Player Matchup

Ymir
Ymir
Belidan
Ymir
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 16L
1,453 Elo+
Party 1
Fenrir
Fenrir
Kallippso
Fenrir
Level 65
God Stats
17W - 13L
1,608 SR
Queue Stats
96W - 77L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
KuronoTaiga
Cernunnos
Level 54
God Stats
3W - 0L
1,772 SR
Queue Stats
90W - 67L
1,549 Elo+
Party 1
Nox
Nox
leonidas30315
Nox
Level 127
God Stats
1W - 6L
1,396 SR
Queue Stats
103W - 96L
1,482 Elo+
Solo
Sol
Sol
rumlit
Sol
Level 107
God Stats
5W - 4L
1,612 SR
Queue Stats
97W - 89L
1,624 Elo+
Solo
Team Averages
Level 74
1,623 SR
1,530 Elo+

VS

Team Averages
Level 53
1,482 SR
1,454 Elo+
Artemis
Artemis
 
Artemis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Arsumn
Ravana
Level 47
God Stats
39W - 51L
1,425 SR
Queue Stats
331W - 349L
1,391 Elo+
Solo
Eset
Eset
GregStaddon
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,495 Elo+
Party 2
Ganesha
Ganesha
SkitzyFox
Ganesha
Level 46
God Stats
2W - 4L
1,484 SR
Queue Stats
44W - 48L
1,461 Elo+
Party 2
Susano
Susano
StinkyHyena
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Belidan
Ymir
18
2 / 4 / 19
10,332
1,033
5,494
13,487
13,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Kallippso
Fenrir
18
6 / 4 / 18
11,019
1,102
10,897
12,803
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
KuronoTaiga
Cernunnos
17
4 / 4 / 12
10,457
1,046
8,475
8,993
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 16
12,954
1,295
16,684
7,113
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
rumlit
Sol
17
5 / 1 / 15
11,076
1,108
13,855
8,023
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

221

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 3 / 6
10,728
1,073
14,797
8,452
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Arsumn
Ravana
16
4 / 9 / 7
10,296
1,030
6,912
15,339
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 5
9,404
940
6,795
10,177
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
SkitzyFox
Ganesha
17
0 / 2 / 12
10,885
1,089
7,799
13,746
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
16
3 / 7 / 7
9,968
997
9,687
11,690
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
27
Kills
13
14
Deaths
27
80
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
3
6
2.67
L
Ravana
Arsumn
Ravana
4
9
7
0.83
W
Ymir
Belidan
Ymir
2
4
19
2.88
L
1
6
5
0.58
W
Fenrir
Kallippso
Fenrir
6
4
18
3.75
W
Cernunnos
KuronoTaiga
Cernunnos
4
4
12
2.5
L
Ganesha
SkitzyFox
Ganesha
0
2
12
3
L
Susano
3
7
7
0.93
W
10
1
16
18
W
Sol
rumlit
Sol
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,405
Damage
45,990
50,419
Taken
59,404
31,997
Mitigated
36,975
6,022
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,797
3,917
0
739
8,452
3,794
0
4,467
3,730
0
52,152
L
Ravana
Arsumn
Ravana
6,912
946
0
664
15,339
6,846
0
8,986
6,226
0
20,648
W
Ymir
Belidan
Ymir
5,494
317
0
0
13,487
13,435
0
4,617
8,870
9,548
0
L
6,795
312
0
461
10,177
4,062
0
6,177
3,775
27,327
0
W
Fenrir
Kallippso
Fenrir
10,897
2,057
0
1,176
12,803
11,010
0
2,955
9,848
2,278
12,106
W
Cernunnos
KuronoTaiga
Cernunnos
8,475
5,003
0
826
8,993
2,482
0
3,037
5,956
0
29,011
L
Ganesha
SkitzyFox
Ganesha
7,799
81
0
1,601
13,746
17,734
0
8,291
5,178
18,159
0
L
Susano
9,687
1,170
0
0
11,690
4,539
0
9,275
2,313
0
17,617
W
16,684
753
0
552
7,113
2,456
0
2,211
4,902
44,424
0
W
Sol
rumlit
Sol
13,855
3,867
0
3,468
8,023
2,614
0
1,774
6,249
40,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
51,281
190
Minions Killed
205
8
Camps Cleared
7
1,001,063
Distance Traveled
956,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,728
1,073
98
10
4
187,006
0
L
Ravana
10,296
1,030
22
2
2
198,824
3
W
Ymir
10,332
1,033
10
1
1
205,874
0
L
Eset
9,404
940
61
6
1
186,227
0
W
Fenrir
11,019
1,102
9
1
1
200,291
0
W
Cernunnos
10,457
1,046
41
4
2
190,867
0
L
Ganesha
10,885
1,089
0
0
0
195,880
0
L
Susano
9,968
997
24
2
0
188,400
0
W
Nox
12,954
1,295
68
7
0
214,132
1
W
Sol
11,076
1,108
62
6
4
189,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role