Player Matchup

Ares
Ares
Acelot13
Ares
Level 119
God Stats
2W - 2L
1,667 SR
Queue Stats
19W - 29L
1,252 Elo+
Party 1
Hercules
Hercules
Cka4ek
Hercules
Level 85
God Stats
2W - 0L
1,097 SR
Queue Stats
17W - 24L
1,224 Elo+
Party 1
Zeus
Zeus
DonLays
Zeus
Level 69
God Stats
11W - 12L
1,440 SR
Queue Stats
28W - 31L
1,415 Elo+
Solo
Hachiman
Hachiman
HronoCorvus
Hachiman
Level 110
God Stats
1W - 4L
1,150 SR
Queue Stats
5W - 12L
1,209 Elo+
Party 1
Nu Wa
Nu Wa
TomTomisen
Nu Wa
Level 95
God Stats
3W - 8L
1,449 SR
Queue Stats
6W - 15L
1,224 Elo+
Party 1
Team Averages
Level 96
1,361 SR
1,265 Elo+

VS

Team Averages
Level 50
1,440 SR
1,391 Elo+
Da Ji
Da Ji
Im GingerDan
Da Ji
Level 29
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 10L
1,496 Elo+
Solo
Hou Yi
Hou Yi
RukkaNinja
Hou Yi
Level 77
God Stats
4W - 5L
1,401 SR
Queue Stats
28W - 40L
1,263 Elo+
Party 2
Kuzenbo
Kuzenbo
frank_gallagher4
Kuzenbo
Level 98
God Stats
0W - 1L
1,373 SR
Queue Stats
2W - 8L
1,536 Elo+
Solo
Loki
Loki
hunted-conjurer4
Loki
Level 16
God Stats
3W - 2L
1,329 SR
Queue Stats
49W - 41L
1,500 Elo+
Solo
Merlin
Merlin
pirakatmiettinen
Merlin
Level 29
God Stats
0W - 4L
1,358 SR
Queue Stats
22W - 40L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 2 / 18
9,696
693
4,311
10,959
10,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Cka4ek
Hercules
18
6 / 0 / 18
12,229
874
14,048
21,643
31,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
DonLays
Zeus
18
9 / 5 / 10
12,200
871
13,345
10,577
4,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
HronoCorvus
Hachiman
19
10 / 0 / 9
12,219
873
13,968
7,516
3,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
4 / 2 / 16
11,389
814
10,915
6,899
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,277
591
6,925
12,052
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
RukkaNinja
Hou Yi
16
2 / 5 / 2
9,298
664
8,038
14,258
5,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 2
8,784
627
6,905
13,682
15,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 6 / 2
10,222
730
7,905
13,509
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
7,579
541
9,737
11,224
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
29
Kills
9
9
Deaths
29
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
18
4.5
W
Hercules
Cka4ek
Hercules
6
0
18
15
W
Zeus
DonLays
Zeus
9
5
10
2.8
W
Hachiman
HronoCorvus
Hachiman
10
0
9
14.5
L
0
7
5
0.36
L
Hou Yi
RukkaNinja
Hou Yi
2
5
2
0.6
W
Nu Wa
4
2
16
6
L
2
5
2
0.6
L
5
6
2
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
39,510
57,594
Taken
64,725
52,740
Mitigated
35,176
19,192
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,311
21
0
640
10,959
10,973
436
3,962
6,997
11,526
0
W
Hercules
Cka4ek
Hercules
14,048
2,779
0
12,446
21,643
31,757
205
4,267
17,376
0
26,757
W
Zeus
DonLays
Zeus
13,345
2,099
886
2,164
10,577
4,059
1,057
3,535
7,042
46,565
0
W
Hachiman
HronoCorvus
Hachiman
13,968
5,863
0
1,620
7,516
3,284
4,915
2,245
5,271
0
54,550
L
6,925
1,375
0
27
12,052
5,369
0
7,431
4,621
0
21,211
L
Hou Yi
RukkaNinja
Hou Yi
8,038
2,108
0
500
14,258
5,192
0
5,601
8,277
0
35,388
W
Nu Wa
10,915
3,170
0
1,436
6,899
2,667
1,901
2,736
4,163
42,876
0
L
6,905
1,913
477
655
13,682
15,327
0
6,267
7,006
22,107
0
L
7,905
1,703
0
1,443
13,509
4,956
0
5,779
7,443
0
42,150
L
9,737
174
0
500
11,224
4,332
0
3,852
6,987
31,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
44,160
332
Minions Killed
246
8
Camps Cleared
7
1,275,721
Distance Traveled
1,137,739
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,696
693
17
1
0
265,061
2
W
Hercules
12,229
874
42
3
0
308,164
2
W
Zeus
12,200
871
82
6
5
198,218
0
W
Hachiman
12,219
873
103
7
1
270,169
8
L
Da Ji
8,277
591
37
3
1
216,877
3
L
Hou Yi
9,298
664
57
4
4
231,020
2
W
Nu Wa
11,389
814
88
6
2
234,109
5
L
Kuzenbo
8,784
627
32
2
1
243,562
0
L
Loki
10,222
730
60
4
1
226,035
3
L
Merlin
7,579
541
60
4
0
220,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role