Player Matchup

Ymir
Ymir
DArisu1108
Ymir
Level 12
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 2
Izanami
Izanami
Royalminiman
Izanami
Level 127
God Stats
58W - 34L
1,591 SR
Queue Stats
289W - 271L
1,611 Elo+
Party 2
Sol
Sol
YerMawsACabbage
Sol
Level 28
God Stats
1W - 1L
1,205 SR
Queue Stats
115W - 174L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
eWolfyy
Jormungandr
Level 108
God Stats
5W - 10L
1,418 SR
Queue Stats
32W - 50L
1,421 Elo+
Party 3
Set
Set
xDARKx3893
Set
Level 64
God Stats
37W - 33L
1,589 SR
Queue Stats
121W - 124L
1,454 Elo+
Party 2
Team Averages
Level 68
1,501 SR
1,473 Elo+

VS

Team Averages
Level 33
1,448 SR
1,376 Elo+
Zhong Kui
Zhong Kui
HantenaC4
Zhong Kui
Level 39
God Stats
3W - 3L
1,213 SR
Queue Stats
87W - 96L
1,346 Elo+
Solo
Cernunnos
Cernunnos
MONKEY__Leon
Cernunnos
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
164W - 195L
1,379 Elo+
Party 1
Vulcan
Vulcan
krayziman
Vulcan
Level 24
God Stats
3W - 5L
1,608 SR
Queue Stats
105W - 136L
1,435 Elo+
Party 1
Serqet
Serqet
krayziman7
Serqet
Level 46
God Stats
5W - 6L
1,422 SR
Queue Stats
344W - 388L
1,321 Elo+
Party 1
Ymir
Ymir
krayziman_8
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 125L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 9
8,534
569
2,169
10,021
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Royalminiman
Izanami
17
13 / 3 / 5
11,173
745
20,937
11,133
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
8,437
562
3,996
6,619
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
eWolfyy
Jormungandr
16
6 / 3 / 0
10,079
672
10,278
11,337
8,316
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 0 / 4
9,359
624
7,172
9,029
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HantenaC4
Zhong Kui
11
2 / 8 / 0
7,135
476
7,389
13,678
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
MONKEY__Leon
Cernunnos
10
0 / 5 / 2
6,096
406
5,268
10,634
3,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
krayziman
Vulcan
11
0 / 5 / 0
6,244
416
4,084
10,248
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
krayziman7
Serqet
13
3 / 6 / 0
7,857
524
5,403
12,666
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 1
7,186
479
2,248
12,494
10,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
30
Kills
8
10
Deaths
30
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Zhong Kui
HantenaC4
Zhong Kui
2
8
0
0.25
L
Cernunnos
MONKEY__Leon
Cernunnos
0
5
2
0.2
W
Izanami
Royalminiman
Izanami
13
3
5
5.17
W
2
0
3
3.5
W
Jormungandr
eWolfyy
Jormungandr
6
3
0
2
L
Vulcan
krayziman
Vulcan
0
5
0
0
L
Serqet
krayziman7
Serqet
3
6
0
0.5
L
3
6
1
0.58
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,552
Damage
24,392
48,139
Taken
59,720
27,962
Mitigated
26,856
16,781
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,169
745
0
370
10,021
8,006
560
2,690
7,331
11,574
0
L
Zhong Kui
HantenaC4
Zhong Kui
7,389
469
0
2,249
13,678
6,651
0
3,536
10,142
27,057
0
L
Cernunnos
MONKEY__Leon
Cernunnos
5,268
2,967
142
818
10,634
3,011
173
1,839
8,795
0
29,370
W
Izanami
Royalminiman
Izanami
20,937
15,436
0
3,328
11,133
4,637
5,264
3,504
7,589
0
97,407
W
3,996
1,850
0
4,376
6,619
2,761
0
1,557
4,900
37,911
0
W
Jormungandr
eWolfyy
Jormungandr
10,278
741
0
4,567
11,337
8,316
790
3,518
6,828
60,488
0
L
Vulcan
krayziman
Vulcan
4,084
657
0
2,994
10,248
2,624
0
6,704
3,544
29,534
0
L
Serqet
krayziman7
Serqet
5,403
626
149
1,724
12,666
4,088
0
3,275
9,391
0
41,331
L
2,248
671
368
1,020
12,494
10,482
64
1,089
11,405
26,786
0
W
7,172
3,093
0
4,140
9,029
4,242
0
2,060
6,929
0
57,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
34,518
467
Minions Killed
269
0
Camps Cleared
0
1,452,931
Distance Traveled
1,346,855
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,534
569
21
1
0
305,647
0
L
Zhong Kui
7,135
476
46
3
0
265,439
0
L
Cernunnos
6,096
406
47
3
0
249,073
0
W
Izanami
11,173
745
145
10
0
256,962
0
W
Sol
8,437
562
79
5
0
294,535
1
W
Jormungandr
10,079
672
127
8
0
250,902
1
L
Vulcan
6,244
416
54
4
0
279,689
0
L
Serqet
7,857
524
76
5
0
288,918
1
L
Ymir
7,186
479
46
3
0
263,736
0
W
Set
9,359
624
95
6
0
344,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role