Player Matchup

Morgan Le Fay
Morgan Le Fay
Alpha_Wolf_AD
Morgan Le Fay
Level 88
God Stats
34W - 23L
1,570 SR
Queue Stats
339W - 339L
1,440 Elo+
Party 1
Odin
Odin
Hutchliid
Odin
Level 64
God Stats
4W - 4L
1,459 SR
Queue Stats
213W - 228L
1,459 Elo+
Party 1
He Bo
He Bo
Kreestijan
He Bo
Level 104
God Stats
2W - 1L
1,545 SR
Queue Stats
75W - 71L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Snakovitch
Gilgamesh
Level 144
God Stats
18W - 14L
1,569 SR
Queue Stats
552W - 522L
1,467 Elo+
Solo
Cernunnos
Cernunnos
wannabeeeee
Cernunnos
Level 100
God Stats
9W - 12L
1,429 SR
Queue Stats
235W - 225L
1,461 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,456 Elo+

VS

Team Averages
Level 92
1,480 SR
1,446 Elo+
Cupid
Cupid
AdonisSevket
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
ArnavutSevket
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,459 Elo+
Party 2
Vulcan
Vulcan
Ignaz0815
Vulcan
Level 66
God Stats
95W - 92L
1,523 SR
Queue Stats
178W - 206L
1,440 Elo+
Solo
Ymir
Ymir
Sevket
Ymir
Level 69
God Stats
2W - 1L
1,417 SR
Queue Stats
6W - 12L
1,376 Elo+
Party 2
Odin
Odin
masterpesta
Odin
Level 99
God Stats
1W - 2L
1,461 SR
Queue Stats
195W - 218L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alpha_Wolf_AD
Morgan Le Fay
8
0 / 1 / 1
5,033
503
953
2,584
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
8
2 / 1 / 5
5,875
588
1,235
5,814
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
11
7 / 0 / 1
6,738
674
5,391
5,517
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Snakovitch
Gilgamesh
11
2 / 0 / 2
6,726
673
4,950
4,364
1,956
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
wannabeeeee
Cernunnos
11
3 / 1 / 2
6,232
623
5,082
3,770
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,548
455
1,289
3,633
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,574
457
1,855
8,029
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Ignaz0815
Vulcan
10
2 / 2 / 0
5,850
585
4,537
4,338
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Sevket
Ymir
6
1 / 3 / 0
4,483
448
1,291
5,504
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
4,938
494
1,760
6,849
4,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Morgan Le Fay
Alpha_Wolf_AD
Morgan Le Fay
0
1
1
0.5
L
0
3
1
0.17
W
Odin
2
1
5
4.5
L
Vulcan
Ignaz0815
Vulcan
2
2
0
1
W
He Bo
7
0
1
7.5
L
Ymir
Sevket
Ymir
1
3
0
0.33
W
Gilgamesh
Snakovitch
Gilgamesh
2
0
2
3
L
0
4
0
0
W
Cernunnos
wannabeeeee
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
10,732
22,049
Taken
28,353
8,563
Mitigated
12,863
5,875
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
1,189
203
1,000
3,633
712
0
250
3,383
0
14,059
W
Morgan Le Fay
Alpha_Wolf_AD
Morgan Le Fay
953
0
0
98
2,584
820
227
1,516
962
19,651
0
L
1,855
458
0
3,462
8,029
2,469
0
2,600
5,429
0
17,483
W
Odin
1,235
341
0
1,088
5,814
2,918
0
1,823
3,951
0
14,999
L
Vulcan
Ignaz0815
Vulcan
4,537
935
0
446
4,338
1,363
180
2,111
2,227
35,989
0
W
He Bo
5,391
412
0
1,926
5,517
1,459
0
1,561
3,902
30,726
0
L
Ymir
Sevket
Ymir
1,291
199
0
370
5,504
3,374
24
1,031
4,473
4,800
0
W
Gilgamesh
Snakovitch
Gilgamesh
4,950
1,529
0
1,508
4,364
1,956
0
0
3,925
0
36,600
L
1,760
916
0
685
6,849
4,945
0
352
6,497
0
21,587
W
Cernunnos
wannabeeeee
Cernunnos
5,082
1,789
0
1,255
3,770
1,410
0
746
2,982
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
24,393
271
Minions Killed
225
0
Camps Cleared
0
847,078
Distance Traveled
985,949
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,548
455
49
5
0
180,378
2
W
Morgan Le Fay
5,033
503
36
4
0
111,704
1
L
Fenrir
4,574
457
41
4
0
215,392
0
W
Odin
5,875
588
26
3
0
159,375
1
L
Vulcan
5,850
585
72
7
0
210,409
2
W
He Bo
6,738
674
62
6
0
206,175
3
L
Ymir
4,483
448
8
1
0
181,423
1
W
Gilgamesh
6,726
673
71
7
0
185,975
0
L
Odin
4,938
494
55
6
0
198,347
2
W
Cernunnos
6,232
623
76
8
0
183,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role