Player Matchup

Achilles
Achilles
ISimpForAwilix
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,727 Elo+
Party 1
Merlin
Merlin
LolAtDeserter
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Shayemer
Artemis
Level 14
God Stats
1W - 1L
1,562 SR
Queue Stats
7W - 1L
1,629 Elo+
Party 1
Team Averages
Level 27
1,521 SR
1,618 Elo+

VS

Team Averages
Level 61
1,692 SR
1,468 Elo+
Ra
Ra
HEELYPEEKDRcoom
Ra
Level 17
God Stats
1W - 1L
1,821 SR
Queue Stats
301W - 270L
1,539 Elo+
Party 2
Artemis
Artemis
KingdomofGiants
Artemis
Level 109
God Stats
2W - 3L
1,754 SR
Queue Stats
457W - 449L
1,517 Elo+
Party 2
Bacchus
Bacchus
muadib777
Bacchus
Level 56
God Stats
5W - 4L
1,500 SR
Queue Stats
448W - 513L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 2 / 10
7,276
808
4,228
10,030
10,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 2 / 7
8,625
958
8,237
6,295
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Shayemer
Artemis
11
4 / 3 / 11
7,927
881
7,920
6,972
2,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,418
713
4,690
5,272
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 3
6,617
735
4,115
8,011
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
muadib777
Bacchus
8
1 / 6 / 2
6,326
703
3,204
10,459
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Achilles
3
2
10
4
L
3
5
3
0.9
W
9
2
7
6.25
W
Artemis
Shayemer
Artemis
4
3
11
3.17
L
Bacchus
muadib777
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
12,009
23,297
Taken
23,742
15,260
Mitigated
11,422
1,388
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,690
561
338
1,075
5,272
1,399
0
1,925
3,347
15,260
0
W
Achilles
4,228
1,087
0
435
10,030
10,677
506
2,456
7,574
0
8,955
L
4,115
1,601
0
1,265
8,011
2,586
204
3,472
4,539
0
15,543
W
8,237
291
88
865
6,295
2,168
222
2,572
3,723
35,922
0
W
Artemis
Shayemer
Artemis
7,920
3,267
0
0
6,972
2,415
1,852
2,866
4,106
0
31,155
L
Bacchus
muadib777
Bacchus
3,204
637
351
850
10,459
7,437
0
2,840
7,619
12,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
19,361
102
Minions Killed
64
0
Camps Cleared
0
514,588
Distance Traveled
450,283
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,418
713
28
3
0
138,410
3
W
Achilles
7,276
808
10
1
0
173,056
0
L
Artemis
6,617
735
22
2
0
155,945
0
W
Merlin
8,625
958
46
5
0
178,735
0
W
Artemis
7,927
881
46
5
0
162,797
1
L
Bacchus
6,326
703
14
2
0
155,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role