Player Matchup

Osiris
Osiris
BangingBadger
Osiris
Level 27
God Stats
3W - 1L
1,601 SR
Queue Stats
33W - 27L
1,521 Elo+
Party 1
Merlin
Merlin
Equ4lizer
Merlin
Level 96
God Stats
4W - 5L
1,331 SR
Queue Stats
75W - 65L
1,503 Elo+
Party 1
Artemis
Artemis
Scopesss
Artemis
Level 24
God Stats
9W - 1L
1,801 SR
Queue Stats
31W - 18L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
TheAnxi3ty
Xing Tian
Level 25
God Stats
13W - 8L
1,499 SR
Queue Stats
76W - 76L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGadg3ty
Sun Wukong
Level 17
God Stats
7W - 5L
1,612 SR
Queue Stats
35W - 40L
1,514 Elo+
Party 1
Team Averages
Level 38
1,569 SR
1,524 Elo+

VS

Team Averages
Level 17
1,485 SR
1,484 Elo+
King Arthur
King Arthur
AWildRaikou
King Arthur
Level 28
God Stats
2W - 7L
1,482 SR
Queue Stats
127W - 129L
1,398 Elo+
Party 2
Chernobog
Chernobog
Darkknigh0401
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Solo
Apollo
Apollo
Saganowski
Apollo
Level 14
God Stats
13W - 16L
1,498 SR
Queue Stats
91W - 87L
1,431 Elo+
Party 2
Fenrir
Fenrir
Wazzonki
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,569 Elo+
Solo
Chaac
Chaac
sadchun
Chaac
Level 11
God Stats
13W - 12L
1,447 SR
Queue Stats
40W - 32L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,747
583
9,390
8,693
6,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Equ4lizer
Merlin
14
8 / 1 / 3
8,386
559
13,484
8,813
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Scopesss
Artemis
12
3 / 2 / 4
7,342
489
5,713
7,684
2,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheAnxi3ty
Xing Tian
11
2 / 1 / 6
7,274
485
2,400
6,904
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TheGadg3ty
Sun Wukong
12
0 / 1 / 4
7,298
487
3,696
8,700
3,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildRaikou
King Arthur
8
1 / 2 / 2
6,126
408
4,477
10,678
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Darkknigh0401
Chernobog
12
1 / 6 / 1
7,708
514
3,392
7,627
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Saganowski
Apollo
11
2 / 5 / 1
6,853
457
5,011
9,370
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Wazzonki
Fenrir
12
0 / 6 / 1
6,934
462
4,603
12,062
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
sadchun
Chaac
13
1 / 2 / 0
7,038
469
5,891
10,631
6,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
5
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AWildRaikou
King Arthur
1
2
2
1
W
8
0
4
10
L
Chernobog
Darkknigh0401
Chernobog
1
6
1
0.25
W
Merlin
Equ4lizer
Merlin
8
1
3
9.5
L
Apollo
Saganowski
Apollo
2
5
1
0.5
W
Artemis
Scopesss
Artemis
3
2
4
2.5
W
Xing Tian
TheAnxi3ty
Xing Tian
2
1
6
5
W
Sun Wukong
TheGadg3ty
Sun Wukong
0
1
4
2
L
Fenrir
Wazzonki
Fenrir
0
6
1
0.08
L
Chaac
sadchun
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,683
Damage
23,374
40,794
Taken
50,368
20,232
Mitigated
22,756
12,374
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AWildRaikou
King Arthur
4,477
1,091
0
3,320
10,678
5,290
0
3,486
7,192
665
10,810
W
9,390
4,617
0
3,161
8,693
6,085
616
440
8,024
0
65,430
L
Chernobog
Darkknigh0401
Chernobog
3,392
2,225
0
125
7,627
2,204
400
5,023
2,604
0
37,258
W
Merlin
Equ4lizer
Merlin
13,484
906
229
3,664
8,813
3,092
0
61
8,752
43,922
0
L
Apollo
Saganowski
Apollo
5,011
2,657
0
2,678
9,370
3,057
0
2,368
7,002
0
42,416
W
Artemis
Scopesss
Artemis
5,713
2,402
0
2,157
7,684
2,520
668
159
7,525
0
40,006
W
Xing Tian
TheAnxi3ty
Xing Tian
2,400
397
0
957
6,904
4,998
125
141
6,715
18,113
0
W
Sun Wukong
TheGadg3ty
Sun Wukong
3,696
618
0
2,206
8,700
3,537
203
115
8,086
0
30,483
L
Fenrir
Wazzonki
Fenrir
4,603
1,151
0
4,169
12,062
5,493
0
2,870
9,192
0
48,025
L
Chaac
sadchun
Chaac
5,891
346
0
5,489
10,631
6,712
444
2,389
8,242
0
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
34,659
335
Minions Killed
344
0
Camps Cleared
0
1,464,143
Distance Traveled
1,254,473
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,126
408
12
1
0
286,655
5
W
Osiris
8,747
583
103
7
0
317,666
7
L
Chernobog
7,708
514
88
6
0
246,292
1
W
Merlin
8,386
559
70
5
0
269,165
5
L
Apollo
6,853
457
78
5
0
204,885
6
W
Artemis
7,342
489
72
5
0
273,636
4
W
Xing Tian
7,274
485
35
2
0
307,673
5
W
Sun Wukong
7,298
487
55
4
0
296,003
2
L
Fenrir
6,934
462
91
6
0
259,936
3
L
Chaac
7,038
469
75
5
0
256,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role