Player Matchup

Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dacquoise
Chaac
Level 27
God Stats
3W - 4L
1,470 SR
Queue Stats
68W - 93L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Itzgodzilla101
Cthulhu
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Zeus
Zeus
MIsTerZynse
Zeus
Level 29
God Stats
4W - 4L
1,912 SR
Queue Stats
28W - 46L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
SSentic
Heimdallr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 81L
1,506 Elo+
Solo
Team Averages
Level 18
1,628 SR
1,471 Elo+

VS

Team Averages
Level 33
1,575 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BaronVonShoes
Gilgamesh
Level 29
God Stats
45W - 57L
1,478 SR
Queue Stats
179W - 184L
1,510 Elo+
Solo
Bellona
Bellona
CrystalLord
Bellona
Level 9
God Stats
5W - 1L
1,773 SR
Queue Stats
15W - 7L
1,718 Elo+
Party 2
Baron Samedi
Baron Samedi
Engli x RoSe
Baron Samedi
Level 93
God Stats
16W - 9L
1,622 SR
Queue Stats
168W - 153L
1,516 Elo+
Party 2
Medusa
Medusa
leras21
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
4 / 3 / 0
5,439
544
4,103
6,218
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Dacquoise
Chaac
10
0 / 1 / 1
5,392
539
3,428
6,121
4,713
8
0 / 4 / 0
4,758
476
1,104
5,635
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,162
516
858
3,566
1,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
SSentic
Heimdallr
6
0 / 4 / 2
4,507
451
1,909
5,334
1,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 2 / 4
5,753
575
4,289
5,516
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
BaronVonShoes
Gilgamesh
10
3 / 0 / 2
5,948
595
2,101
5,711
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
CrystalLord
Bellona
10
2 / 1 / 0
6,022
602
4,169
4,750
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Engli x RoSe
Baron Samedi
11
2 / 0 / 2
6,395
640
2,424
1,936
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
leras21
Medusa
7
2 / 2 / 3
5,196
520
2,924
3,906
1,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
0
1.33
W
Arachne
 
Arachne
4
2
4
3
W
Gilgamesh
BaronVonShoes
Gilgamesh
3
0
2
4
W
Bellona
CrystalLord
Bellona
2
1
0
2
L
Chaac
Dacquoise
Chaac
0
1
1
0.5
W
Baron Samedi
Engli x RoSe
Baron Samedi
2
0
2
3
L
0
4
0
0
L
1
1
0
1
L
Heimdallr
SSentic
Heimdallr
0
4
2
0.25
W
Medusa
leras21
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
15,907
26,874
Taken
21,819
14,197
Mitigated
9,633
4,929
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,103
531
0
782
6,218
3,563
0
171
6,047
15,181
0
W
Arachne
 
Arachne
4,289
3,275
65
1,843
5,516
2,178
245
2,106
3,410
0
14,856
W
Gilgamesh
BaronVonShoes
Gilgamesh
2,101
760
0
2,244
5,711
2,425
0
1,160
4,551
0
35,980
W
Bellona
CrystalLord
Bellona
4,169
1,862
0
964
4,750
3,058
0
472
4,278
0
29,282
L
Chaac
Dacquoise
Chaac
3,428
408
0
2,514
6,121
4,713
0
0
6,121
0
27,043
W
Baron Samedi
Engli x RoSe
Baron Samedi
2,424
163
47
772
1,936
867
750
1,008
928
36,377
0
L
1,104
234
51
0
5,635
3,213
0
1,395
4,240
20,502
0
L
858
175
0
991
3,566
1,311
0
858
2,708
18,291
0
L
Heimdallr
SSentic
Heimdallr
1,909
750
0
591
5,334
1,397
0
0
5,334
0
16,482
W
Medusa
leras21
Medusa
2,924
2,249
0
453
3,906
1,105
627
1,319
2,587
0
16,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
29,314
221
Minions Killed
275
0
Camps Cleared
0
879,268
Distance Traveled
889,028
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,439
544
27
3
0
168,864
0
W
Arachne
5,753
575
31
3
0
158,899
1
W
Gilgamesh
5,948
595
69
7
0
166,410
2
W
Bellona
6,022
602
69
7
0
192,821
2
L
Chaac
5,392
539
69
7
0
200,039
0
W
Baron Samedi
6,395
640
75
8
0
173,486
1
L
Cthulhu
4,758
476
36
4
0
190,868
0
L
Zeus
5,162
516
55
6
0
166,599
3
L
Heimdallr
4,507
451
34
3
0
152,898
0
W
Medusa
5,196
520
31
3
0
197,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role