Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HupaLoompa
Sol
Level 28
God Stats
4W - 1L
1,626 SR
Queue Stats
176W - 173L
1,664 Elo+
Party 1
Ullr
Ullr
MrGrumpyKitten
Ullr
Level 17
God Stats
12W - 5L
1,672 SR
Queue Stats
104W - 84L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
SirKaneEsquire
Sylvanus
Level 28
God Stats
3W - 0L
1,862 SR
Queue Stats
90W - 62L
1,556 Elo+
Party 1
Mulan
Mulan
TheAkumaA
Mulan
Level 29
God Stats
9W - 6L
1,679 SR
Queue Stats
214W - 212L
1,585 Elo+
Party 1
Team Averages
Level 25
1,668 SR
1,572 Elo+

VS

Team Averages
Level 18
1,516 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Hawk17Falcon
Baron Samedi
Level 26
God Stats
6W - 6L
1,486 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 3
Apollo
Apollo
InsertGoodName
Apollo
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 2
Cerberus
Cerberus
ZukPepe
Cerberus
Level 16
God Stats
4W - 2L
1,625 SR
Queue Stats
129W - 130L
1,457 Elo+
Solo
Loki
Loki
arbuser
Loki
Level 18
God Stats
3W - 4L
1,601 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 3
Thanatos
Thanatos
xXCaretakerXx
Thanatos
Level 15
God Stats
1W - 3L
1,366 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
13 / 1 / 3
12,330
685
12,870
9,432
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 3 / 4
11,560
642
21,662
16,711
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 11
10,976
610
8,976
11,351
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
2 / 1 / 19
10,597
589
6,887
14,024
12,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
TheAkumaA
Mulan
19
4 / 1 / 9
12,012
667
10,349
8,811
5,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hawk17Falcon
Baron Samedi
11
1 / 5 / 4
7,532
418
5,092
13,096
7,030
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 8 / 5
8,121
451
9,151
13,085
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ZukPepe
Cerberus
12
1 / 9 / 6
8,011
445
8,292
19,514
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
arbuser
Loki
15
5 / 4 / 2
10,224
568
6,636
12,777
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xXCaretakerXx
Thanatos
11
2 / 9 / 1
7,958
442
5,297
15,793
4,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
35
Kills
10
10
Deaths
35
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
1
3
14.5
L
Baron Samedi
Hawk17Falcon
Baron Samedi
1
5
4
0.6
W
11
3
4
4.33
L
1
8
5
0.44
W
5
4
11
2.63
W
Sylvanus
2
1
19
11.5
W
Mulan
TheAkumaA
Mulan
4
1
9
8.5
L
Cerberus
ZukPepe
Cerberus
1
9
6
0.44
L
Loki
arbuser
Loki
5
4
2
1.5
L
Thanatos
xXCaretakerXx
Thanatos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,744
Damage
34,468
60,329
Taken
74,265
34,098
Mitigated
39,252
20,909
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,870
6,156
0
933
9,432
4,907
576
1,756
7,676
0
101,408
L
Baron Samedi
Hawk17Falcon
Baron Samedi
5,092
426
449
2,432
13,096
7,030
0
6,895
6,201
35,665
0
W
21,662
8,025
0
10,393
16,711
7,574
1,447
6,467
10,244
92,821
0
L
9,151
5,359
0
2,395
13,085
3,534
387
3,440
9,645
0
49,341
W
8,976
2,946
0
1,157
11,351
4,346
2,011
2,536
8,815
0
63,561
W
Sylvanus
6,887
2,329
1,407
2,864
14,024
12,101
467
4,126
9,898
28,037
0
W
Mulan
TheAkumaA
Mulan
10,349
1,558
0
4,155
8,811
5,170
2,098
853
7,958
0
67,208
L
Cerberus
ZukPepe
Cerberus
8,292
1,069
0
4,728
19,514
18,061
81
9,982
9,532
26,451
0
L
Loki
arbuser
Loki
6,636
1,533
0
5,076
12,777
5,863
0
3,412
9,365
0
49,696
L
Thanatos
xXCaretakerXx
Thanatos
5,297
1,205
0
7,252
15,793
4,764
0
4,820
10,973
0
34,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
41,846
525
Minions Killed
381
0
Camps Cleared
0
1,683,254
Distance Traveled
1,576,741
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,330
685
135
8
0
402,225
3
L
Baron Samedi
7,532
418
64
4
0
311,529
1
W
Sol
11,560
642
112
6
0
331,115
3
L
Apollo
8,121
451
99
6
0
312,761
2
W
Ullr
10,976
610
104
6
0
310,884
2
W
Sylvanus
10,597
589
34
2
0
293,449
2
W
Mulan
12,012
667
140
8
0
345,581
2
L
Cerberus
8,011
445
58
3
0
313,800
7
L
Loki
10,224
568
91
5
0
328,000
5
L
Thanatos
7,958
442
69
4
0
310,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role