Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CyanRash
Anubis
Level 18
God Stats
5W - 7L
1,734 SR
Queue Stats
32W - 54L
1,407 Elo+
Party 3
Ra
Ra
Nohrellas
Ra
Level 17
God Stats
3W - 4L
1,383 SR
Queue Stats
77W - 81L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
SirDave00
Ao Kuang
Level 84
God Stats
3W - 4L
1,694 SR
Queue Stats
16W - 36L
1,323 Elo+
Party 3
Izanami
Izanami
cedar97
Izanami
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 60L
1,298 Elo+
Party 3
Team Averages
Level 33
1,601 SR
1,371 Elo+

VS

Team Averages
Level 33
1,486 SR
1,371 Elo+
Ratatoskr
Ratatoskr
Bubbles888
Ratatoskr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
Hukit
Cernunnos
Level 44
God Stats
4W - 4L
1,454 SR
Queue Stats
141W - 180L
1,295 Elo+
Party 1
Sol
Sol
Kremlejija
Sol
Level 17
God Stats
16W - 15L
1,490 SR
Queue Stats
22W - 21L
1,400 Elo+
Party 1
Ymir
Ymir
terraplaya25
Ymir
Level 17
God Stats
6W - 4L
1,487 SR
Queue Stats
25W - 33L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
valorMan
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 3
8,210
456
5,950
12,371
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
CyanRash
Anubis
13
4 / 8 / 5
8,010
445
9,242
10,038
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 8
7,865
437
8,050
14,360
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
SirDave00
Ao Kuang
15
12 / 4 / 3
10,116
562
11,847
19,274
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
cedar97
Izanami
10
0 / 6 / 7
6,655
370
5,079
10,297
2,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bubbles888
Ratatoskr
15
4 / 4 / 7
9,441
525
8,321
11,200
3,485
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Hukit
Cernunnos
16
13 / 3 / 8
11,005
611
18,892
13,357
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 11
8,286
460
10,873
11,926
3,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 13
10,003
556
4,632
15,255
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
valorMan
Guan Yu
15
7 / 2 / 6
9,607
534
7,056
9,825
3,852
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
18
Kills
28
28
Deaths
18
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
W
Ratatoskr
Bubbles888
Ratatoskr
4
4
7
1.88
L
Anubis
CyanRash
Anubis
4
8
5
0.81
W
Cernunnos
Hukit
Cernunnos
13
3
8
5.67
W
0
7
11
0.79
L
1
6
8
0.83
L
Ao Kuang
SirDave00
Ao Kuang
12
4
3
3.38
L
Izanami
cedar97
Izanami
0
6
7
0.58
W
4
2
13
5.25
W
Guan Yu
valorMan
Guan Yu
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
49,774
66,340
Taken
61,563
24,623
Mitigated
29,369
19,865
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,950
660
0
3,154
12,371
7,990
349
4,672
7,699
48,826
0
W
Ratatoskr
Bubbles888
Ratatoskr
8,321
1,092
0
704
11,200
3,485
286
6,196
4,886
0
62,557
L
Anubis
CyanRash
Anubis
9,242
724
0
1,554
10,038
3,251
0
1,947
8,091
31,961
0
W
Cernunnos
Hukit
Cernunnos
18,892
9,547
0
1,615
13,357
4,408
3,083
8,731
4,598
0
67,681
W
10,873
3,249
0
1,722
11,926
3,097
1,230
8,542
3,164
44,001
0
L
8,050
1,023
705
3,852
14,360
4,527
226
4,556
9,804
46,431
0
L
Ao Kuang
SirDave00
Ao Kuang
11,847
2,052
0
8,403
19,274
6,646
0
1,801
17,473
49,982
0
L
Izanami
cedar97
Izanami
5,079
2,077
51
2,146
10,297
2,209
0
2,529
7,768
0
22,832
W
4,632
777
0
1,732
15,255
14,527
104
5,758
9,413
17,609
0
W
Guan Yu
valorMan
Guan Yu
7,056
656
726
1,303
9,825
3,852
686
5,360
4,413
0
39,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
48,342
358
Minions Killed
350
0
Camps Cleared
0
1,513,280
Distance Traveled
1,635,355
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,210
456
115
6
0
314,405
0
W
Ratatoskr
9,441
525
97
5
0
393,003
1
L
Anubis
8,010
445
42
2
0
302,202
6
W
Cernunnos
11,005
611
97
5
0
286,119
4
W
Sol
8,286
460
61
3
0
309,248
2
L
Ra
7,865
437
77
4
0
297,399
0
L
Ao Kuang
10,116
562
77
4
0
325,452
2
L
Izanami
6,655
370
47
3
0
273,822
6
W
Ymir
10,003
556
19
1
0
316,360
0
W
Guan Yu
9,607
534
76
4
0
330,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role