Player Matchup

Sun Wukong
Sun Wukong
C WrId
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,597 Elo+
Party 1
Chernobog
Chernobog
Siris800
Chernobog
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 3L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
emmaawesome11
Nu Wa
Level 4
God Stats
9W - 2L
1,712 SR
Queue Stats
12W - 3L
1,788 Elo+
Solo
Ymir
Ymir
tr66ha4822
Ymir
Level 28
God Stats
4W - 4L
1,369 SR
Queue Stats
59W - 51L
1,512 Elo+
Party 1
Set
Set
worth-nothing-
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,531 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,605 Elo+

VS

Team Averages
Level 19
1,463 SR
1,542 Elo+
Persephone
Persephone
 
Persephone
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fuego26-265
Izanami
Level 28
God Stats
29W - 35L
1,500 SR
Queue Stats
491W - 526L
1,471 Elo+
Solo
Yemoja
Yemoja
Tengoku8442
Yemoja
Level 6
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 1L
1,589 Elo+
Solo
Loki
Loki
felipeZerooh
Loki
Level 27
God Stats
11W - 18L
1,527 SR
Queue Stats
104W - 97L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
orangeswordsman1
Cu Chulainn
Level 22
God Stats
12W - 21L
1,644 SR
Queue Stats
54W - 56L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C WrId
Sun Wukong
16
1 / 3 / 7
10,161
462
3,161
12,361
7,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Siris800
Chernobog
16
5 / 5 / 7
10,378
472
12,924
10,208
4,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 3 / 11
12,009
546
20,441
12,089
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 14
11,653
530
9,877
19,108
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 4
12,770
580
17,937
21,809
12,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 6 / 4
10,087
459
8,122
14,648
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Fuego26-265
Izanami
14
1 / 8 / 2
8,559
389
10,087
16,227
4,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
13
0 / 4 / 3
7,990
363
7,484
13,566
10,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 3 / 2
10,998
500
11,573
15,053
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
orangeswordsman1
Cu Chulainn
17
3 / 6 / 4
10,794
491
11,949
21,363
16,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
28
Kills
14
14
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
4
0.33
W
Sun Wukong
C WrId
Sun Wukong
1
3
7
1.5
L
Izanami
Fuego26-265
Izanami
1
8
2
0.25
W
Chernobog
Siris800
Chernobog
5
5
7
1.7
L
Yemoja
0
4
3
0.38
W
4
3
11
3.17
L
10
3
2
3.67
L
Cu Chulainn
orangeswordsman1
Cu Chulainn
3
6
4
0.83
W
4
1
14
11
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
49,215
75,575
Taken
80,857
52,151
Mitigated
40,478
19,634
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,122
753
0
4,269
14,648
3,577
0
6,228
8,414
68,871
0
W
Sun Wukong
C WrId
Sun Wukong
3,161
428
0
2,398
12,361
7,444
1,017
1,420
10,941
0
40,620
L
Izanami
Fuego26-265
Izanami
10,087
6,645
0
3,741
16,227
4,840
1,471
4,908
11,319
0
62,577
W
Chernobog
Siris800
Chernobog
12,924
7,469
0
1,623
10,208
4,012
1,084
2,220
7,988
0
48,793
L
Yemoja
7,484
896
2,806
1,794
13,566
10,249
162
5,361
8,205
33,675
0
W
20,441
5,994
141
4,545
12,089
3,948
4,678
4,424
7,665
100,321
0
L
11,573
1,982
0
1,520
15,053
5,366
0
6,707
8,346
0
64,610
L
Cu Chulainn
orangeswordsman1
Cu Chulainn
11,949
1,001
0
3,274
21,363
16,446
652
7,114
14,249
16,275
61,186
W
9,877
1,222
807
3,661
19,108
24,692
1,163
5,671
13,437
49,725
0
W
17,937
9,477
0
6,459
21,809
12,055
1,243
5,388
16,421
0
108,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
48,428
513
Minions Killed
551
0
Camps Cleared
0
2,053,052
Distance Traveled
1,879,750
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,087
459
139
6
0
382,515
3
W
Sun Wukong
10,161
462
82
4
0
404,283
0
L
Izanami
8,559
389
126
6
0
361,012
0
W
Chernobog
10,378
472
96
4
0
387,635
4
L
Yemoja
7,990
363
49
2
0
372,212
4
W
Nu Wa
12,009
546
146
7
0
397,870
3
L
Loki
10,998
500
88
4
0
415,212
2
L
Cu Chulainn
10,794
491
149
7
0
348,799
7
W
Ymir
11,653
530
58
3
0
411,117
4
W
Set
12,770
580
131
6
0
452,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role