Player Matchup

Kali
Kali
Aggro James
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 25L
1,652 Elo+
Party 2
Neith
Neith
ArthemisZamu
Neith
Level 10
God Stats
123W - 87L
1,539 SR
Queue Stats
127W - 92L
1,603 Elo+
Party 2
Cerberus
Cerberus
Catfish Tahm
Cerberus
Level 19
God Stats
28W - 16L
1,951 SR
Queue Stats
95W - 96L
1,463 Elo+
Party 1
Zeus
Zeus
CthulhuBacon
Zeus
Level 25
God Stats
76W - 50L
1,621 SR
Queue Stats
146W - 148L
1,522 Elo+
Party 1
Odin
Odin
cchoat01
Odin
Level 12
God Stats
25W - 29L
1,789 SR
Queue Stats
103W - 123L
1,523 Elo+
Party 1
Team Averages
Level 18
1,680 SR
1,552 Elo+

VS

Team Averages
Level 16
1,524 SR
1,467 Elo+
Kukulkan
Kukulkan
BroadCalf947190
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,438 Elo+
Solo
Pele
Pele
HakeemDaDream21
Pele
Level 22
God Stats
5W - 5L
1,462 SR
Queue Stats
10W - 7L
1,554 Elo+
Solo
Khepri
Khepri
Nogueira2841
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,492 Elo+
Solo
Neith
Neith
jjj--1100
Neith
Level 18
God Stats
22W - 27L
1,476 SR
Queue Stats
23W - 27L
1,433 Elo+
Solo
Aphrodite
Aphrodite
skyrimpanda101
Aphrodite
Level 16
God Stats
10W - 4L
1,681 SR
Queue Stats
30W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 17
12,846
1,427
30,409
13,879
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 19
10,314
1,146
10,789
5,402
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Catfish Tahm
Cerberus
16
2 / 0 / 20
9,449
1,050
9,237
7,440
3,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 1 / 20
11,326
1,258
20,340
4,185
1,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
3 / 1 / 15
8,965
996
5,760
5,678
3,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 7 / 0
7,832
870
2,863
7,075
2,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 0
8,098
900
7,786
11,975
4,405
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
14
0 / 5 / 1
7,918
880
2,943
22,438
20,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jjj--1100
Neith
14
1 / 10 / 1
8,458
940
9,964
21,457
7,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
skyrimpanda101
Aphrodite
14
0 / 10 / 2
8,151
906
6,768
19,249
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
6
38
Kills
2
2
Deaths
38
91
Assists
4
Player
Kills
Deaths
Assists
KDA
W
17
0
17
25.5
W
5
0
19
14.5
L
Kukulkan
0
7
0
0
W
Cerberus
Catfish Tahm
Cerberus
2
0
20
12
W
11
1
20
21
L
1
6
0
0.17
L
Khepri
0
5
1
0.1
W
Odin
3
1
15
10.5
L
Neith
jjj--1100
Neith
1
10
1
0.15
L
Aphrodite
skyrimpanda101
Aphrodite
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,535
Damage
30,324
36,584
Taken
82,194
17,616
Mitigated
44,601
12,745
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,409
15,597
0
6,004
13,879
7,350
0
5,488
8,391
0
46,672
W
10,789
5,204
0
1,843
5,402
2,163
0
1,012
4,390
0
40,862
L
Kukulkan
2,863
830
0
0
7,075
2,625
0
1,906
5,035
14,369
0
W
Cerberus
Catfish Tahm
Cerberus
9,237
453
218
2,522
7,440
3,215
0
2,579
4,861
19,616
0
W
20,340
3,003
0
1,594
4,185
1,714
0
1,272
2,913
36,508
0
L
7,786
1,079
0
237
11,975
4,405
0
3,222
8,665
0
15,067
L
Khepri
2,943
287
0
0
22,438
20,930
0
9,052
13,146
8,003
0
W
Odin
5,760
1,935
0
564
5,678
3,174
0
2,223
3,455
48
9,685
L
Neith
jjj--1100
Neith
9,964
4,884
0
2,155
21,457
7,870
0
7,391
13,879
0
31,302
L
Aphrodite
skyrimpanda101
Aphrodite
6,768
2,040
1,024
2,887
19,249
8,771
0
8,018
11,180
18,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
40,457
204
Minions Killed
118
4
Camps Cleared
5
879,107
Distance Traveled
670,776
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,846
1,427
38
4
2
203,138
0
W
Neith
10,314
1,146
83
9
0
138,817
0
L
Kukulkan
7,832
870
34
4
2
88,884
0
W
Cerberus
9,449
1,050
36
4
0
201,380
3
W
Zeus
11,326
1,258
39
4
2
164,135
1
L
Pele
8,098
900
13
1
1
152,933
0
L
Khepri
7,918
880
13
1
0
161,365
0
W
Odin
8,965
996
8
1
0
171,637
0
L
Neith
8,458
940
37
4
2
140,109
0
L
Aphrodite
8,151
906
21
2
0
127,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role