Player Matchup

Medusa
Medusa
BatmanWitDaPump
Medusa
Level 22
God Stats
1W - 1L
1,416 SR
Queue Stats
10W - 11L
1,293 Elo+
Solo
Achilles
Achilles
ESG_Jeeti-Jr2000
Achilles
Level 29
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 2L
1,390 Elo+
Solo
Merlin
Merlin
EonFenrir
Merlin
Level 25
God Stats
12W - 19L
1,508 SR
Queue Stats
20W - 34L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
KAITA2011
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
sunshine333
Jormungandr
Level 29
God Stats
4W - 2L
1,398 SR
Queue Stats
60W - 83L
1,303 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,366 Elo+

VS

Team Averages
Level 9
1,468 SR
1,345 Elo+
Olorun
Olorun
I Versify I
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
SafeDig18209046
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
bmms2301
Artemis
Level 6
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
cladimirius
Horus
Level 8
God Stats
2W - 11L
1,379 SR
Queue Stats
11W - 25L
1,065 Elo+
Solo
Cthulhu
Cthulhu
kitschens
Cthulhu
Level 24
God Stats
17W - 30L
1,319 SR
Queue Stats
24W - 41L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,299
547
5,268
7,363
2,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 0 / 1
8,440
496
6,488
12,002
9,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
EonFenrir
Merlin
13
6 / 1 / 7
8,617
507
10,569
5,703
2,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
KAITA2011
Sun Wukong
5
0 / 4 / 4
5,699
335
412
3,547
1,346
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
sunshine333
Jormungandr
14
3 / 2 / 5
9,076
534
2,663
8,629
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 5 / 2
6,163
363
2,264
5,506
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 9 / 0
6,479
381
2,822
9,416
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
bmms2301
Artemis
13
0 / 4 / 0
7,738
455
1,870
6,084
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 4 / 1
5,899
347
884
9,784
3,122
Cthulhu
kitschens
Cthulhu
12
1 / 3 / 0
7,535
443
4,923
14,470
11,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
5
7
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
6
0
1
6.5
W
Merlin
EonFenrir
Merlin
6
1
7
9.5
L
Olorun
1
5
2
0.4
W
Sun Wukong
KAITA2011
Sun Wukong
0
4
4
0.5
L
3
9
0
0.33
L
Artemis
bmms2301
Artemis
0
4
0
0
L
0
4
1
0.13
L
Cthulhu
kitschens
Cthulhu
1
3
0
0.33
W
Jormungandr
sunshine333
Jormungandr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
12,763
37,244
Taken
45,260
22,987
Mitigated
21,302
4,442
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,268
2,903
0
1,764
7,363
2,638
3,829
352
7,011
0
65,496
W
6,488
3,454
0
744
12,002
9,911
0
2,477
9,525
0
48,785
W
Merlin
EonFenrir
Merlin
10,569
1,337
0
1,054
5,703
2,027
551
2,908
2,795
40,132
0
L
Olorun
2,264
1,215
61
823
5,506
1,985
209
2,340
3,166
13,587
2,049
W
Sun Wukong
KAITA2011
Sun Wukong
412
297
0
0
3,547
1,346
0
1,125
2,422
0
4,047
L
2,822
1,185
0
129
9,416
2,772
153
2,406
7,010
0
15,667
L
Artemis
bmms2301
Artemis
1,870
1,538
0
549
6,084
1,926
0
3,204
2,880
0
31,761
L
884
711
92
327
9,784
3,122
0
1,214
8,570
0
22,870
L
Cthulhu
kitschens
Cthulhu
4,923
664
0
706
14,470
11,497
471
4,292
10,178
31,669
0
W
Jormungandr
sunshine333
Jormungandr
2,663
669
0
880
8,629
7,065
1,091
0
8,629
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
33,814
329
Minions Killed
209
0
Camps Cleared
0
1,335,705
Distance Traveled
1,193,852
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,299
547
114
7
0
317,715
3
W
Achilles
8,440
496
76
4
0
291,475
1
W
Merlin
8,617
507
67
4
0
321,729
1
L
Olorun
6,163
363
27
2
0
190,586
1
W
Sun Wukong
5,699
335
9
1
0
127,198
0
L
Thor
6,479
381
14
1
0
277,679
0
L
Artemis
7,738
455
61
4
0
207,542
4
L
Horus
5,899
347
41
2
0
275,878
0
L
Cthulhu
7,535
443
66
4
0
242,167
0
W
Jormungandr
9,076
534
63
4
0
277,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role