Player Matchup

Nemesis
Nemesis
Fake_SNIPER200
Nemesis
Level 45
God Stats
3W - 4L
1,613 SR
Queue Stats
43W - 49L
1,335 Elo+
Solo
Ullr
Ullr
Justice_delivery
Ullr
Level 109
God Stats
45W - 65L
1,415 SR
Queue Stats
570W - 574L
1,429 Elo+
Solo
Athena
Athena
Kurama_183
Athena
Level 102
God Stats
1W - 2L
1,668 SR
Queue Stats
10W - 8L
1,638 Elo+
Party 2
King Arthur
King Arthur
SaiiZen_83
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,638 Elo+
Party 2
Fenrir
Fenrir
francofrost15
Fenrir
Level 48
God Stats
10W - 19L
1,340 SR
Queue Stats
187W - 298L
1,332 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,475 Elo+

VS

Team Averages
Level 95
1,393 SR
1,304 Elo+
Sol
Sol
Lochltar
Sol
Level 157
God Stats
23W - 20L
1,490 SR
Queue Stats
296W - 368L
1,307 Elo+
Solo
Hachiman
Hachiman
Magostar5000
Hachiman
Level 83
God Stats
3W - 2L
1,546 SR
Queue Stats
352W - 462L
1,311 Elo+
Solo
Thor
Thor
grubenvsb67
Thor
Level 66
God Stats
2W - 8L
1,117 SR
Queue Stats
242W - 373L
1,308 Elo+
Solo
Bellona
Bellona
jndu57
Bellona
Level 89
God Stats
16W - 11L
1,368 SR
Queue Stats
556W - 669L
1,257 Elo+
Party 1
Sylvanus
Sylvanus
mister_o_25
Sylvanus
Level 78
God Stats
14W - 10L
1,444 SR
Queue Stats
215W - 280L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,653
435
2,131
9,301
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,624
433
2,914
5,789
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Kurama_183
Athena
8
0 / 4 / 0
5,422
417
4,994
11,025
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
SaiiZen_83
King Arthur
9
0 / 2 / 0
5,420
417
5,325
9,046
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 10 / 0
5,914
455
5,567
12,905
5,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 2
8,264
636
10,405
7,060
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Magostar5000
Hachiman
13
3 / 0 / 2
7,718
594
4,997
6,735
2,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 1
7,278
560
4,729
8,087
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
jndu57
Bellona
12
1 / 0 / 3
7,304
562
7,570
8,840
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
mister_o_25
Sylvanus
10
1 / 0 / 7
6,434
495
7,056
9,228
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
21
21
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
L
Athena
Kurama_183
Athena
0
4
0
0
W
10
1
2
11
W
Hachiman
Magostar5000
Hachiman
3
0
2
4
L
King Arthur
SaiiZen_83
King Arthur
0
2
0
0
L
1
10
0
0.1
W
6
0
1
6.5
W
Bellona
jndu57
Bellona
1
0
3
2.5
W
Sylvanus
mister_o_25
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
34,757
48,066
Taken
39,950
26,107
Mitigated
19,543
9,507
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
669
0
3,661
9,301
3,223
398
2,523
6,778
0
25,814
L
2,914
851
0
0
5,789
1,973
0
1,429
4,360
0
32,669
L
Athena
Kurama_183
Athena
4,994
947
0
1,656
11,025
8,379
0
4,397
6,628
13,558
0
W
10,405
5,408
99
3,004
7,060
2,130
3,198
750
6,272
39,901
0
W
Hachiman
Magostar5000
Hachiman
4,997
2,651
0
4,385
6,735
2,081
1,661
1,169
5,566
0
51,704
L
King Arthur
SaiiZen_83
King Arthur
5,325
977
0
2,591
9,046
7,156
170
1,867
7,179
0
28,195
L
5,567
2,220
0
1,599
12,905
5,376
430
6,655
6,250
0
23,564
W
4,729
1,158
0
4,684
8,087
3,227
0
1,048
6,883
0
30,942
W
Bellona
jndu57
Bellona
7,570
2,319
0
3,275
8,840
7,210
667
426
7,768
0
43,469
W
Sylvanus
mister_o_25
Sylvanus
7,056
1,759
2,225
5,800
9,228
4,895
174
1,664
7,432
22,408
5,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
36,998
252
Minions Killed
360
0
Camps Cleared
0
1,243,186
Distance Traveled
1,209,231
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,653
435
62
5
0
263,127
0
L
Ullr
5,624
433
74
6
0
226,427
3
L
Athena
5,422
417
16
1
0
291,730
0
W
Sol
8,264
636
72
6
0
210,839
0
W
Hachiman
7,718
594
100
8
0
239,593
2
L
King Arthur
5,420
417
55
4
0
266,826
1
L
Fenrir
5,914
455
45
3
0
195,076
2
W
Thor
7,278
560
62
5
0
275,604
2
W
Bellona
7,304
562
83
6
0
261,034
4
W
Sylvanus
6,434
495
43
3
0
222,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role