Player Matchup

Khepri
Khepri
Tsoutsoukis
Khepri
Level 148
God Stats
6W - 3L
1,841 SR
Queue Stats
133W - 123L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
makentos
Gilgamesh
Level 160
God Stats
2W - 0L
1,532 SR
Queue Stats
86W - 59L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
zBuCham
Zhong Kui
Level 149
God Stats
1W - 0L
1,616 SR
Queue Stats
171W - 137L
1,610 Elo+
Party 2
Team Averages
Level 152
1,663 SR
1,552 Elo+

VS

Team Averages
Level 99
1,558 SR
1,510 Elo+
Danzaburou
Danzaburou
Defquon01
Danzaburou
Level 127
God Stats
3W - 9L
1,456 SR
Queue Stats
290W - 300L
1,562 Elo+
Party 1
He Bo
He Bo
MoonHado
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,392 Elo+
Solo
Ymir
Ymir
PhilVechi
Ymir
Level 131
God Stats
3W - 9L
1,718 SR
Queue Stats
238W - 215L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 9
8,543
712
4,631
11,001
8,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
makentos
Gilgamesh
12
3 / 2 / 12
9,069
756
9,609
10,248
7,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zBuCham
Zhong Kui
15
10 / 0 / 5
10,124
844
15,344
10,582
9,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defquon01
Danzaburou
12
1 / 3 / 1
7,516
626
10,731
10,103
5,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

He Bo
MoonHado
He Bo
10
0 / 7 / 2
7,082
590
4,740
8,075
2,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
1 / 5 / 1
7,614
635
6,210
16,475
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Defquon01
Danzaburou
1
3
1
0.5
L
He Bo
MoonHado
He Bo
0
7
2
0.14
L
Ymir
1
5
1
0.3
W
Khepri
2
0
9
6.5
W
Gilgamesh
makentos
Gilgamesh
3
2
12
4.5
W
Zhong Kui
zBuCham
Zhong Kui
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
21,681
31,831
Taken
34,653
25,653
Mitigated
24,065
9,125
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Defquon01
Danzaburou
10,731
4,687
0
3,206
10,103
5,076
0
6,117
3,986
0
35,582
L
He Bo
MoonHado
He Bo
4,740
472
0
179
8,075
2,701
0
4,125
3,950
20,571
0
L
Ymir
6,210
1,325
0
1,432
16,475
16,288
0
9,733
6,742
18,803
0
W
Khepri
4,631
222
296
579
11,001
8,930
176
3,483
7,518
20,647
0
W
Gilgamesh
makentos
Gilgamesh
9,609
1,782
0
2,560
10,248
7,679
124
4,651
5,597
0
21,967
W
Zhong Kui
zBuCham
Zhong Kui
15,344
2,151
0
5,690
10,582
9,044
1,247
2,816
7,766
48,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
22,212
139
Minions Killed
121
0
Camps Cleared
0
743,597
Distance Traveled
609,519
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,516
626
65
5
0
204,511
5
L
He Bo
7,082
590
34
3
0
190,717
3
L
Ymir
7,614
635
22
2
0
214,291
2
W
Khepri
8,543
712
30
3
0
256,891
4
W
Gilgamesh
9,069
756
32
3
0
249,508
0
W
Zhong Kui
10,124
844
77
6
0
237,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role