Player Matchup

Gilgamesh
Gilgamesh
AdamFox
Gilgamesh
Level 36
God Stats
7W - 15L
1,481 SR
Queue Stats
18W - 28L
1,456 Elo+
Party 3
Nemesis
Nemesis
IshxtOnKids88
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,211 Elo+
Party 2
Sol
Sol
KoTiGG
Sol
Level 20
God Stats
0W - 8L
1,441 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 3
Khepri
Khepri
Rau95
Khepri
Level 7
God Stats
6W - 8L
1,738 SR
Queue Stats
39W - 52L
1,351 Elo+
Solo
Izanami
Izanami
Yannikmeyer
Izanami
Level 28
God Stats
12W - 12L
1,500 SR
Queue Stats
68W - 80L
1,408 Elo+
Party 2
Team Averages
Level 21
1,532 SR
1,373 Elo+

VS

Team Averages
Level 16
1,456 SR
1,372 Elo+
Thor
Thor
AceLP
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,295 Elo+
Party 1
Nox
Nox
Akvokrom
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,425 Elo+
Solo
Cerberus
Cerberus
Babbamutombe
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,365 Elo+
Party 1
Odin
Odin
Badatschkuruu
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,365 Elo+
Party 1
Ullr
Ullr
xXTheBeastXxHD
Ullr
Level 21
God Stats
1W - 0L
1,279 SR
Queue Stats
31W - 38L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamFox
Gilgamesh
15
3 / 4 / 2
9,738
443
10,333
13,661
12,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
17
5 / 6 / 0
10,573
481
7,209
16,657
8,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
KoTiGG
Sol
14
1 / 3 / 0
8,846
402
3,157
8,421
2,438
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Rau95
Khepri
14
1 / 4 / 8
9,411
428
5,965
15,421
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Yannikmeyer
Izanami
16
8 / 12 / 2
11,024
501
15,591
19,172
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AceLP
Thor
16
2 / 4 / 7
10,035
456
4,984
13,457
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 1 / 4
12,947
589
13,274
10,129
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Babbamutombe
Cerberus
15
2 / 7 / 15
10,703
487
10,379
16,846
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 2 / 6
10,263
467
4,713
11,609
12,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
11 / 5 / 8
12,137
552
16,659
16,007
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
18
Kills
29
29
Deaths
19
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
AceLP
Thor
2
4
7
1.38
L
Gilgamesh
AdamFox
Gilgamesh
3
4
2
1
W
13
1
4
15
W
Cerberus
Babbamutombe
Cerberus
2
7
15
1.36
W
1
2
6
2
L
Nemesis
5
6
0
0.83
L
Sol
KoTiGG
Sol
1
3
0
0.33
L
Khepri
Rau95
Khepri
1
4
8
1.25
L
Izanami
Yannikmeyer
Izanami
8
12
2
0.75
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
50,009
73,332
Taken
68,048
49,011
Mitigated
46,967
4,796
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AceLP
Thor
4,984
1,298
0
1,818
13,457
6,667
0
44
13,413
0
68,796
L
Gilgamesh
AdamFox
Gilgamesh
10,333
3,837
0
904
13,661
12,657
690
4,770
8,891
0
49,924
W
13,274
301
556
3,853
10,129
4,396
188
2,423
7,706
78,948
0
W
Cerberus
Babbamutombe
Cerberus
10,379
1,385
0
3,234
16,846
17,665
182
2,828
13,993
38,957
0
W
4,713
1,927
0
2,360
11,609
12,589
327
583
11,026
0
40,188
L
Nemesis
7,209
3,035
0
1,070
16,657
8,425
0
4,495
12,162
0
82,995
L
Sol
KoTiGG
Sol
3,157
715
0
1,116
8,421
2,438
932
2,547
5,874
40,414
0
L
Khepri
Rau95
Khepri
5,965
1,153
0
816
15,421
18,834
119
4,462
10,959
27,510
0
L
Izanami
Yannikmeyer
Izanami
15,591
10,346
0
890
19,172
6,657
37
7,735
11,437
0
77,135
W
16,659
6,896
0
1,915
16,007
5,650
2,252
3,116
12,788
0
64,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
56,085
438
Minions Killed
545
0
Camps Cleared
0
1,860,639
Distance Traveled
1,913,188
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,035
456
93
4
0
371,640
0
L
Gilgamesh
9,738
443
83
4
0
379,476
4
W
Nox
12,947
589
150
7
0
424,594
5
W
Cerberus
10,703
487
92
4
0
367,628
2
W
Odin
10,263
467
99
5
0
359,267
1
L
Nemesis
10,573
481
114
5
0
405,458
0
L
Sol
8,846
402
89
4
0
377,993
0
L
Khepri
9,411
428
32
1
0
370,375
1
L
Izanami
11,024
501
120
5
0
327,337
0
W
Ullr
12,137
552
111
5
0
390,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role