530
0
1,267
13,164
5,855
0
3,228
9,936
0
74,056
W
13,528
7,554
0
3,110
11,092
4,470
465
807
10,285
0
87,625
W
Baba Yaga
FlaccidGorilla
Baba Yaga
20,140
2,706
0
4,084
12,550
13,552
106
2,006
10,544
74,803
0
L
Chaac
HEVYKEVY
Chaac
2,965
895
0
2,766
12,763
7,854
704
8,998
3,765
0
32,981
W
Hades
Jormagund
Hades
8,350
458
146
3,860
15,887
8,282
826
7,652
8,235
32,100
0
L
4,712
428
316
3,273
16,424
14,707
151
7,730
8,694
19,047
0
L
Ullr
4,310
603
0
1,335
10,170
3,652
972
4,983
5,187
0
44,084
W
Kuzenbo
beforeistray
Kuzenbo
7,398
2,976
0
1,279
13,189
16,529
261
5,547
7,642
23,223
0
L
13,043
6,120
0
2,706
15,493
7,566
0
4,938
10,555
0
63,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
48,859
372
Minions Killed
458
0
Camps Cleared
0
1,649,299
Distance Traveled
1,727,020
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,128
507
113
6
0
317,304
5
W
Set
9,729
541
119
7
0
338,918
0
W
Artemis
10,822
601
143
8
0
311,374
4
W
Baba Yaga
11,301
628
118
7
0
369,203
3
L
Chaac
7,839
436
60
3
0
308,197
5
W
Hades
7,977
443
47
3
0
319,197
2
L
Sobek
7,779
432
24
1
0
334,123
8
L
Ullr
8,551
475
74
4
0
335,711
2
W
Kuzenbo
9,030
502
31
2
0
388,328
7
L
Set
10,358
575
101
6
0
353,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role