Player Matchup

Sun Wukong
Sun Wukong
F4ted
Sun Wukong
Level 18
God Stats
1W - 1L
1,495 SR
Queue Stats
9W - 6L
1,256 Elo+
Solo
Neith
Neith
Grubbybark
Neith
Level 22
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jontaii
Yemoja
Level 18
God Stats
8W - 5L
1,622 SR
Queue Stats
16W - 15L
1,496 Elo+
Solo
Fenrir
Fenrir
Mr_Penguino24
Fenrir
Level 28
God Stats
2W - 3L
1,436 SR
Queue Stats
169W - 201L
1,324 Elo+
Solo
Janus
Janus
SR III JoeMaMa
Janus
Level 25
God Stats
53W - 55L
1,356 SR
Queue Stats
233W - 262L
1,414 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,398 Elo+

VS

Team Averages
Level 17
1,469 SR
1,298 Elo+
Ymir
Ymir
Hutson123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
KelSLWakaBIGJR
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,312 Elo+
Solo
Ares
Ares
RalphSeicor
Ares
Level 27
God Stats
18W - 26L
1,475 SR
Queue Stats
70W - 69L
1,371 Elo+
Solo
Ra
Ra
Spaidy0159p
Ra
Level 26
God Stats
12W - 15L
1,684 SR
Queue Stats
166W - 185L
1,327 Elo+
Solo
Neith
Neith
WardownHellride
Neith
Level 14
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 6L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F4ted
Sun Wukong
14
4 / 3 / 10
9,916
451
5,600
12,562
12,388
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
12 / 2 / 5
11,839
538
18,181
11,829
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
Jontaii
Yemoja
13
1 / 0 / 14
9,802
446
3,205
3,804
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 3 / 7
11,230
510
12,497
15,220
8,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 0 / 8
11,984
545
21,981
13,834
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 2 / 1
6,541
297
120
2,704
792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 9 / 2
8,987
409
6,544
18,269
16,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 9 / 3
10,045
457
8,993
24,390
19,802
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 8 / 4
8,859
403
6,976
15,827
5,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 1
8,170
371
2,834
13,124
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
36
Kills
6
8
Deaths
37
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
F4ted
Sun Wukong
4
3
10
3
W
Neith
12
2
5
7.25
L
Ymir
0
2
1
0.25
W
Yemoja
Jontaii
Yemoja
1
0
14
8
L
3
9
2
0.44
W
8
3
7
3.83
L
3
9
3
0.5
W
11
0
8
15
L
0
8
4
0.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,464
Damage
25,467
57,249
Taken
74,314
34,535
Mitigated
46,233
18,942
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
F4ted
Sun Wukong
5,600
955
0
287
12,562
12,388
179
2,588
9,230
0
35,396
W
Neith
18,181
10,106
462
5,470
11,829
4,916
6,342
4,311
7,518
0
71,743
L
Ymir
120
120
0
0
2,704
792
0
948
1,756
988
0
W
Yemoja
Jontaii
Yemoja
3,205
620
6,777
1,102
3,804
2,743
593
1,179
2,625
11,976
0
L
6,544
1,589
0
1,040
18,269
16,322
0
6,949
11,320
0
36,716
W
12,497
4,928
0
1,246
15,220
8,941
1,357
4,487
10,733
0
61,422
L
8,993
364
0
4,568
24,390
19,802
1,406
5,921
18,469
35,399
0
W
21,981
2,023
252
3,346
13,834
5,547
1,706
3,524
10,310
99,996
0
L
6,976
788
256
881
15,827
5,451
619
7,065
8,762
60,612
0
L
2,834
1,287
0
893
13,124
3,866
1,242
4,303
8,821
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
42,602
396
Minions Killed
276
0
Camps Cleared
0
2,062,763
Distance Traveled
1,307,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,916
451
55
3
0
415,454
1
W
Neith
11,839
538
93
4
0
364,797
0
L
Ymir
6,541
297
1
0
0
48,954
0
W
Yemoja
9,802
446
21
1
0
402,676
3
L
Odin
8,987
409
60
3
0
327,608
0
W
Fenrir
11,230
510
91
4
0
429,026
0
L
Ares
10,045
457
44
2
0
337,510
1
W
Janus
11,984
545
136
6
0
450,810
2
L
Ra
8,859
403
107
5
0
350,819
3
L
Neith
8,170
371
64
3
0
242,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role